Player Matchup

Apollo
Apollo
BigJagger
Apollo
Level 156
God Stats
2W - 2L
1,705 SR
Queue Stats
209W - 227L
1,500 Elo+
Solo
Ra
Ra
IlBlacklI
Ra
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 35L
1,373 Elo+
Party 2
Geb
Geb
Juanchiwar2460
Geb
Level 146
God Stats
4W - 2L
1,720 SR
Queue Stats
87W - 91L
1,537 Elo+
Party 2
Susano
Susano
LUCHOTEBF3
Susano
Level 56
God Stats
4W - 7L
1,451 SR
Queue Stats
64W - 49L
1,582 Elo+
Party 2
Medusa
Medusa
valentinbj
Medusa
Level 155
God Stats
10W - 8L
1,641 SR
Queue Stats
112W - 104L
1,529 Elo+
Solo
Team Averages
Level 132
1,604 SR
1,504 Elo+

VS

Team Averages
Level 161
1,543 SR
1,580 Elo+
Rama
Rama
 
Rama
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Brunorom
Gilgamesh
Level 251
God Stats
1W - 0L
1,715 SR
Queue Stats
6W - 4L
1,710 Elo+
Party 1
Loki
Loki
Ervilax
Loki
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 25L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BigJagger
Apollo
10
2 / 1 / 1
6,006
501
4,097
8,759
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 3
6,021
502
3,249
5,880
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 2
5,848
487
3,953
10,576
7,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
LUCHOTEBF3
Susano
11
2 / 3 / 1
6,630
553
5,633
9,191
3,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
valentinbj
Medusa
11
0 / 5 / 2
6,119
510
5,797
9,514
2,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
4 / 1 / 1
7,588
632
4,599
5,602
1,710
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
 
Aphrodite
11
0 / 2 / 11
7,061
588
4,131
12,685
8,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Janus
 
Janus
10
2 / 1 / 1
6,511
543
5,519
2,900
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Brunorom
Gilgamesh
13
3 / 0 / 3
8,179
682
9,152
12,461
8,447
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Loki
Ervilax
Loki
14
8 / 1 / 2
7,923
660
9,251
9,073
3,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
5
Kills
17
17
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
1
4.5
W
Aphrodite
 
Aphrodite
0
2
11
2.75
W
Janus
 
Janus
2
1
1
2.5
L
Apollo
BigJagger
Apollo
2
1
1
2.5
W
Gilgamesh
Brunorom
Gilgamesh
3
0
3
4.5
W
Loki
Ervilax
Loki
8
1
2
9
L
0
4
3
0.38
L
1
4
2
0.5
L
Susano
LUCHOTEBF3
Susano
2
3
1
0.83
L
Medusa
valentinbj
Medusa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,729
Damage
32,652
43,920
Taken
42,721
19,410
Mitigated
23,369
11,810
Healing
14,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,599
3,147
0
1,504
5,602
1,710
2,572
509
5,053
0
50,863
W
Aphrodite
 
Aphrodite
4,131
697
2,979
5,382
12,685
8,668
12
2,986
9,660
16,489
3,713
W
Janus
 
Janus
5,519
138
0
721
2,900
922
0
852
2,048
34,505
185
L
Apollo
BigJagger
Apollo
4,097
2,459
0
3,170
8,759
3,228
0
1,675
6,970
0
42,668
W
Gilgamesh
Brunorom
Gilgamesh
9,152
2,992
0
2,720
12,461
8,447
0
526
11,542
0
61,422
W
Loki
Ervilax
Loki
9,251
2,146
0
770
9,073
3,622
0
2,313
6,600
0
64,136
L
3,249
481
810
1,145
5,880
1,887
0
1,518
4,226
34,928
0
L
3,953
763
0
1,385
10,576
7,754
0
2,390
8,146
17,132
0
L
Susano
LUCHOTEBF3
Susano
5,633
755
0
2,876
9,191
3,765
0
503
8,668
34
30,700
L
Medusa
valentinbj
Medusa
5,797
2,272
0
2,424
9,514
2,776
0
2,738
6,688
0
43,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,624
Gold Earned
37,262
314
Minions Killed
397
0
Camps Cleared
0
1,335,607
Distance Traveled
1,270,931
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,588
632
97
8
0
221,945
0
W
Aphrodite
7,061
588
43
4
0
268,469
0
W
Janus
6,511
543
62
5
0
197,125
0
L
Apollo
6,006
501
74
6
0
302,166
5
W
Gilgamesh
8,179
682
107
9
0
274,332
1
W
Loki
7,923
660
88
7
0
309,060
0
L
Ra
6,021
502
78
7
0
273,910
0
L
Geb
5,848
487
21
2
0
253,096
2
L
Susano
6,630
553
60
5
0
274,904
2
L
Medusa
6,119
510
81
7
0
231,531
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role