Player Matchup

Maui
Maui
AZIMX
Maui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 111L
1,440 Elo+
Solo
Camazotz
Camazotz
Aze Karna
Camazotz
Level 98
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 63L
1,499 Elo+
Party 1
Athena
Athena
GospodB0G
Athena
Level 132
God Stats
8W - 19L
1,340 SR
Queue Stats
623W - 619L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
joker38200
Sun Wukong
Level 67
God Stats
11W - 6L
1,682 SR
Queue Stats
42W - 34L
1,492 Elo+
Party 1
Hel
Hel
РыжаяБестыжая
Hel
Level 102
God Stats
10W - 11L
1,655 SR
Queue Stats
67W - 69L
1,432 Elo+
Solo
Team Averages
Level 97
1,535 SR
1,458 Elo+

VS

Team Averages
Level 84
1,506 SR
1,374 Elo+
Sol
Sol
Aulea
Sol
Level 79
God Stats
9W - 3L
1,427 SR
Queue Stats
12W - 5L
1,500 Elo+
Solo
Janus
Janus
RA Astroo1539
Janus
Level 44
God Stats
2W - 2L
1,594 SR
Queue Stats
51W - 70L
1,458 Elo+
Solo
Ne Zha
Ne Zha
StealthfighterQ
Ne Zha
Level 32
God Stats
9W - 14L
1,556 SR
Queue Stats
112W - 133L
1,392 Elo+
Solo
Sylvanus
Sylvanus
jagerm-1
Sylvanus
Level 142
God Stats
9W - 5L
1,454 SR
Queue Stats
229W - 210L
1,495 Elo+
Solo
Ares
Ares
lordcanard974
Ares
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,023 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
AZIMX
Maui
8
0 / 4 / 0
5,243
477
2,704
9,606
6,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
Aze Karna
Camazotz
9
0 / 2 / 1
5,144
468
2,070
8,326
2,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Athena
GospodB0G
Athena
9
0 / 3 / 0
4,941
449
2,121
8,353
3,002
Mystical Earring

Mystical Earring

+15
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
joker38200
Sun Wukong
11
3 / 2 / 0
5,691
517
3,897
7,399
3,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 8 / 0
5,525
502
4,277
8,963
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aulea
Sol
11
6 / 1 / 5
6,748
613
7,319
5,740
2,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
1 / 1 / 1
7,033
639
4,279
4,967
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
5 / 0 / 3
6,761
615
4,171
7,309
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sylvanus
jagerm-1
Sylvanus
12
4 / 2 / 0
7,608
692
5,958
7,403
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 8
6,320
575
4,621
6,314
4,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
4
Kills
19
19
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Maui
AZIMX
Maui
0
4
0
0
W
Sol
Aulea
Sol
6
1
5
8.5
L
Camazotz
Aze Karna
Camazotz
0
2
1
0.25
L
Athena
GospodB0G
Athena
0
3
0
0
W
1
1
1
1.5
W
5
0
3
6.5
W
Sylvanus
jagerm-1
Sylvanus
4
2
0
2
L
Sun Wukong
joker38200
Sun Wukong
3
2
0
1.5
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,069
Damage
26,348
42,647
Taken
31,733
19,162
Mitigated
14,484
11,571
Healing
11,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
AZIMX
Maui
2,704
786
0
1,090
9,606
6,408
0
6,075
3,531
13,995
66
W
Sol
Aulea
Sol
7,319
3,136
0
1,977
5,740
2,213
749
2,983
2,757
34,244
4,124
L
Camazotz
Aze Karna
Camazotz
2,070
320
120
2,519
8,326
2,742
0
1,688
6,638
0
33,116
L
Athena
GospodB0G
Athena
2,121
696
0
2,733
8,353
3,002
0
3,905
3,998
21,200
0
W
4,279
760
0
1,402
4,967
1,419
0
1,612
3,127
43,351
1,343
W
4,171
1,793
0
5,042
7,309
2,336
0
568
6,707
0
37,266
W
Sylvanus
jagerm-1
Sylvanus
5,958
1,952
84
2,265
7,403
3,529
404
73
7,031
40,101
9,677
L
Sun Wukong
joker38200
Sun Wukong
3,897
955
0
1,009
7,399
3,848
0
4,644
2,755
0
24,873
W
4,621
431
0
1,086
6,314
4,987
224
3,638
2,676
17,087
0
L
4,277
385
1,949
2,151
8,963
3,162
0
4,510
4,453
30,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,544
Gold Earned
34,470
218
Minions Killed
313
0
Camps Cleared
0
1,057,049
Distance Traveled
1,041,470
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,243
477
27
2
0
220,374
0
W
Sol
6,748
613
54
5
0
204,378
0
L
Camazotz
5,144
468
68
6
0
229,578
0
L
Athena
4,941
449
28
3
0
209,249
0
W
Janus
7,033
639
84
8
0
207,484
0
W
Ne Zha
6,761
615
65
6
0
253,417
3
W
Sylvanus
7,608
692
87
8
0
152,853
0
L
Sun Wukong
5,691
517
40
4
0
192,477
4
W
Ares
6,320
575
23
2
0
223,338
5
L
Hel
5,525
502
55
5
0
205,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role