Player Matchup

Osiris
Osiris
 
Osiris
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
A-lan002
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 59L
1,366 Elo+
Solo
Serqet
Serqet
EMERSXN8568
Serqet
Level 27
God Stats
1W - 3L
1,404 SR
Queue Stats
66W - 102L
1,412 Elo+
Solo
Ganesha
Ganesha
Lazyraquan
Ganesha
Level 178
God Stats
8W - 9L
1,500 SR
Queue Stats
890W - 931L
1,530 Elo+
Solo
Discordia
Discordia
Wortsmit
Discordia
Level 148
God Stats
5W - 8L
1,225 SR
Queue Stats
395W - 421L
1,510 Elo+
Solo
Team Averages
Level 99
1,426 SR
1,464 Elo+

VS

Team Averages
Level 93
1,541 SR
1,489 Elo+
Khepri
Khepri
Amazing Singer
Khepri
Level 145
God Stats
7W - 4L
1,705 SR
Queue Stats
193W - 174L
1,604 Elo+
Solo
Jormungandr
Jormungandr
MythicHD
Jormungandr
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 48L
1,571 Elo+
Solo
Izanami
Izanami
QueenBubblez
Izanami
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 184L
1,525 Elo+
Solo
Chaac
Chaac
XxhydrazoexX
Chaac
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 184L
1,490 Elo+
Solo
Cthulhu
Cthulhu
pasty_sandpit55
Cthulhu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 34L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 4 / 1
7,588
632
9,800
17,807
12,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
A-lan002
Hercules
15
1 / 1 / 4
7,768
647
4,936
7,795
6,692
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Serqet
11
0 / 3 / 4
6,851
571
2,202
7,781
7,654
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Lazyraquan
Ganesha
14
0 / 2 / 5
7,961
663
6,648
13,762
14,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Wortsmit
Discordia
16
3 / 2 / 1
8,330
694
17,579
6,588
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 9
9,287
774
5,687
11,288
8,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
MythicHD
Jormungandr
15
2 / 1 / 9
8,787
732
13,021
10,009
13,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
QueenBubblez
Izanami
15
2 / 2 / 4
8,762
730
8,156
8,462
3,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 1 / 8
9,790
816
10,726
11,290
11,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 1 / 7
8,911
743
10,188
9,468
7,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
5
Kills
12
12
Deaths
5
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
4
1
0.38
L
Hercules
A-lan002
Hercules
1
1
4
3
W
2
0
9
6.5
L
Serqet
0
3
4
0.67
L
Ganesha
Lazyraquan
Ganesha
0
2
5
1.25
W
Jormungandr
MythicHD
Jormungandr
2
1
9
6.5
W
Izanami
QueenBubblez
Izanami
2
2
4
2
L
Discordia
Wortsmit
Discordia
3
2
1
1.75
W
4
1
8
8
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,165
Damage
47,778
53,733
Taken
50,517
44,769
Mitigated
44,764
18,636
Healing
22,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,800
2,209
0
4,679
17,807
12,514
0
8,611
8,490
0
18,474
L
Hercules
A-lan002
Hercules
4,936
139
242
1,686
7,795
6,692
0
3,762
3,784
0
12,506
W
5,687
757
7,229
4,931
11,288
8,136
135
6,039
4,548
8,908
2,032
L
Serqet
2,202
93
971
745
7,781
7,654
0
3,697
3,745
0
2,145
L
Ganesha
Lazyraquan
Ganesha
6,648
174
3,184
3,931
13,762
14,881
0
7,330
5,586
10,653
0
W
Jormungandr
MythicHD
Jormungandr
13,021
2,094
291
1,064
10,009
13,352
254
3,997
5,119
25,794
0
W
Izanami
QueenBubblez
Izanami
8,156
4,693
210
269
8,462
3,970
0
3,733
4,107
0
22,608
L
Discordia
Wortsmit
Discordia
17,579
147
1,316
1,882
6,588
3,028
0
3,473
2,919
39,210
0
W
10,726
1,154
609
4,605
11,290
11,485
405
4,023
6,534
0
25,270
W
10,188
723
1,774
1,741
9,468
7,821
0
3,970
4,612
20,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,498
Gold Earned
45,537
102
Minions Killed
138
0
Camps Cleared
0
1,079,731
Distance Traveled
1,196,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,588
632
29
2
0
229,112
0
L
Hercules
7,768
647
23
2
0
252,760
0
W
Khepri
9,287
774
11
1
0
258,212
0
L
Serqet
6,851
571
1
0
0
213,102
0
L
Ganesha
7,961
663
0
0
0
162,767
0
W
Jormungandr
8,787
732
25
2
0
243,862
0
W
Izanami
8,762
730
38
3
0
208,855
0
L
Discordia
8,330
694
49
4
0
221,990
0
W
Chaac
9,790
816
43
4
0
268,889
0
W
Cthulhu
8,911
743
21
2
0
217,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role