Player Matchup

Xing Tian
Xing Tian
CompetingBlaze
Xing Tian
Level 157
God Stats
7W - 8L
1,505 SR
Queue Stats
168W - 164L
1,519 Elo+
Solo
Maui
Maui
FlybyRyan
Maui
Level 126
God Stats
4W - 1L
1,576 SR
Queue Stats
42W - 50L
1,521 Elo+
Party 1
Loki
Loki
TbotTheRobot
Loki
Level 143
God Stats
5W - 5L
1,132 SR
Queue Stats
265W - 225L
1,539 Elo+
Party 2
Hel
Hel
Thraiyne
Hel
Level 159
God Stats
3W - 2L
1,745 SR
Queue Stats
115W - 102L
1,555 Elo+
Party 1
Medusa
Medusa
smastersx
Medusa
Level 155
God Stats
22W - 20L
1,541 SR
Queue Stats
313W - 284L
1,541 Elo+
Party 2
Team Averages
Level 148
1,500 SR
1,535 Elo+

VS

Team Averages
Level 134
1,556 SR
1,562 Elo+
Ullr
Ullr
GeorgeBushJr611
Ullr
Level 73
God Stats
2W - 1L
1,679 SR
Queue Stats
44W - 31L
1,608 Elo+
Party 3
Bacchus
Bacchus
ImJust-JJ
Bacchus
Level 141
God Stats
5W - 5L
1,567 SR
Queue Stats
105W - 134L
1,592 Elo+
Solo
Vamana
Vamana
Tucker vv
Vamana
Level 155
God Stats
0W - 1L
1,400 SR
Queue Stats
95W - 70L
1,597 Elo+
Party 3
Awilix
Awilix
Wally A1
Awilix
Level 158
God Stats
72W - 61L
1,576 SR
Queue Stats
909W - 867L
1,538 Elo+
Solo
Scylla
Scylla
treebranch1
Scylla
Level 144
God Stats
10W - 14L
1,556 SR
Queue Stats
740W - 698L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CompetingBlaze
Xing Tian
10
2 / 1 / 1
5,015
502
3,622
9,219
5,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
10
0 / 1 / 8
5,866
587
3,538
4,418
2,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
4 / 0 / 3
5,820
582
5,733
5,596
1,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 1 / 3
6,418
642
2,346
4,496
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
smastersx
Medusa
10
7 / 2 / 1
6,391
639
8,457
5,954
2,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,413
441
2,165
10,132
2,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
ImJust-JJ
Bacchus
6
0 / 3 / 1
4,622
462
1,666
6,816
3,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
Tucker vv
Vamana
11
1 / 2 / 0
6,092
609
6,597
8,198
5,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
Wally A1
Awilix
10
3 / 2 / 0
5,709
571
2,936
6,616
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
7
0 / 2 / 1
4,578
458
1,449
2,570
570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
16
Kills
4
5
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
CompetingBlaze
Xing Tian
2
1
1
2.5
W
Maui
0
1
8
4
L
0
7
0
0
L
Bacchus
ImJust-JJ
Bacchus
0
3
1
0.17
W
4
0
3
5.5
W
3
1
3
4.5
L
Vamana
Tucker vv
Vamana
1
2
0
0.5
L
Awilix
Wally A1
Awilix
3
2
0
1.5
W
Medusa
smastersx
Medusa
7
2
1
3.75
L
Scylla
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,696
Damage
14,813
29,683
Taken
34,332
13,151
Mitigated
14,374
11,673
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
CompetingBlaze
Xing Tian
3,622
202
0
2,625
9,219
5,535
0
238
8,450
20,883
137
W
Maui
3,538
1,617
0
1,699
4,418
2,849
0
721
3,697
21,256
0
L
2,165
870
0
1,475
10,132
2,545
0
1,570
8,496
0
20,121
L
Bacchus
ImJust-JJ
Bacchus
1,666
275
824
1,333
6,816
3,525
0
2,293
4,523
6,018
0
W
5,733
1,449
0
2,812
5,596
1,462
0
821
4,570
0
35,097
W
2,346
208
733
2,819
4,496
1,201
0
397
4,019
44,180
865
L
Vamana
Tucker vv
Vamana
6,597
2,487
0
2,599
8,198
5,728
0
2,698
5,054
395
43,240
L
Awilix
Wally A1
Awilix
2,936
1,080
0
2,585
6,616
2,006
0
1,152
5,464
0
31,314
W
Medusa
smastersx
Medusa
8,457
3,445
0
985
5,954
2,104
0
796
5,118
0
40,241
L
Scylla
1,449
174
0
510
2,570
570
0
1,014
1,556
17,404
1,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,510
Gold Earned
25,414
264
Minions Killed
217
0
Camps Cleared
0
1,019,346
Distance Traveled
952,428
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,015
502
24
2
0
188,579
4
W
Maui
5,866
587
16
2
0
201,931
1
L
Ullr
4,413
441
23
2
0
196,263
0
L
Bacchus
4,622
462
11
1
0
220,625
5
W
Loki
5,820
582
68
7
0
227,220
2
W
Hel
6,418
642
84
8
0
214,123
0
L
Vamana
6,092
609
75
8
0
202,937
0
L
Awilix
5,709
571
68
7
0
229,086
0
W
Medusa
6,391
639
72
7
0
187,493
4
L
Scylla
4,578
458
40
4
0
103,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role