Player Matchup

Ymir
Ymir
 
Ymir
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
TeamGalacticSpy
Baron Samedi
Level 121
God Stats
2W - 3L
1,175 SR
Queue Stats
348W - 339L
1,498 Elo+
Solo
Achilles
Achilles
WeaponizeMex
Achilles
Level 153
God Stats
30W - 19L
1,566 SR
Queue Stats
218W - 183L
1,513 Elo+
Solo
Serqet
Serqet
Yellowshadow100
Serqet
Level 91
God Stats
3W - 2L
1,347 SR
Queue Stats
403W - 368L
1,514 Elo+
Solo
Danzaburou
Danzaburou
dios_shiryu
Danzaburou
Level 135
God Stats
17W - 12L
1,609 SR
Queue Stats
282W - 267L
1,521 Elo+
Solo
Team Averages
Level 134
1,439 SR
1,509 Elo+

VS

Team Averages
Level 122
1,575 SR
1,542 Elo+
Chaac
Chaac
BigDeuce2204
Chaac
Level 18
God Stats
1W - 1L
1,740 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Janus
Janus
Cypress96
Janus
Level 93
God Stats
2W - 9L
1,299 SR
Queue Stats
76W - 73L
1,532 Elo+
Solo
Hou Yi
Hou Yi
Firestar0921
Hou Yi
Level 138
God Stats
1W - 1L
1,671 SR
Queue Stats
34W - 28L
1,555 Elo+
Party 2
Nemesis
Nemesis
shotomı
Nemesis
Level 129
God Stats
1W - 2L
1,465 SR
Queue Stats
43W - 42L
1,533 Elo+
Party 1
Bacchus
Bacchus
υzıı
Bacchus
Level 233
God Stats
2W - 1L
1,700 SR
Queue Stats
201W - 173L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
5 / 3 / 5
8,094
506
10,029
11,629
6,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
TeamGalacticSpy
Baron Samedi
15
8 / 0 / 6
9,815
613
9,834
6,449
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
WeaponizeMex
Achilles
17
9 / 0 / 4
11,096
694
15,224
11,348
9,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 4 / 10
9,054
566
6,906
12,872
5,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
dios_shiryu
Danzaburou
16
1 / 1 / 6
9,999
625
4,714
6,077
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 0
7,119
445
4,933
21,793
14,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Cypress96
Janus
13
2 / 6 / 2
7,432
465
7,312
8,543
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
11
0 / 5 / 4
6,616
414
2,874
8,245
2,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
shotomı
Nemesis
11
2 / 4 / 4
6,625
414
6,989
12,099
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
υzıı
Bacchus
10
2 / 4 / 5
6,991
437
3,752
11,389
9,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
28
Kills
7
8
Deaths
29
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
3
5
2.5
L
1
10
0
0.1
L
Janus
Cypress96
Janus
2
6
2
0.5
L
Hou Yi
0
5
4
0.4
W
Baron Samedi
TeamGalacticSpy
Baron Samedi
8
0
6
11
W
Achilles
WeaponizeMex
Achilles
9
0
4
11
W
5
4
10
2.5
W
Danzaburou
dios_shiryu
Danzaburou
1
1
6
4
L
Nemesis
shotomı
Nemesis
2
4
4
1
L
Bacchus
υzıı
Bacchus
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,707
Damage
25,860
48,375
Taken
62,069
25,948
Mitigated
32,691
18,576
Healing
8,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,029
2,135
0
2,840
11,629
6,584
0
4,051
7,334
39,745
2,325
L
4,933
777
0
4,340
21,793
14,778
0
3,559
17,359
577
42,633
L
Janus
Cypress96
Janus
7,312
306
0
130
8,543
2,608
0
4,236
4,058
50,457
0
L
Hou Yi
2,874
862
0
901
8,245
2,257
0
2,162
5,748
0
33,769
W
Baron Samedi
TeamGalacticSpy
Baron Samedi
9,834
369
1,280
2,829
6,449
2,494
697
2,635
3,651
60,043
1,555
W
Achilles
WeaponizeMex
Achilles
15,224
4,634
0
6,144
11,348
9,648
502
1,066
10,216
0
81,805
W
6,906
2,712
0
1,531
12,872
5,359
813
2,492
10,296
0
71,795
W
Danzaburou
dios_shiryu
Danzaburou
4,714
2,154
0
3,952
6,077
1,863
2,987
841
5,234
0
75,170
L
Nemesis
shotomı
Nemesis
6,989
2,877
0
1,702
12,099
3,970
0
3,135
8,187
0
40,421
L
Bacchus
υzıı
Bacchus
3,752
500
0
1,371
11,389
9,078
0
4,594
6,457
16,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,058
Gold Earned
34,783
577
Minions Killed
339
0
Camps Cleared
0
1,617,877
Distance Traveled
1,365,432
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,094
506
71
4
0
318,072
1
L
Chaac
7,119
445
85
5
0
264,282
0
L
Janus
7,432
465
98
6
0
318,043
4
L
Hou Yi
6,616
414
63
4
0
283,340
2
W
Baron Samedi
9,815
613
117
7
0
338,583
2
W
Achilles
11,096
694
133
8
0
312,011
0
W
Serqet
9,054
566
108
7
0
380,904
0
W
Danzaburou
9,999
625
148
9
0
268,307
0
L
Nemesis
6,625
414
69
4
0
267,125
0
L
Bacchus
6,991
437
24
2
0
232,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role