Player Matchup

Pele
Pele
Platinum I
 
Pele
Platinum I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver II
KillmeÄgain
Hou Yi
Silver II
Level 139
God Stats
0W - 1L
1,436 SR
Queue Stats
4W - 11L
1,086 MMR
Solo
Terra
Terra
Platinum II
SoulKiih
Terra
Platinum II
Level 162
God Stats
1W - 2L
1,700 SR
Queue Stats
141W - 141L
1,893 MMR
Solo
Sobek
Sobek
Gold IV
SrBahiano04
Sobek
Gold IV
Level 158
God Stats
10W - 16L
1,561 SR
Queue Stats
33W - 30L
1,672 MMR
Solo
Agni
Agni
Platinum IV
Sŋσw
Agni
Platinum IV
Level 181
God Stats
1W - 1L
1,832 SR
Queue Stats
210W - 208L
1,869 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 159
1,606 SR
1,604 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,528 SR
1,559 MMR
Hades
Hades
Masters
 
Hades
Masters
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
 
Zhong Kui
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
JoäoPalhinha
Sun Wukong
Gold V
Level 34
God Stats
5W - 1L
1,500 SR
Queue Stats
15W - 9L
1,489 MMR
Party 1
Ullr
Ullr
Gold IV
iTzAbraxas
Ullr
Gold IV
Level 50
God Stats
1W - 1L
1,622 SR
Queue Stats
84W - 78L
1,298 MMR
Party 1
Sylvanus
Sylvanus
Diamond V
mhamide
Sylvanus
Diamond V
Level 149
God Stats
18W - 19L
1,517 SR
Queue Stats
200W - 194L
2,009 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
6
4 / 2 / 1
4,019
804
2,454
4,190
1,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hou Yi
1
0 / 2 / 1
2,585
517
549
1,579
239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
SoulKiih
Terra
6
0 / 2 / 3
3,082
616
721
4,884
1,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 2 / 1
3,892
778
2,921
4,440
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Agni
Sŋσw
Agni
7
1 / 0 / 0
3,678
736
1,348
2,273
504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
AthenaCerberusChang'eAo Kuang

VS

Bans
CthulhuBacchusAresLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
6
2 / 1 / 2
3,874
775
1,656
2,729
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
 
Zhong Kui
6
1 / 2 / 2
3,491
698
1,754
3,865
1,914
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sun Wukong
JoäoPalhinha
Sun Wukong
7
4 / 1 / 1
3,879
776
1,981
3,040
1,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 2 / 2
3,356
671
2,290
2,383
675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
mhamide
Sylvanus
5
0 / 1 / 3
3,237
647
1,400
2,317
923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
7
Kills
8
8
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
2
1
2.25
W
Hades
 
Hades
2
1
2
3
W
Zhong Kui
 
Zhong Kui
1
2
2
1
W
Sun Wukong
JoäoPalhinha
Sun Wukong
4
1
1
4.5
L
Hou Yi
0
2
1
0.25
L
Terra
SoulKiih
Terra
0
2
3
0.75
L
2
2
1
1.25
L
Agni
Sŋσw
Agni
1
0
0
1
W
1
2
2
1
W
Sylvanus
mhamide
Sylvanus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,993
Damage
9,081
17,366
Taken
14,334
5,944
Mitigated
5,570
6,508
Healing
3,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,454
1,187
0
1,524
4,190
1,024
0
576
3,614
0
12,145
W
Hades
 
Hades
1,656
466
118
1,246
2,729
850
0
1,747
908
15,703
0
W
Zhong Kui
 
Zhong Kui
1,754
350
0
1,444
3,865
1,914
0
1,751
1,642
11,619
0
W
Sun Wukong
JoäoPalhinha
Sun Wukong
1,981
604
0
487
3,040
1,208
0
221
2,759
0
13,273
L
Hou Yi
549
380
0
210
1,579
239
0
355
1,224
0
2,029
L
Terra
SoulKiih
Terra
721
61
299
1,485
4,884
1,513
0
910
3,974
5,967
0
L
2,921
214
0
2,115
4,440
2,664
0
2,254
2,186
11,551
0
L
Agni
Sŋσw
Agni
1,348
428
0
875
2,273
504
0
519
1,754
18,103
118
W
2,290
555
0
0
2,383
675
0
301
2,082
0
12,584
W
Sylvanus
mhamide
Sylvanus
1,400
904
0
690
2,317
923
0
304
2,013
8,437
3,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,256
Gold Earned
17,837
101
Minions Killed
113
0
Camps Cleared
0
471,430
Distance Traveled
535,692
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,019
804
23
5
0
105,717
0
W
Hades
3,874
775
34
7
0
119,854
0
W
Zhong Kui
3,491
698
19
4
0
102,713
0
W
Sun Wukong
3,879
776
24
5
0
122,930
0
L
Hou Yi
2,585
517
2
0
0
36,829
0
L
Terra
3,082
616
9
2
0
110,483
0
L
Sobek
3,892
778
20
4
0
111,050
0
L
Agni
3,678
736
47
9
0
107,351
0
W
Ullr
3,356
671
19
4
0
98,526
0
W
Sylvanus
3,237
647
17
3
0
91,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role