Player Matchup

Chaac
Chaac
AdinaBeast222
Chaac
Level 109
God Stats
4W - 0L
1,735 SR
Queue Stats
263W - 228L
1,552 Elo+
Solo
Merlin
Merlin
EMERSXN8568
Merlin
Level 26
God Stats
3W - 0L
1,867 SR
Queue Stats
66W - 102L
1,402 Elo+
Solo
Mercury
Mercury
TeesbanExiste
Mercury
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,382 Elo+
Solo
Khepri
Khepri
TwnCheeseburger
Khepri
Level 145
God Stats
2W - 1L
1,502 SR
Queue Stats
209W - 234L
1,480 Elo+
Solo
Vulcan
Vulcan
alphatruck
Vulcan
Level 156
God Stats
8W - 4L
1,646 SR
Queue Stats
232W - 251L
1,432 Elo+
Solo
Team Averages
Level 90
1,650 SR
1,450 Elo+

VS

Team Averages
Level 109
1,591 SR
1,458 Elo+
Surtr
Surtr
 
Surtr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Jeigor
Nut
Level 104
God Stats
2W - 1L
1,994 SR
Queue Stats
108W - 123L
1,446 Elo+
Solo
He Bo
He Bo
Miidnight_Mooon
He Bo
Level 82
God Stats
0W - 2L
1,289 SR
Queue Stats
32W - 36L
1,460 Elo+
Solo
Ne Zha
Ne Zha
SlothZilla
Ne Zha
Level 134
God Stats
1W - 1L
1,671 SR
Queue Stats
428W - 455L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 16
8,202
1,025
8,785
6,684
6,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
13
2 / 1 / 12
7,773
972
4,092
2,585
1,005
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
13
1 / 3 / 8
7,492
937
981
4,857
1,774
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 11
7,155
894
1,469
7,807
7,189
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
alphatruck
Vulcan
17
15 / 1 / 5
10,055
1,257
17,670
6,021
2,568
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 5 / 4
6,541
818
3,814
14,777
10,930
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Lancelot
 
Lancelot
1
0 / 0 / 0
2,228
279
0
0
0
Nut
Jeigor
Nut
15
2 / 4 / 4
7,851
981
5,465
6,970
2,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 6 / 3
6,907
863
4,864
7,551
2,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
SlothZilla
Ne Zha
11
2 / 8 / 3
6,701
838
3,210
8,936
3,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
23
Kills
9
10
Deaths
23
52
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
5
4
0.6
L
Lancelot
 
Lancelot
0
0
0
0
W
4
1
16
12
W
Merlin
2
1
12
8
L
Nut
Jeigor
Nut
2
4
4
1
L
4
6
3
0.92
L
Ne Zha
SlothZilla
Ne Zha
2
8
3
0.44
W
Mercury
1
3
8
1.67
W
1
4
11
1.63
W
Vulcan
alphatruck
Vulcan
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,997
Damage
17,353
27,954
Taken
38,234
19,272
Mitigated
18,880
7,302
Healing
5,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,814
1,254
154
3,560
14,777
10,930
0
9,098
5,679
347
11,600
L
Lancelot
 
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
8,785
850
276
1,109
6,684
6,736
770
1,046
5,638
287
14,654
W
Merlin
4,092
277
880
526
2,585
1,005
201
1,387
1,198
20,326
501
L
Nut
Jeigor
Nut
5,465
2,290
161
325
6,970
2,410
0
5,347
1,623
0
21,553
L
4,864
166
95
408
7,551
2,333
0
4,595
2,956
11,453
0
L
Ne Zha
SlothZilla
Ne Zha
3,210
1,408
33
408
8,936
3,207
42
4,205
4,731
0
5,920
W
Mercury
981
101
76
25
4,857
1,774
71
1,081
3,776
0
3,138
W
1,469
128
290
358
7,807
7,189
120
824
6,983
4,462
147
W
Vulcan
alphatruck
Vulcan
17,670
241
786
2,976
6,021
2,568
898
665
5,356
33,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,677
Gold Earned
30,228
105
Minions Killed
70
0
Camps Cleared
0
797,608
Distance Traveled
540,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,541
818
11
1
0
145,032
0
L
Lancelot
2,228
279
0
0
0
0
0
W
Chaac
8,202
1,025
15
2
0
177,262
0
W
Merlin
7,773
972
41
5
0
163,340
0
L
Nut
7,851
981
39
5
0
128,698
0
L
He Bo
6,907
863
18
2
0
149,400
0
L
Ne Zha
6,701
838
2
0
0
117,804
0
W
Mercury
7,492
937
8
1
0
141,338
0
W
Khepri
7,155
894
6
1
0
146,833
0
W
Vulcan
10,055
1,257
35
4
0
168,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role