Player Matchup

Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Fireball310
Chaac
Level 107
God Stats
2W - 4L
1,525 SR
Queue Stats
148W - 141L
1,484 Elo+
Solo
Anubis
Anubis
HelsValkyrie
Anubis
Level 144
God Stats
62W - 29L
1,627 SR
Queue Stats
170W - 163L
1,514 Elo+
Solo
Mulan
Mulan
Stallkeeer
Mulan
Level 86
God Stats
2W - 1L
1,597 SR
Queue Stats
173W - 99L
1,643 Elo+
Solo
Vulcan
Vulcan
一切善本皆度彼岸
Vulcan
Level 204
God Stats
1W - 1L
1,233 SR
Queue Stats
464W - 427L
1,635 Elo+
Solo
Team Averages
Level 140
1,496 SR
1,555 Elo+

VS

Team Averages
Level 183
1,504 SR
1,576 Elo+
Merlin
Merlin
BlazeFtw
Merlin
Level 198
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 52L
1,701 Elo+
Party 1
Ratatoskr
Ratatoskr
MYSTER-_-BUENO
Ratatoskr
Level 157
God Stats
19W - 11L
1,679 SR
Queue Stats
380W - 369L
1,543 Elo+
Solo
Atlas
Atlas
OzzyH
Atlas
Level 173
God Stats
18W - 12L
1,743 SR
Queue Stats
102W - 110L
1,580 Elo+
Solo
Achilles
Achilles
TheNep
Achilles
Level 232
God Stats
2W - 1L
1,350 SR
Queue Stats
85W - 67L
1,574 Elo+
Party 1
Hachiman
Hachiman
iTz_YiiSuS
Hachiman
Level 155
God Stats
4W - 4L
1,248 SR
Queue Stats
125W - 117L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
5 / 1 / 0
7,897
607
8,261
6,705
2,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 2
6,660
512
4,461
9,988
7,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anubis
13
1 / 3 / 7
6,866
528
5,978
8,561
3,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
12
3 / 1 / 5
7,755
597
7,983
8,308
7,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 2 / 3
8,146
627
5,889
6,168
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BlazeFtw
Merlin
13
1 / 4 / 0
6,870
528
4,734
7,678
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
MYSTER-_-BUENO
Ratatoskr
11
2 / 5 / 1
6,500
500
4,585
11,293
3,654
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Atlas
OzzyH
Atlas
9
1 / 4 / 0
6,055
466
2,460
10,122
6,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
TheNep
Achilles
14
4 / 1 / 0
8,905
685
7,824
10,950
9,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
iTz_YiiSuS
Hachiman
11
1 / 2 / 0
5,968
459
2,985
8,623
2,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
16
Kills
9
9
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
1
0
5
L
Merlin
BlazeFtw
Merlin
1
4
0
0.25
W
1
2
2
1
W
Anubis
1
3
7
1.5
L
Ratatoskr
MYSTER-_-BUENO
Ratatoskr
2
5
1
0.5
L
Atlas
OzzyH
Atlas
1
4
0
0.25
W
Mulan
3
1
5
5.5
L
Achilles
TheNep
Achilles
4
1
0
4
L
Hachiman
iTz_YiiSuS
Hachiman
1
2
0
0.5
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,572
Damage
22,588
39,730
Taken
48,666
22,183
Mitigated
23,631
12,126
Healing
8,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,261
2,251
0
1,127
6,705
2,120
410
1,150
5,555
0
62,499
L
Merlin
BlazeFtw
Merlin
4,734
390
0
1,130
7,678
1,625
0
4,405
3,273
51,565
0
W
4,461
953
0
2,442
9,988
7,319
0
512
9,476
0
47,068
W
Anubis
5,978
524
0
4,494
8,561
3,386
0
1,229
7,332
53,975
2,190
L
Ratatoskr
MYSTER-_-BUENO
Ratatoskr
4,585
1,640
0
1,268
11,293
3,654
0
3,281
8,012
0
42,258
L
Atlas
OzzyH
Atlas
2,460
398
0
557
10,122
6,006
0
1,881
8,241
17,927
0
W
Mulan
7,983
1,313
0
3,238
8,308
7,181
0
1,078
7,230
0
26,634
L
Achilles
TheNep
Achilles
7,824
1,979
0
3,605
10,950
9,686
160
1,643
9,307
1,156
67,454
L
Hachiman
iTz_YiiSuS
Hachiman
2,985
1,140
0
2,378
8,623
2,660
0
0
8,623
0
37,225
W
5,889
221
0
825
6,168
2,177
0
3,783
2,385
48,439
1,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,324
Gold Earned
34,298
405
Minions Killed
374
0
Camps Cleared
0
1,311,832
Distance Traveled
1,172,046
25
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,897
607
106
8
0
249,063
3
L
Merlin
6,870
528
101
8
0
228,352
2
W
Chaac
6,660
512
83
6
0
264,738
8
W
Anubis
6,866
528
83
6
0
254,105
7
L
Ratatoskr
6,500
500
70
5
0
290,146
0
L
Atlas
6,055
466
24
2
0
197,957
0
W
Mulan
7,755
597
41
3
0
266,727
5
L
Achilles
8,905
685
119
9
0
234,621
0
L
Hachiman
5,968
459
60
5
0
220,970
0
W
Vulcan
8,146
627
92
7
0
277,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role