Player Matchup

Hades
Hades
Killer-_-Fr0st_0
Hades
Level 104
God Stats
3W - 3L
1,571 SR
Queue Stats
199W - 184L
1,461 Elo+
Party 1
Da Ji
Da Ji
Kirito-_-006
Da Ji
Level 88
God Stats
10W - 5L
1,634 SR
Queue Stats
118W - 115L
1,431 Elo+
Party 1
Cerberus
Cerberus
TheWolf2547
Cerberus
Level 31
God Stats
2W - 7L
1,299 SR
Queue Stats
36W - 28L
1,472 Elo+
Party 1
Achilles
Achilles
elberciano_1972
Achilles
Level 126
God Stats
7W - 5L
1,550 SR
Queue Stats
353W - 350L
1,505 Elo+
Solo
Apollo
Apollo
joshika111
Apollo
Level 92
God Stats
12W - 13L
1,541 SR
Queue Stats
156W - 148L
1,385 Elo+
Solo
Team Averages
Level 88
1,519 SR
1,451 Elo+

VS

Team Averages
Level 132
1,515 SR
1,470 Elo+
Charon
Charon
 
Charon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Danakill
Ratatoskr
Level 128
God Stats
8W - 12L
1,333 SR
Queue Stats
74W - 60L
1,437 Elo+
Solo
Vulcan
Vulcan
Dcadiz
Vulcan
Level 155
God Stats
11W - 10L
1,561 SR
Queue Stats
182W - 159L
1,505 Elo+
Solo
Jormungandr
Jormungandr
IceMint78
Jormungandr
Level 185
God Stats
4W - 1L
1,679 SR
Queue Stats
572W - 563L
1,502 Elo+
Solo
Izanami
Izanami
whileamsleep705
Izanami
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,258
478
1,826
6,521
2,368
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 5 / 2
5,568
506
4,443
8,919
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
TheWolf2547
Cerberus
9
3 / 2 / 0
6,196
563
2,769
8,898
3,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
12
2 / 2 / 1
7,088
644
6,184
8,387
5,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
joshika111
Apollo
10
2 / 3 / 1
5,302
482
3,725
7,096
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 1 / 1
5,589
508
2,653
5,997
4,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Danakill
Ratatoskr
12
6 / 2 / 3
7,049
641
6,996
7,668
3,008
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Dcadiz
Vulcan
10
5 / 2 / 4
6,249
568
7,109
6,387
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Jormungandr
IceMint78
Jormungandr
12
3 / 1 / 6
6,973
634
7,789
4,508
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 3
4,930
448
1,522
4,757
1,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
9
Kills
14
14
Deaths
9
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
1
0.5
W
Ratatoskr
Danakill
Ratatoskr
6
2
3
3.75
W
Vulcan
Dcadiz
Vulcan
5
2
4
3.5
W
Jormungandr
IceMint78
Jormungandr
3
1
6
6
L
0
2
0
0
L
2
5
2
0.6
L
Cerberus
TheWolf2547
Cerberus
3
2
0
1.5
L
Achilles
2
2
1
1.25
L
Apollo
joshika111
Apollo
2
3
1
0.83
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,947
Damage
26,069
39,821
Taken
29,317
17,161
Mitigated
12,360
12,676
Healing
5,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
2,653
865
0
564
5,997
4,855
88
0
5,483
23,223
326
W
Ratatoskr
Danakill
Ratatoskr
6,996
2,512
0
730
7,668
3,008
0
0
7,604
0
50,871
W
Vulcan
Dcadiz
Vulcan
7,109
807
0
1,649
6,387
1,619
0
2,812
3,575
32,676
0
W
Jormungandr
IceMint78
Jormungandr
7,789
885
0
1,376
4,508
1,779
0
1,395
3,074
46,840
1,451
L
1,826
119
0
2,252
6,521
2,368
0
3,388
2,944
30,746
308
L
4,443
740
0
1,049
8,919
3,224
0
2,583
6,118
0
27,541
L
Cerberus
TheWolf2547
Cerberus
2,769
305
0
3,130
8,898
3,794
394
4,488
4,324
21,902
395
L
Achilles
6,184
1,771
0
3,548
8,387
5,943
0
2,826
5,515
0
44,850
L
Apollo
joshika111
Apollo
3,725
2,318
0
2,697
7,096
1,832
265
3,247
3,769
0
34,897
W
1,522
1,097
0
1,048
4,757
1,099
0
222
4,535
0
21,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,412
Gold Earned
30,790
299
Minions Killed
295
0
Camps Cleared
0
1,020,458
Distance Traveled
1,032,534
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,589
508
32
3
0
157,675
0
W
Ratatoskr
7,049
641
89
8
0
259,650
5
W
Vulcan
6,249
568
47
4
0
197,332
0
W
Jormungandr
6,973
634
89
8
0
245,119
0
L
Hades
5,258
478
59
5
0
191,470
2
L
Da Ji
5,568
506
50
5
0
243,964
0
L
Cerberus
6,196
563
63
6
0
195,821
0
L
Achilles
7,088
644
76
7
0
178,084
0
L
Apollo
5,302
482
51
5
0
211,119
1
W
Izanami
4,930
448
38
3
0
172,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role