Player Matchup

Agni
Agni
 
Agni
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Mirrorless
Medusa
Level 32
God Stats
3W - 3L
1,454 SR
Queue Stats
115W - 106L
1,537 Elo+
Party 1
Hachiman
Hachiman
NTG ZEF 2 DEF
Hachiman
Level 145
God Stats
4W - 3L
1,428 SR
Queue Stats
592W - 582L
1,548 Elo+
Solo
Ares
Ares
xAurokx
Ares
Level 24
God Stats
1W - 1L
1,291 SR
Queue Stats
31W - 39L
1,478 Elo+
Party 1
Khepri
Khepri
xDonyelx
Khepri
Level 158
God Stats
2W - 3L
1,308 SR
Queue Stats
91W - 80L
1,523 Elo+
Party 1
Team Averages
Level 93
1,396 SR
1,517 Elo+

VS

Team Averages
Level 104
1,405 SR
1,468 Elo+
Ah Muzen Cab
Ah Muzen Cab
Claytownstomp
Ah Muzen Cab
Level 29
God Stats
5W - 5L
1,482 SR
Queue Stats
187W - 188L
1,541 Elo+
Party 2
Janus
Janus
DJ Catnip
Janus
Level 127
God Stats
0W - 2L
1,288 SR
Queue Stats
214W - 215L
1,550 Elo+
Party 2
He Bo
He Bo
HotRodSlick
He Bo
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 129L
1,376 Elo+
Party 3
Chaac
Chaac
WildcardVoid
Chaac
Level 109
God Stats
0W - 2L
1,255 SR
Queue Stats
43W - 44L
1,483 Elo+
Party 3
Bastet
Bastet
ramblinnnn
Bastet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 119L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
4 / 1 / 11
9,851
821
11,318
6,093
2,571
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Mirrorless
Medusa
15
3 / 4 / 6
9,223
769
7,900
10,519
4,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
NTG ZEF 2 DEF
Hachiman
16
3 / 3 / 8
10,176
848
10,489
9,784
3,920
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
xAurokx
Ares
16
6 / 1 / 5
9,810
818
6,399
11,042
12,576
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Khepri
xDonyelx
Khepri
17
1 / 1 / 11
10,169
847
4,873
8,871
7,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Claytownstomp
Ah Muzen Cab
18
2 / 1 / 5
8,846
737
9,003
6,413
3,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
DJ Catnip
Janus
17
4 / 2 / 3
9,075
756
12,733
7,278
3,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 3
7,688
641
3,097
8,141
2,844
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

15
2 / 3 / 4
8,458
705
8,389
14,622
17,459
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bastet
ramblinnnn
Bastet
13
0 / 4 / 4
7,339
612
2,858
7,832
3,281
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
17
Kills
9
10
Deaths
17
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
1
11
9.5
L
Ah Muzen Cab
Claytownstomp
Ah Muzen Cab
2
1
5
4.5
L
Janus
DJ Catnip
Janus
4
2
3
2.75
L
1
7
3
0.36
W
Medusa
Mirrorless
Medusa
3
4
6
1.5
W
Hachiman
NTG ZEF 2 DEF
Hachiman
3
3
8
2.33
L
2
3
4
1.33
L
Bastet
ramblinnnn
Bastet
0
4
4
0.5
W
Ares
xAurokx
Ares
6
1
5
8.5
W
Khepri
xDonyelx
Khepri
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,979
Damage
36,080
46,309
Taken
44,286
31,372
Mitigated
30,102
18,419
Healing
6,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,318
540
2,362
1,256
6,093
2,571
126
1,540
4,553
22,688
765
L
Ah Muzen Cab
Claytownstomp
Ah Muzen Cab
9,003
2,313
0
294
6,413
3,228
0
2,366
4,047
0
30,746
L
Janus
DJ Catnip
Janus
12,733
537
1,127
1,488
7,278
3,290
0
2,754
4,524
31,129
249
L
3,097
36
0
0
8,141
2,844
0
4,672
3,469
6,515
0
W
Medusa
Mirrorless
Medusa
7,900
2,281
612
775
10,519
4,798
435
3,094
7,425
0
23,672
W
Hachiman
NTG ZEF 2 DEF
Hachiman
10,489
5,310
1,355
3,201
9,784
3,920
2,385
4,004
5,780
0
29,263
L
8,389
299
142
1,903
14,622
17,459
0
8,161
6,461
0
15,917
L
Bastet
ramblinnnn
Bastet
2,858
545
954
646
7,832
3,281
0
4,541
3,291
0
5,478
W
Ares
xAurokx
Ares
6,399
240
1,442
1,596
11,042
12,576
417
3,740
7,302
9,946
0
W
Khepri
xDonyelx
Khepri
4,873
102
3,951
1,869
8,871
7,507
130
3,452
5,419
18,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,229
Gold Earned
41,406
179
Minions Killed
105
0
Camps Cleared
0
1,257,304
Distance Traveled
1,027,943
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,851
821
32
3
0
250,045
0
L
Ah Muzen Cab
8,846
737
34
3
0
260,586
0
L
Janus
9,075
756
39
3
0
216,301
0
L
He Bo
7,688
641
9
1
0
165,199
0
W
Medusa
9,223
769
36
3
0
253,352
0
W
Hachiman
10,176
848
55
5
0
227,285
0
L
Chaac
8,458
705
17
1
0
228,603
0
L
Bastet
7,339
612
6
1
0
157,254
0
W
Ares
9,810
818
19
2
0
259,551
0
W
Khepri
10,169
847
37
3
0
267,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role