Player Matchup

Da Ji
Da Ji
BLUEMEANY
Da Ji
Level 126
God Stats
1W - 2L
1,623 SR
Queue Stats
226W - 224L
1,523 Elo+
Solo
Geb
Geb
FatPanda20
Geb
Level 113
God Stats
2W - 3L
1,292 SR
Queue Stats
238W - 241L
1,514 Elo+
Solo
Mulan
Mulan
For My Squad
Mulan
Level 106
God Stats
3W - 1L
1,693 SR
Queue Stats
96W - 110L
1,453 Elo+
Solo
Janus
Janus
OldManKems
Janus
Level 113
God Stats
3W - 2L
1,420 SR
Queue Stats
78W - 74L
1,519 Elo+
Party 1
Xbalanque
Xbalanque
Princessiann
Xbalanque
Level 124
God Stats
7W - 5L
1,479 SR
Queue Stats
115W - 101L
1,542 Elo+
Party 1
Team Averages
Level 116
1,501 SR
1,510 Elo+

VS

Team Averages
Level 111
1,530 SR
1,527 Elo+
Chernobog
Chernobog
 
Chernobog
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Darthoodini
Raijin
Level 59
God Stats
5W - 3L
1,923 SR
Queue Stats
103W - 118L
1,506 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MestreKuku
Ah Muzen Cab
Level 123
God Stats
0W - 2L
1,169 SR
Queue Stats
147W - 151L
1,513 Elo+
Solo
Ne Zha
Ne Zha
Okaynayv
Ne Zha
Level 143
God Stats
5W - 5L
1,557 SR
Queue Stats
464W - 442L
1,535 Elo+
Party 2
Skadi
Skadi
Playername0727
Skadi
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 120L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BLUEMEANY
Da Ji
10
2 / 0 / 3
5,896
1,179
1,863
3,121
1,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 4
5,428
1,086
2,309
4,410
3,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 0 / 3
5,973
1,195
2,098
4,025
1,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Janus
10
0 / 1 / 5
5,693
1,139
3,341
1,870
613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Princessiann
Xbalanque
11
1 / 0 / 3
5,829
1,166
4,893
4,087
1,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
1 / 1 / 0
5,406
1,081
3,196
3,736
1,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
5
0 / 0 / 0
4,340
868
0
0
0
Ah Muzen Cab
MestreKuku
Ah Muzen Cab
11
0 / 1 / 1
5,232
1,046
3,508
4,106
1,208
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Okaynayv
Ne Zha
9
0 / 1 / 1
5,074
1,015
2,416
3,645
2,803
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

10
1 / 2 / 0
5,315
1,063
2,176
3,728
926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
5
Kills
2
2
Deaths
5
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
1
0
1
W
Da Ji
BLUEMEANY
Da Ji
2
0
3
3.5
L
Raijin
0
0
0
0
W
0
1
4
2
W
2
0
3
3.5
L
Ah Muzen Cab
MestreKuku
Ah Muzen Cab
0
1
1
0.5
L
Ne Zha
Okaynayv
Ne Zha
0
1
1
0.5
W
Janus
0
1
5
2.5
L
1
2
0
0.5
W
Xbalanque
Princessiann
Xbalanque
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,504
Damage
11,296
17,513
Taken
15,215
9,179
Mitigated
6,010
5,465
Healing
3,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,196
802
44
1,760
3,736
1,073
0
1,540
2,118
0
9,005
W
Da Ji
BLUEMEANY
Da Ji
1,863
284
0
250
3,121
1,371
88
0
3,082
0
2,894
L
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
2,309
60
998
1,165
4,410
3,877
0
0
4,373
2,970
0
W
2,098
76
614
1,249
4,025
1,831
0
0
3,842
0
7,956
L
Ah Muzen Cab
MestreKuku
Ah Muzen Cab
3,508
575
0
780
4,106
1,208
0
1,639
2,387
0
10,272
L
Ne Zha
Okaynayv
Ne Zha
2,416
0
136
655
3,645
2,803
0
834
2,689
0
7,437
W
Janus
3,341
37
0
217
1,870
613
39
0
1,870
16,083
0
L
2,176
131
0
0
3,728
926
0
1,287
2,371
0
7,910
W
Xbalanque
Princessiann
Xbalanque
4,893
442
495
477
4,087
1,487
197
0
4,087
0
12,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,819
Gold Earned
25,367
75
Minions Killed
53
0
Camps Cleared
0
500,176
Distance Traveled
373,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,406
1,081
21
4
0
98,458
0
W
Da Ji
5,896
1,179
4
1
0
95,552
0
L
Raijin
4,340
868
0
0
0
549
0
W
Geb
5,428
1,086
3
1
0
95,778
0
W
Mulan
5,973
1,195
16
3
0
113,076
0
L
Ah Muzen Cab
5,232
1,046
12
2
0
113,023
0
L
Ne Zha
5,074
1,015
5
1
0
59,123
0
W
Janus
5,693
1,139
26
5
0
94,157
0
L
Skadi
5,315
1,063
15
3
0
102,763
0
W
Xbalanque
5,829
1,166
26
5
0
101,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role