Player Matchup

Hercules
Hercules
 
Hercules
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Abbystract2617
King Arthur
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 25L
1,268 Elo+
Party 1
Raijin
Raijin
BiscuitSyrup26
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,277 Elo+
Party 1
Rama
Rama
GrahamODab
Rama
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,383 Elo+
Party 1
Apollo
Apollo
Krenosx
Apollo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 83L
1,500 Elo+
Solo
Team Averages
Level 103
1,500 SR
1,385 Elo+

VS

Team Averages
Level 139
1,534 SR
1,455 Elo+
Morgan Le Fay
Morgan Le Fay
AFR0SAMURAI187
Morgan Le Fay
Level 101
God Stats
4W - 5L
1,371 SR
Queue Stats
483W - 466L
1,494 Elo+
Solo
Ganesha
Ganesha
Elifuin
Ganesha
Level 127
God Stats
7W - 2L
1,538 SR
Queue Stats
133W - 134L
1,358 Elo+
Solo
Bacchus
Bacchus
Lil Blakery
Bacchus
Level 104
God Stats
2W - 3L
1,542 SR
Queue Stats
72W - 55L
1,538 Elo+
Solo
Apollo
Apollo
Notmypookie
Apollo
Level 192
God Stats
7W - 2L
1,718 SR
Queue Stats
769W - 811L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yosoyunonelove
Tsukuyomi
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 223L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
2 / 3 / 5
9,148
762
9,023
20,907
24,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
Abbystract2617
King Arthur
14
1 / 8 / 7
8,059
672
4,346
15,280
15,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 7 / 6
7,518
627
4,059
9,362
2,807
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 5 / 4
9,716
810
11,848
12,951
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Krenosx
Apollo
14
5 / 6 / 4
8,879
740
12,511
14,593
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AFR0SAMURAI187
Morgan Le Fay
16
8 / 3 / 11
10,229
852
14,407
7,837
3,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Elifuin
Ganesha
16
0 / 2 / 18
9,127
761
7,828
11,139
16,652
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Lil Blakery
Bacchus
18
10 / 4 / 10
11,180
932
11,698
20,294
27,320
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
17
5 / 1 / 15
10,218
852
14,302
9,800
5,300
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Yosoyunonelove
Tsukuyomi
18
6 / 3 / 15
10,371
864
20,027
14,244
8,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
98
13
Kills
29
29
Deaths
13
26
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
3
5
1.5
W
Morgan Le Fay
AFR0SAMURAI187
Morgan Le Fay
8
3
11
4.5
L
King Arthur
Abbystract2617
King Arthur
1
8
7
0.56
L
0
7
6
0.43
W
Ganesha
Elifuin
Ganesha
0
2
18
4.5
L
5
5
4
1.4
L
Apollo
Krenosx
Apollo
5
6
4
1.17
W
Bacchus
Lil Blakery
Bacchus
10
4
10
3.75
W
Apollo
5
1
15
12.5
W
Tsukuyomi
Yosoyunonelove
Tsukuyomi
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,787
Damage
68,262
73,093
Taken
63,314
53,117
Mitigated
61,134
21,304
Healing
26,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,023
1,697
246
9,921
20,907
24,485
0
9,231
11,676
0
23,121
W
Morgan Le Fay
AFR0SAMURAI187
Morgan Le Fay
14,407
2,537
1,560
2,205
7,837
3,592
475
0
7,837
24,674
0
L
King Arthur
Abbystract2617
King Arthur
4,346
379
315
174
15,280
15,530
0
5,810
9,470
0
9,294
L
4,059
889
1,625
444
9,362
2,807
0
3,945
5,417
13,449
0
W
Ganesha
Elifuin
Ganesha
7,828
377
1,690
1,948
11,139
16,652
33
1,171
9,968
11,308
2,201
L
11,848
6,625
478
3,432
12,951
5,077
0
6,748
6,203
0
27,245
L
Apollo
Krenosx
Apollo
12,511
7,723
1,011
3,658
14,593
5,218
0
7,322
7,271
0
20,088
W
Bacchus
Lil Blakery
Bacchus
11,698
876
1,741
8,242
20,294
27,320
100
1,485
18,809
21,612
0
W
Apollo
14,302
7,588
1,446
2,413
9,800
5,300
1,174
240
9,560
0
34,225
W
Tsukuyomi
Yosoyunonelove
Tsukuyomi
20,027
1,834
1,150
3,689
14,244
8,270
260
1,163
13,081
163
36,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,320
Gold Earned
51,125
119
Minions Killed
147
0
Camps Cleared
0
904,886
Distance Traveled
1,210,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,148
762
38
3
0
237,795
0
W
Morgan Le Fay
10,229
852
22
2
0
216,704
0
L
King Arthur
8,059
672
4
0
0
165,959
0
L
Raijin
7,518
627
17
1
0
135,355
0
W
Ganesha
9,127
761
4
0
0
239,985
0
L
Rama
9,716
810
44
4
0
158,409
0
L
Apollo
8,879
740
16
1
0
207,368
0
W
Bacchus
11,180
932
24
2
0
254,432
0
W
Apollo
10,218
852
55
5
0
239,167
0
W
Tsukuyomi
10,371
864
42
4
0
260,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role