Player Matchup

Ymir
Ymir
KashaSkomochkami
Ymir
Level 29
God Stats
9W - 12L
1,434 SR
Queue Stats
97W - 137L
1,358 Elo+
Party 1
Ullr
Ullr
KurT4iK
Ullr
Level 39
God Stats
1W - 1L
1,275 SR
Queue Stats
91W - 161L
1,388 Elo+
Party 1
Ratatoskr
Ratatoskr
SKAKYN01
Ratatoskr
Level 64
God Stats
12W - 6L
1,609 SR
Queue Stats
131W - 200L
1,346 Elo+
Party 1
King Arthur
King Arthur
SmokyFirefly
King Arthur
Level 124
God Stats
3W - 7L
1,256 SR
Queue Stats
160W - 239L
1,371 Elo+
Party 1
Ra
Ra
zPio
Ra
Level 106
God Stats
21W - 8L
1,710 SR
Queue Stats
67W - 38L
1,613 Elo+
Solo
Team Averages
Level 72
1,457 SR
1,415 Elo+

VS

Team Averages
Level 103
1,506 SR
1,457 Elo+
Geb
Geb
 
Geb
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Matt_2_Ser
Chang'e
Level 79
God Stats
16W - 22L
1,423 SR
Queue Stats
312W - 329L
1,419 Elo+
Solo
Loki
Loki
SapereAude2006
Loki
Level 108
God Stats
12W - 14L
1,479 SR
Queue Stats
211W - 167L
1,521 Elo+
Solo
Olorun
Olorun
bobshobs
Olorun
Level 147
God Stats
19W - 22L
1,490 SR
Queue Stats
429W - 423L
1,435 Elo+
Solo
Achilles
Achilles
saffabru
Achilles
Level 60
God Stats
3W - 6L
1,637 SR
Queue Stats
85W - 103L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,368
437
2,018
6,972
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
KurT4iK
Ullr
8
0 / 2 / 1
4,579
458
4,906
6,667
1,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ratatoskr
SKAKYN01
Ratatoskr
10
2 / 1 / 3
5,749
575
4,469
4,968
1,650
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
SmokyFirefly
King Arthur
11
0 / 0 / 0
6,177
618
5,058
8,719
5,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ra
zPio
Ra
13
8 / 0 / 1
7,998
800
6,182
7,023
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
1 / 0 / 3
5,326
533
4,386
5,744
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Matt_2_Ser
Chang'e
7
0 / 5 / 0
4,399
440
2,397
7,060
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 4 / 1
5,065
507
2,504
8,191
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
bobshobs
Olorun
8
3 / 1 / 1
4,989
499
5,653
5,908
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
saffabru
Achilles
10
0 / 0 / 0
4,979
498
4,369
9,372
6,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
10
Kills
4
4
Deaths
10
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
0
3
2.5
W
0
1
0
0
W
Ullr
KurT4iK
Ullr
0
2
1
0.25
L
Chang'e
Matt_2_Ser
Chang'e
0
5
0
0
W
Ratatoskr
SKAKYN01
Ratatoskr
2
1
3
3.5
L
0
4
1
0.13
W
King Arthur
SmokyFirefly
King Arthur
0
0
0
0
L
Olorun
bobshobs
Olorun
3
1
1
3.5
L
Achilles
saffabru
Achilles
0
0
0
0
W
Ra
zPio
Ra
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,633
Damage
19,309
34,349
Taken
36,275
15,107
Mitigated
14,479
12,419
Healing
12,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,386
614
0
1,711
5,744
2,459
0
1,149
4,387
19,119
972
W
2,018
0
0
1,834
6,972
3,526
0
4,293
2,679
13,494
0
W
Ullr
KurT4iK
Ullr
4,906
1,789
0
1,377
6,667
1,942
0
4,484
2,183
0
21,636
L
Chang'e
Matt_2_Ser
Chang'e
2,397
128
58
1,346
7,060
1,874
0
3,710
3,006
20,664
543
W
Ratatoskr
SKAKYN01
Ratatoskr
4,469
1,324
0
1,475
4,968
1,650
0
1,201
3,727
0
35,635
L
2,504
780
0
2,892
8,191
2,270
0
1,879
6,188
0
35,972
W
King Arthur
SmokyFirefly
King Arthur
5,058
701
0
2,956
8,719
5,449
0
0
8,140
0
46,191
L
Olorun
bobshobs
Olorun
5,653
3,177
720
1,745
5,908
1,872
0
527
5,247
25,149
0
L
Achilles
saffabru
Achilles
4,369
893
0
4,434
9,372
6,004
0
0
9,372
0
30,663
W
Ra
zPio
Ra
6,182
2,023
110
4,667
7,023
2,540
176
1,926
4,765
53,387
993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,871
Gold Earned
24,758
300
Minions Killed
231
0
Camps Cleared
0
1,023,118
Distance Traveled
902,389
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,326
533
15
2
0
209,838
2
W
Ymir
4,368
437
22
2
0
192,330
6
W
Ullr
4,579
458
30
3
0
201,489
2
L
Chang'e
4,399
440
41
4
0
162,894
0
W
Ratatoskr
5,749
575
61
6
0
249,875
0
L
Loki
5,065
507
70
7
0
161,115
0
W
King Arthur
6,177
618
84
8
0
173,498
0
L
Olorun
4,989
499
42
4
0
184,438
0
L
Achilles
4,979
498
63
6
0
184,104
0
W
Ra
7,998
800
103
10
0
205,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role