Player Matchup

Danzaburou
Danzaburou
Silver IV
 
Danzaburou
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze IV
Flyingfelkins
Amaterasu
Bronze IV
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
20W - 51L
1,079 MMR
Solo
Chang'e
Chang'e
Silver II
Milojr56
Chang'e
Silver II
Level 106
God Stats
0W - 6L
1,472 SR
Queue Stats
40W - 57L
1,155 MMR
Party 2
Vulcan
Vulcan
Silver I
emilio9122
Vulcan
Silver I
Level 118
God Stats
5W - 7L
1,353 SR
Queue Stats
407W - 419L
1,191 MMR
Solo
Geb
Geb
Silver II
malbc03
Geb
Silver II
Level 123
God Stats
1W - 3L
1,427 SR
Queue Stats
101W - 121L
1,140 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,450 SR
1,213 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,547 SR
1,129 MMR
Nu Wa
Nu Wa
Silver III
Mailson_Eastsidz
Nu Wa
Silver III
Level 196
God Stats
35W - 27L
1,529 SR
Queue Stats
167W - 193L
820 MMR
Solo
Zeus
Zeus
Silver I
MrHellaCrazy
Zeus
Silver I
Level 88
God Stats
7W - 5L
1,591 SR
Queue Stats
39W - 49L
1,175 MMR
Solo
Fenrir
Fenrir
Silver I
ZRZRZR
Fenrir
Silver I
Level 112
God Stats
12W - 15L
1,440 SR
Queue Stats
83W - 100L
1,154 MMR
Solo
Freya
Freya
Gold IV
jpchamp187
Freya
Gold IV
Level 139
God Stats
191W - 146L
1,566 SR
Queue Stats
305W - 310L
1,287 MMR
Party 1
Ymir
Ymir
Gold IV
martingartin69
Ymir
Gold IV
Level 125
God Stats
5W - 3L
1,609 SR
Queue Stats
61W - 68L
1,206 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
4
0 / 1 / 0
3,150
525
1,598
2,117
531
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Amaterasu
Flyingfelkins
Amaterasu
6
0 / 0 / 0
3,340
557
580
2,488
724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chang'e
Milojr56
Chang'e
6
0 / 3 / 0
3,591
599
468
4,209
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
emilio9122
Vulcan
2
0 / 1 / 0
3,071
512
363
1,205
232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Geb
6
0 / 1 / 0
3,537
590
379
3,181
2,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ArachneTsukuyomiAgniMedusa

VS

Bans
AthenaMulanHou YiRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,983
831
489
1,310
276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 0
5,146
858
2,105
1,318
275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ZRZRZR
Fenrir
8
1 / 0 / 0
4,499
750
1,269
4,740
1,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
8
1 / 0 / 1
4,384
731
2,366
2,443
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
1 / 1 / 1
4,654
776
795
3,860
1,726
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
6
6
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
L
Amaterasu
Flyingfelkins
Amaterasu
0
0
0
0
W
1
0
1
1.5
L
Chang'e
Milojr56
Chang'e
0
3
0
0
W
2
0
0
2
W
Fenrir
ZRZRZR
Fenrir
1
0
0
1
L
Vulcan
emilio9122
Vulcan
0
1
0
0
W
Freya
1
0
1
1.5
L
Geb
0
1
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,388
Damage
7,024
13,200
Taken
13,671
4,448
Mitigated
4,399
4,379
Healing
5,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,598
581
0
853
2,117
531
0
1,173
823
0
9,616
L
Amaterasu
Flyingfelkins
Amaterasu
580
0
0
1,484
2,488
724
0
310
2,109
0
9,814
W
489
71
0
250
1,310
276
58
313
997
20,495
369
L
Chang'e
Milojr56
Chang'e
468
0
160
993
4,209
937
0
1,591
2,352
15,045
0
W
2,105
47
0
375
1,318
275
0
285
1,033
25,606
1,835
W
Fenrir
ZRZRZR
Fenrir
1,269
324
0
3,209
4,740
1,366
0
302
4,438
0
24,691
L
Vulcan
emilio9122
Vulcan
363
0
0
479
1,205
232
0
195
1,010
5,902
162
W
Freya
2,366
973
0
836
2,443
756
48
65
2,378
21,804
2,474
L
Geb
379
0
0
410
3,181
2,024
0
1,797
1,226
4,341
0
W
795
293
0
1,217
3,860
1,726
189
245
3,615
9,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,689
Gold Earned
23,666
93
Minions Killed
228
0
Camps Cleared
0
484,704
Distance Traveled
663,686
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,150
525
18
3
0
67,366
0
L
Amaterasu
3,340
557
20
3
0
121,206
2
W
Nu Wa
4,983
831
39
7
0
100,204
0
L
Chang'e
3,591
599
43
7
0
133,169
1
W
Zeus
5,146
858
65
11
0
121,578
1
W
Fenrir
4,499
750
53
9
0
155,688
0
L
Vulcan
3,071
512
10
2
0
50,017
0
W
Freya
4,384
731
49
8
0
140,194
0
L
Geb
3,537
590
2
0
0
112,946
0
W
Ymir
4,654
776
22
4
0
146,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role