Player Matchup

Agni
Agni
OIF VET200106
Agni
Level 159
God Stats
23W - 25L
1,494 SR
Queue Stats
362W - 402L
1,415 Elo+
Solo
Bakasura
Bakasura
Vxstery
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,464 Elo+
Party 1
Nike
Nike
xLunarXEclipse
Nike
Level 108
God Stats
1W - 3L
1,404 SR
Queue Stats
33W - 27L
1,512 Elo+
Party 1
Team Averages
Level 98
1,466 SR
1,464 Elo+

VS

Team Averages
Level 88
1,281 SR
1,469 Elo+
Agni
Agni
BigBlackHulk
Agni
Level 127
God Stats
1W - 3L
1,191 SR
Queue Stats
187W - 203L
1,498 Elo+
Party 2
Pele
Pele
URMOM69S
Pele
Level 97
God Stats
14W - 15L
1,445 SR
Queue Stats
130W - 128L
1,440 Elo+
Solo
Bacchus
Bacchus
lava lui 21
Bacchus
Level 40
God Stats
2W - 2L
1,206 SR
Queue Stats
23W - 25L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 3
11,238
702
8,975
12,882
4,544
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
Vxstery
Bakasura
18
1 / 4 / 1
11,953
747
4,227
16,627
8,691
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

19
2 / 1 / 1
11,945
747
7,205
15,576
15,410
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 3
13,317
832
15,812
5,651
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
19
3 / 1 / 4
13,431
839
10,613
12,339
8,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
lava lui 21
Bacchus
18
0 / 2 / 7
11,991
749
8,833
14,204
19,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
8
8
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
0
3
3
0.5
W
Pele
3
1
4
5
L
Bakasura
Vxstery
Bakasura
1
4
1
0.38
W
Bacchus
lava lui 21
Bacchus
0
2
7
1.75
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,407
Damage
35,258
45,085
Taken
32,194
28,645
Mitigated
30,552
7,880
Healing
9,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,812
354
130
2,006
5,651
2,001
764
1,487
4,164
59,332
375
L
8,975
647
0
2,911
12,882
4,544
0
7,592
4,495
44,499
353
W
Pele
10,613
1,445
0
3,998
12,339
8,826
2,699
3,997
8,262
0
78,765
L
Bakasura
Vxstery
Bakasura
4,227
2,930
0
4,024
16,627
8,691
0
6,706
9,295
0
32,520
W
Bacchus
lava lui 21
Bacchus
8,833
764
0
2,932
14,204
19,725
496
4,162
10,042
25,166
1,162
L
7,205
667
0
945
15,576
15,410
0
7,659
7,208
0
33,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,136
Gold Earned
38,739
170
Minions Killed
211
0
Camps Cleared
0
863,357
Distance Traveled
954,777
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,317
832
80
5
0
318,921
0
L
Agni
11,238
702
61
4
0
259,215
2
W
Pele
13,431
839
106
7
0
312,137
0
L
Bakasura
11,953
747
78
5
0
300,138
2
W
Bacchus
11,991
749
25
2
0
323,719
0
L
Nike
11,945
747
31
2
0
304,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role