Player Matchup

Neith
Neith
AJkevin123
Neith
Level 159
God Stats
14W - 13L
1,534 SR
Queue Stats
336W - 290L
1,579 Elo+
Party 3
Da Ji
Da Ji
AJsanti132
Da Ji
Level 227
God Stats
27W - 31L
1,565 SR
Queue Stats
366W - 330L
1,581 Elo+
Party 3
Chiron
Chiron
JFree III
Chiron
Level 158
God Stats
10W - 10L
1,550 SR
Queue Stats
192W - 192L
1,525 Elo+
Party 2
Sobek
Sobek
ShiftyPick
Sobek
Level 147
God Stats
2W - 1L
1,317 SR
Queue Stats
95W - 114L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
Tactix007
Cthulhu
Level 157
God Stats
3W - 0L
1,547 SR
Queue Stats
72W - 84L
1,484 Elo+
Party 2
Team Averages
Level 170
1,503 SR
1,533 Elo+

VS

Team Averages
Level 124
1,546 SR
1,559 Elo+
Eset
Eset
DankGankandBank
Eset
Level 67
God Stats
47W - 42L
1,567 SR
Queue Stats
299W - 267L
1,537 Elo+
Solo
Kali
Kali
PABLORUSH
Kali
Level 158
God Stats
2W - 3L
1,571 SR
Queue Stats
151W - 202L
1,549 Elo+
Party 1
Chernobog
Chernobog
SouIpunk
Chernobog
Level 190
God Stats
78W - 52L
1,657 SR
Queue Stats
433W - 397L
1,553 Elo+
Solo
Maui
Maui
Yhwach4911
Maui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 48L
1,620 Elo+
Solo
Sun Wukong
Sun Wukong
julihinca12
Sun Wukong
Level 137
God Stats
1W - 3L
1,433 SR
Queue Stats
78W - 109L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 1 / 3
3,627
725
1,944
3,060
728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Da Ji
7
4 / 1 / 0
3,983
797
1,724
3,271
823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chiron
JFree III
Chiron
7
1 / 0 / 2
3,910
782
2,685
1,925
537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
6
0 / 1 / 4
3,632
726
1,645
4,833
2,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Tactix007
Cthulhu
8
2 / 0 / 0
4,391
878
1,977
2,920
938
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
3,959
792
2,202
2,731
632
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
7
3 / 0 / 0
3,956
791
1,223
3,482
1,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Chernobog
SouIpunk
Chernobog
6
0 / 2 / 0
3,338
668
1,986
3,607
905
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

3
0 / 1 / 0
2,826
565
399
2,492
1,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
julihinca12
Sun Wukong
6
0 / 2 / 0
3,326
665
1,395
4,082
2,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
7
Kills
3
3
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
0
1
3
1.5
W
Da Ji
4
1
0
4
L
0
2
2
0.5
W
Chiron
JFree III
Chiron
1
0
2
2
L
Kali
3
0
0
3
W
Sobek
0
1
4
2
L
Chernobog
SouIpunk
Chernobog
0
2
0
0
W
Cthulhu
Tactix007
Cthulhu
2
0
0
2
L
0
1
0
0
L
Sun Wukong
julihinca12
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,975
Damage
7,205
16,009
Taken
16,394
5,188
Mitigated
6,321
7,734
Healing
6,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
1,944
517
0
1,325
3,060
728
0
1,597
1,463
0
18,701
W
Da Ji
1,724
458
0
1,824
3,271
823
0
266
3,005
0
16,534
L
2,202
815
89
962
2,731
632
0
293
2,438
25,616
0
W
Chiron
JFree III
Chiron
2,685
1,284
230
691
1,925
537
0
150
1,775
0
22,558
L
Kali
1,223
610
0
1,524
3,482
1,309
0
267
3,215
0
14,793
W
Sobek
1,645
311
0
2,133
4,833
2,162
0
588
4,245
8,429
0
L
Chernobog
SouIpunk
Chernobog
1,986
1,312
0
1,242
3,607
905
0
475
3,132
0
20,587
W
Cthulhu
Tactix007
Cthulhu
1,977
416
0
1,531
2,920
938
0
0
2,718
23,842
292
L
399
114
0
876
2,492
1,032
0
610
1,882
2,971
0
L
Sun Wukong
julihinca12
Sun Wukong
1,395
184
0
1,954
4,082
2,443
0
1,910
2,172
0
15,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,543
Gold Earned
17,405
164
Minions Killed
157
0
Camps Cleared
0
601,455
Distance Traveled
517,975
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,627
725
27
5
0
101,654
0
W
Da Ji
3,983
797
40
8
0
138,842
0
L
Eset
3,959
792
50
10
0
105,314
0
W
Chiron
3,910
782
38
8
0
120,874
1
L
Kali
3,956
791
31
6
0
134,441
0
W
Sobek
3,632
726
6
1
0
127,273
1
L
Chernobog
3,338
668
38
8
0
110,656
0
W
Cthulhu
4,391
878
53
11
0
112,812
0
L
Maui
2,826
565
6
1
0
59,464
0
L
Sun Wukong
3,326
665
32
6
0
108,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role