Player Matchup

Hel
Hel
Bronze III
DigitalDrugs46
Hel
Bronze III
Level 174
God Stats
2W - 2L
1,453 SR
Queue Stats
27W - 34L
1,477 MMR
Solo
Nike
Nike
Gold III
SoFunnyMaK
Nike
Gold III
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 81L
1,478 MMR
Solo
Medusa
Medusa
Gold II
antoninfroli
Medusa
Gold II
Level 108
God Stats
63W - 46L
1,634 SR
Queue Stats
913W - 929L
1,461 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
ninaizni
Cabrakan
Platinum IV
Level 143
God Stats
5W - 1L
1,714 SR
Queue Stats
189W - 176L
1,766 MMR
Party 1
Yu Huang
Yu Huang
Gold II
xBroken28
Yu Huang
Gold II
Level 148
God Stats
6W - 3L
1,849 SR
Queue Stats
116W - 110L
1,527 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,630 SR
1,542 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,496 SR
1,495 MMR
Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Bronze III
MISSFORTNA
Nut
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Janus
Janus
Gold III
MyDogYogi
Janus
Gold III
Level 56
God Stats
1W - 1L
1,486 SR
Queue Stats
19W - 21L
1,531 MMR
Solo
Sobek
Sobek
Gold IV
gojirad
Sobek
Gold IV
Level 155
God Stats
12W - 14L
1,493 SR
Queue Stats
206W - 221L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
7,942
529
5,805
6,922
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

15
2 / 3 / 2
8,868
591
6,842
13,481
10,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
15
2 / 3 / 6
8,199
547
5,496
9,502
3,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
ninaizni
Cabrakan
15
7 / 3 / 7
8,782
585
11,209
13,914
9,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
xBroken28
Yu Huang
16
9 / 1 / 4
9,477
632
15,648
6,275
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Sun WukongCthulhuSusanoMaman Brigitte

VS

Bans
Zhong KuiAthenaFreyaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 3 / 2
8,443
563
9,829
14,426
5,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
 
Bacchus
14
3 / 4 / 1
8,287
552
10,598
15,315
18,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 8 / 3
5,993
400
2,898
10,477
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
MyDogYogi
Janus
12
2 / 6 / 1
7,382
492
4,839
9,974
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
gojirad
Sobek
10
0 / 3 / 3
6,364
424
2,850
14,845
12,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
24
Kills
10
11
Deaths
24
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
3
2
2
L
Bacchus
 
Bacchus
3
4
1
0.88
W
4
1
7
7.5
L
0
8
3
0.19
L
Janus
MyDogYogi
Janus
2
6
1
0.42
W
2
3
2
1
W
Medusa
2
3
6
1.67
L
Sobek
gojirad
Sobek
0
3
3
0.5
W
Cabrakan
ninaizni
Cabrakan
7
3
7
3.5
W
Yu Huang
xBroken28
Yu Huang
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,000
Damage
31,014
50,094
Taken
65,037
27,795
Mitigated
41,640
22,910
Healing
14,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,829
2,823
0
4,317
14,426
5,530
0
6,932
7,404
0
64,241
L
Bacchus
 
Bacchus
10,598
939
0
4,216
15,315
18,355
0
1,219
13,255
50,582
2,793
W
5,805
304
6,053
4,211
6,922
2,119
216
1,217
5,593
32,814
1,677
L
2,898
1,620
0
718
10,477
2,795
75
7,475
2,814
0
24,520
L
Janus
MyDogYogi
Janus
4,839
43
0
523
9,974
2,267
0
8,118
1,816
46,458
1,125
W
6,842
694
0
4,930
13,481
10,857
0
7,991
4,423
0
60,180
W
Medusa
5,496
2,564
0
772
9,502
3,441
1,451
1,483
7,979
0
65,531
L
Sobek
gojirad
Sobek
2,850
328
0
4,686
14,845
12,693
0
8,142
6,447
23,927
0
W
Cabrakan
ninaizni
Cabrakan
11,209
2,132
0
6,369
13,914
9,327
0
2,841
10,869
66,805
0
W
Yu Huang
xBroken28
Yu Huang
15,648
665
0
575
6,275
2,051
515
2,660
3,363
70,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,268
Gold Earned
36,469
488
Minions Killed
368
0
Camps Cleared
0
1,579,561
Distance Traveled
1,454,450
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,443
563
89
6
0
297,108
0
L
Bacchus
8,287
552
93
6
0
264,379
3
W
Hel
7,942
529
64
4
0
311,285
0
L
Nut
5,993
400
48
3
0
279,301
0
L
Janus
7,382
492
112
7
0
298,618
1
W
Nike
8,868
591
102
7
0
288,764
3
W
Medusa
8,199
547
109
7
0
325,258
1
L
Sobek
6,364
424
26
2
0
315,044
4
W
Cabrakan
8,782
585
96
6
0
321,694
0
W
Yu Huang
9,477
632
117
8
0
332,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role