Player Matchup

Arachne
Arachne
Franticsole101
Arachne
Level 24
God Stats
4W - 1L
1,719 SR
Queue Stats
39W - 33L
1,406 Elo+
Party 1
Xing Tian
Xing Tian
ThatNameDouh
Xing Tian
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,490 Elo+
Party 1
Nu Wa
Nu Wa
Xx_JamieNTori092
Nu Wa
Level 105
God Stats
506W - 537L
1,406 SR
Queue Stats
563W - 649L
1,309 Elo+
Solo
Team Averages
Level 63
1,542 SR
1,402 Elo+

VS

Team Averages
Level 89
1,519 SR
1,324 Elo+
Cabrakan
Cabrakan
Krazisnowman
Cabrakan
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 41L
1,335 Elo+
Party 2
Merlin
Merlin
XxArchangelxX6
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,333 Elo+
Party 2
Neith
Neith
grimxgram
Neith
Level 100
God Stats
18W - 13L
1,557 SR
Queue Stats
23W - 29L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 4
10,390
1,039
9,838
8,698
4,909
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
ThatNameDouh
Xing Tian
16
4 / 0 / 10
9,557
956
7,277
6,196
5,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 11
8,487
849
6,768
5,674
3,396
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Krazisnowman
Cabrakan
12
0 / 4 / 2
7,494
749
5,250
11,200
12,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
1 / 5 / 0
7,950
795
5,924
7,791
1,974
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
grimxgram
Neith
11
1 / 6 / 1
7,200
720
1,227
9,018
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
2
2
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
10
1
4
12
L
Cabrakan
Krazisnowman
Cabrakan
0
4
2
0.25
W
Xing Tian
ThatNameDouh
Xing Tian
4
0
10
9
L
1
5
0
0.2
W
1
1
11
6.5
L
Neith
grimxgram
Neith
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,883
Damage
12,401
20,568
Taken
28,009
13,987
Mitigated
16,467
3,635
Healing
3,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,838
8,061
0
2,864
8,698
4,909
1,737
4,781
3,569
0
27,760
L
Cabrakan
Krazisnowman
Cabrakan
5,250
562
0
1,250
11,200
12,096
0
4,489
6,709
22,548
0
W
Xing Tian
ThatNameDouh
Xing Tian
7,277
783
0
0
6,196
5,682
562
2,594
3,418
26,615
4,347
L
5,924
458
342
1,277
7,791
1,974
0
4,293
3,492
34,213
0
W
6,768
3,643
45
726
5,674
3,396
1,522
3,143
2,359
16,914
0
L
Neith
grimxgram
Neith
1,227
330
0
833
9,018
2,397
0
4,756
4,258
0
10,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,434
Gold Earned
22,644
103
Minions Killed
119
0
Camps Cleared
0
543,435
Distance Traveled
432,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,390
1,039
44
4
0
190,953
0
L
Cabrakan
7,494
749
27
3
0
154,371
0
W
Xing Tian
9,557
956
47
5
0
180,005
0
L
Merlin
7,950
795
73
7
0
156,583
0
W
Nu Wa
8,487
849
12
1
0
172,477
0
L
Neith
7,200
720
19
2
0
121,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role