Player Matchup

Osiris
Osiris
O fresh cakes O
Osiris
Level 156
God Stats
12W - 7L
1,663 SR
Queue Stats
306W - 340L
1,538 Elo+
Party 1
Hel
Hel
Pitayadragon630
Hel
Level 291
God Stats
15W - 14L
1,560 SR
Queue Stats
796W - 776L
1,472 Elo+
Solo
King Arthur
King Arthur
koffinkid666
King Arthur
Level 98
God Stats
2W - 0L
1,792 SR
Queue Stats
82W - 87L
1,475 Elo+
Solo
Medusa
Medusa
zv ALPHA VS
Medusa
Level 217
God Stats
32W - 27L
1,621 SR
Queue Stats
380W - 425L
1,511 Elo+
Party 1
Sylvanus
Sylvanus
zv OMEGA VS
Sylvanus
Level 148
God Stats
17W - 15L
1,593 SR
Queue Stats
213W - 277L
1,472 Elo+
Party 1
Team Averages
Level 182
1,646 SR
1,494 Elo+

VS

Team Averages
Level 121
1,539 SR
1,528 Elo+
Loki
Loki
LinkedToaster50
Loki
Level 102
God Stats
5W - 2L
1,825 SR
Queue Stats
56W - 58L
1,481 Elo+
Party 2
Artemis
Artemis
Retzer
Artemis
Level 159
God Stats
27W - 17L
1,692 SR
Queue Stats
548W - 491L
1,601 Elo+
Solo
Horus
Horus
TAYO Gameryt
Horus
Level 105
God Stats
1W - 6L
1,162 SR
Queue Stats
125W - 126L
1,466 Elo+
Party 2
Mulan
Mulan
ikimuraflow
Mulan
Level 125
God Stats
1W - 3L
1,385 SR
Queue Stats
281W - 248L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
zomaf7
Baron Samedi
Level 116
God Stats
4W - 4L
1,633 SR
Queue Stats
22W - 15L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 5 / 4
6,742
613
6,341
10,721
10,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 0 / 0
7,030
639
3,958
4,420
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
koffinkid666
King Arthur
11
2 / 0 / 1
5,730
521
2,746
8,188
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
10
2 / 5 / 5
6,192
563
8,067
8,079
2,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
zv OMEGA VS
Sylvanus
12
4 / 0 / 0
6,978
634
6,603
8,510
4,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,153
468
2,951
6,465
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artemis
Retzer
Artemis
11
4 / 4 / 4
6,208
564
6,525
8,742
2,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 0
5,800
527
4,212
8,635
4,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
5 / 4 / 3
6,514
592
5,312
9,572
7,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
zomaf7
Baron Samedi
11
0 / 1 / 0
5,285
480
4,038
6,139
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
16
Kills
10
10
Deaths
16
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
6
5
4
1.6
W
2
0
0
2
L
Artemis
Retzer
Artemis
4
4
4
1.5
L
0
3
0
0
L
5
4
3
1.63
W
King Arthur
koffinkid666
King Arthur
2
0
1
2.5
L
Baron Samedi
zomaf7
Baron Samedi
0
1
0
0
W
Medusa
2
5
5
0.9
W
Sylvanus
zv OMEGA VS
Sylvanus
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,715
Damage
23,038
39,918
Taken
39,553
23,178
Mitigated
17,589
15,487
Healing
11,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,951
1,271
0
2,192
6,465
1,678
0
1,192
5,197
0
25,950
W
6,341
2,564
0
2,078
10,721
10,976
0
0
10,721
0
23,179
W
3,958
0
635
3,129
4,420
1,587
596
2,769
1,651
43,956
1,659
L
Artemis
Retzer
Artemis
6,525
2,940
0
1,258
8,742
2,718
0
0
8,742
0
37,640
L
4,212
1,869
40
4,299
8,635
4,182
0
5,305
3,330
0
37,429
L
5,312
1,297
0
1,822
9,572
7,015
0
0
9,572
0
16,725
W
King Arthur
koffinkid666
King Arthur
2,746
513
0
4,138
8,188
3,063
0
1,149
7,039
0
39,708
L
Baron Samedi
zomaf7
Baron Samedi
4,038
593
47
1,753
6,139
1,996
0
3,143
2,638
34,092
849
W
Medusa
8,067
2,762
0
595
8,079
2,677
0
0
8,079
0
34,970
W
Sylvanus
zv OMEGA VS
Sylvanus
6,603
2,061
0
4,912
8,510
4,875
0
0
8,082
34,581
9,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,672
Gold Earned
28,960
333
Minions Killed
290
0
Camps Cleared
0
1,111,981
Distance Traveled
1,052,226
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,153
468
57
5
0
257,367
0
W
Osiris
6,742
613
28
3
0
224,165
3
W
Hel
7,030
639
116
11
0
220,571
0
L
Artemis
6,208
564
55
5
0
174,711
3
L
Horus
5,800
527
80
7
0
217,276
0
L
Mulan
6,514
592
38
3
0
188,680
0
W
King Arthur
5,730
521
62
6
0
270,168
0
L
Baron Samedi
5,285
480
60
5
0
214,192
4
W
Medusa
6,192
563
49
4
0
220,194
1
W
Sylvanus
6,978
634
78
7
0
176,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role