Player Matchup

Danzaburou
Danzaburou
Jolt
Danzaburou
Level 123
God Stats
60W - 52L
1,563 SR
Queue Stats
322W - 321L
1,512 Elo+
Party 1
Achilles
Achilles
Kirkmanator2
Achilles
Level 157
God Stats
80W - 63L
1,618 SR
Queue Stats
733W - 701L
1,573 Elo+
Solo
Maui
Maui
ShoeStir
Maui
Level 148
God Stats
42W - 30L
1,564 SR
Queue Stats
708W - 686L
1,524 Elo+
Party 1
Arachne
Arachne
aprilfool98
Arachne
Level 148
God Stats
22W - 9L
1,687 SR
Queue Stats
678W - 643L
1,539 Elo+
Party 1
Agni
Agni
iChadddddddddd
Agni
Level 143
God Stats
3W - 2L
1,485 SR
Queue Stats
126W - 119L
1,594 Elo+
Solo
Team Averages
Level 144
1,583 SR
1,548 Elo+

VS

Team Averages
Level 147
1,598 SR
1,524 Elo+
Aphrodite
Aphrodite
Devemon77
Aphrodite
Level 122
God Stats
10W - 6L
1,749 SR
Queue Stats
71W - 65L
1,509 Elo+
Party 2
Sobek
Sobek
Juggerknotkill
Sobek
Level 124
God Stats
1W - 1L
1,835 SR
Queue Stats
55W - 51L
1,634 Elo+
Party 2
Skadi
Skadi
Marshal Ghosty
Skadi
Level 144
God Stats
27W - 19L
1,439 SR
Queue Stats
228W - 227L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
YoureNobody
Sun Wukong
Level 199
God Stats
14W - 30L
1,435 SR
Queue Stats
265W - 240L
1,514 Elo+
Solo
Mercury
Mercury
d4rkl4ws
Mercury
Level 148
God Stats
1W - 2L
1,535 SR
Queue Stats
75W - 73L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jolt
Danzaburou
12
4 / 0 / 6
7,305
664
6,962
3,921
1,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Kirkmanator2
Achilles
12
1 / 3 / 1
6,701
609
7,569
11,662
5,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Maui
11
6 / 1 / 5
7,261
660
5,145
7,934
5,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
aprilfool98
Arachne
12
4 / 0 / 3
6,579
598
6,413
7,721
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
1 / 1 / 3
6,886
626
5,299
4,513
1,184
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Devemon77
Aphrodite
9
0 / 5 / 1
5,085
462
2,794
10,988
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 1
4,820
438
2,223
8,827
5,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 5 / 0
4,936
449
1,584
6,810
1,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Sun Wukong
YoureNobody
Sun Wukong
12
2 / 0 / 1
6,815
620
8,172
11,399
11,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mercury
d4rkl4ws
Mercury
11
2 / 2 / 0
5,934
539
3,361
7,415
2,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
16
Kills
5
5
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Devemon77
Aphrodite
0
5
1
0.1
W
Danzaburou
Jolt
Danzaburou
4
0
6
7
L
0
4
1
0.13
W
Achilles
Kirkmanator2
Achilles
1
3
1
0.5
L
1
5
0
0.2
W
Maui
6
1
5
8.5
L
Sun Wukong
YoureNobody
Sun Wukong
2
0
1
2.5
W
Arachne
aprilfool98
Arachne
4
0
3
5.5
L
Mercury
d4rkl4ws
Mercury
2
2
0
1
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,388
Damage
18,134
35,751
Taken
45,439
16,609
Mitigated
24,606
14,209
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Devemon77
Aphrodite
2,794
300
232
4,499
10,988
3,318
0
4,771
5,921
28,697
0
W
Danzaburou
Jolt
Danzaburou
6,962
2,822
0
902
3,921
1,356
451
445
3,476
0
46,549
L
2,223
217
0
2,864
8,827
5,977
0
1,152
7,675
10,044
0
W
Achilles
Kirkmanator2
Achilles
7,569
2,248
0
3,467
11,662
5,289
0
125
10,960
0
45,665
L
1,584
600
175
773
6,810
1,682
0
1,523
5,287
0
21,998
W
Maui
5,145
1,258
1,666
3,766
7,934
5,919
78
2,186
5,705
23,360
0
L
Sun Wukong
YoureNobody
Sun Wukong
8,172
2,016
0
4,210
11,399
11,074
0
849
10,534
0
51,169
W
Arachne
aprilfool98
Arachne
6,413
5,437
0
3,073
7,721
2,861
0
2,062
5,659
0
53,830
L
Mercury
d4rkl4ws
Mercury
3,361
1,816
0
750
7,415
2,555
0
1,589
5,578
0
43,602
W
5,299
735
0
1,335
4,513
1,184
0
479
4,034
44,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,732
Gold Earned
27,590
371
Minions Killed
278
0
Camps Cleared
0
1,150,915
Distance Traveled
1,058,087
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,085
462
65
6
0
209,439
4
W
Danzaburou
7,305
664
81
7
0
200,177
2
L
Sobek
4,820
438
10
1
0
172,306
1
W
Achilles
6,701
609
85
8
0
225,816
0
L
Skadi
4,936
449
38
3
0
215,824
3
W
Maui
7,261
660
25
2
0
247,067
0
L
Sun Wukong
6,815
620
84
8
0
204,104
3
W
Arachne
6,579
598
87
8
0
242,734
0
L
Mercury
5,934
539
81
7
0
256,414
0
W
Agni
6,886
626
93
8
0
235,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role