Player Matchup

Ganesha
Ganesha
CobraKaiTheGuy
Ganesha
Level 69
God Stats
10W - 12L
1,558 SR
Queue Stats
144W - 134L
1,447 Elo+
Solo
Kali
Kali
GamingOracle
Kali
Level 121
God Stats
10W - 16L
1,305 SR
Queue Stats
141W - 207L
1,461 Elo+
Party 2
Neith
Neith
Logas1
Neith
Level 72
God Stats
0W - 2L
1,274 SR
Queue Stats
104W - 211L
1,391 Elo+
Party 2
Bellona
Bellona
Shley95
Bellona
Level 99
God Stats
2W - 5L
1,385 SR
Queue Stats
120W - 222L
1,397 Elo+
Party 2
Ah Puch
Ah Puch
dragowyatt
Ah Puch
Level 81
God Stats
1W - 4L
1,478 SR
Queue Stats
215W - 297L
1,482 Elo+
Party 2
Team Averages
Level 88
1,400 SR
1,436 Elo+

VS

Team Averages
Level 121
1,516 SR
1,509 Elo+
Da Ji
Da Ji
 
Da Ji
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Leviatan0209
Anubis
Level 83
God Stats
57W - 43L
1,556 SR
Queue Stats
142W - 140L
1,512 Elo+
Party 1
Medusa
Medusa
Lui01
Medusa
Level 147
God Stats
4W - 1L
1,562 SR
Queue Stats
105W - 102L
1,490 Elo+
Party 3
Kuzenbo
Kuzenbo
chupacabras72
Kuzenbo
Level 118
God Stats
132W - 117L
1,607 SR
Queue Stats
505W - 450L
1,517 Elo+
Party 1
Jing Wei
Jing Wei
robobtop
Jing Wei
Level 171
God Stats
1W - 1L
1,355 SR
Queue Stats
134W - 139L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 4
4,779
478
2,422
7,324
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
5 / 2 / 3
6,219
622
4,450
8,017
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Logas1
Neith
9
2 / 5 / 3
5,095
510
3,667
6,829
2,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
Shley95
Bellona
8
0 / 3 / 1
4,790
479
2,866
9,563
6,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
dragowyatt
Ah Puch
11
4 / 2 / 2
6,681
668
6,872
5,777
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
6 / 2 / 0
6,203
620
4,966
8,816
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
10
1 / 5 / 0
5,597
560
3,776
7,166
2,634
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Lui01
Medusa
10
4 / 2 / 3
5,929
593
5,378
7,871
3,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Kuzenbo
12
3 / 1 / 2
6,857
686
6,077
7,440
6,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
robobtop
Jing Wei
10
2 / 2 / 5
5,942
594
2,873
6,563
1,700
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
11
Kills
16
16
Deaths
12
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
2
0
3
L
0
4
4
0.5
L
5
2
3
3.25
W
Anubis
1
5
0
0.2
L
Neith
Logas1
Neith
2
5
3
0.7
W
Medusa
Lui01
Medusa
4
2
3
2.75
L
Bellona
Shley95
Bellona
0
3
1
0.17
W
Kuzenbo
3
1
2
4
L
Ah Puch
dragowyatt
Ah Puch
4
2
2
2.5
W
Jing Wei
robobtop
Jing Wei
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,277
Damage
23,070
37,510
Taken
37,856
17,481
Mitigated
17,253
12,828
Healing
11,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,966
919
0
4,140
8,816
2,809
0
1,612
7,131
0
42,342
L
2,422
68
93
1,818
7,324
4,838
0
0
7,324
13,376
0
L
4,450
2,161
0
3,417
8,017
2,957
0
1,464
6,511
0
34,818
W
Anubis
3,776
42
0
1,857
7,166
2,634
0
4,697
2,469
29,202
0
L
Neith
Logas1
Neith
3,667
1,176
188
1,143
6,829
2,000
0
0
6,829
0
25,551
W
Medusa
Lui01
Medusa
5,378
1,814
0
459
7,871
3,162
235
890
6,981
0
31,142
L
Bellona
Shley95
Bellona
2,866
1,065
0
3,246
9,563
6,453
0
4,163
4,848
0
23,143
W
Kuzenbo
6,077
1,822
0
2,745
7,440
6,948
68
0
7,091
34,789
3,822
L
Ah Puch
dragowyatt
Ah Puch
6,872
398
0
2,923
5,777
1,233
0
3,255
2,522
41,430
0
W
Jing Wei
robobtop
Jing Wei
2,873
2,187
0
2,666
6,563
1,700
463
2,095
4,468
0
34,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,564
Gold Earned
30,528
218
Minions Killed
294
0
Camps Cleared
0
862,413
Distance Traveled
971,082
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,203
620
73
7
0
226,847
0
L
Ganesha
4,779
478
3
0
0
143,376
0
L
Kali
6,219
622
57
6
0
187,713
0
W
Anubis
5,597
560
52
5
0
193,413
0
L
Neith
5,095
510
53
5
0
177,077
0
W
Medusa
5,929
593
40
4
0
192,024
0
L
Bellona
4,790
479
34
3
0
147,806
3
W
Kuzenbo
6,857
686
60
6
0
171,159
0
L
Ah Puch
6,681
668
71
7
0
206,441
4
W
Jing Wei
5,942
594
69
7
0
187,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role