Player Matchup

Anhur
Anhur
DorisWasHere
Anhur
Level 61
God Stats
3W - 2L
1,614 SR
Queue Stats
44W - 53L
1,444 Elo+
Solo
Khepri
Khepri
EmperorRomanov
Khepri
Level 157
God Stats
7W - 7L
1,389 SR
Queue Stats
227W - 223L
1,485 Elo+
Solo
Merlin
Merlin
GHOSTBUSTER 956
Merlin
Level 143
God Stats
1W - 0L
1,207 SR
Queue Stats
59W - 66L
1,454 Elo+
Solo
Tyr
Tyr
MYSTER-_-BUENO
Tyr
Level 157
God Stats
3W - 4L
1,442 SR
Queue Stats
380W - 368L
1,539 Elo+
Solo
Arachne
Arachne
empire707
Arachne
Level 64
God Stats
57W - 49L
1,516 SR
Queue Stats
128W - 120L
1,485 Elo+
Solo
Team Averages
Level 116
1,434 SR
1,481 Elo+

VS

Team Averages
Level 134
1,558 SR
1,457 Elo+
Janus
Janus
Franciscans
Janus
Level 144
God Stats
3W - 1L
1,751 SR
Queue Stats
99W - 108L
1,495 Elo+
Solo
Achilles
Achilles
Koviand
Achilles
Level 116
God Stats
3W - 2L
1,663 SR
Queue Stats
10W - 19L
1,363 Elo+
Solo
Artemis
Artemis
LuckyDaBoss
Artemis
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,452 Elo+
Solo
Kumbhakarna
Kumbhakarna
dimo107
Kumbhakarna
Level 148
God Stats
2W - 4L
1,538 SR
Queue Stats
273W - 271L
1,486 Elo+
Solo
Erlang Shen
Erlang Shen
puuhapetzku
Erlang Shen
Level 129
God Stats
19W - 41L
1,337 SR
Queue Stats
447W - 459L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
7,312
522
8,185
9,360
2,661
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
0 / 2 / 5
6,908
493
5,981
11,424
10,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 0 / 1
8,269
591
4,876
2,570
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 0 / 1
8,632
617
5,932
11,342
10,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
empire707
Arachne
12
5 / 4 / 1
7,307
522
8,123
10,419
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
8,176
584
5,036
6,594
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Koviand
Achilles
12
0 / 3 / 0
5,961
426
6,938
10,645
11,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
LuckyDaBoss
Artemis
13
1 / 4 / 3
7,147
511
8,297
10,450
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
dimo107
Kumbhakarna
6
3 / 2 / 0
5,476
391
1,108
5,828
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
puuhapetzku
Erlang Shen
14
2 / 1 / 3
7,043
503
6,846
17,017
7,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
10
Kills
8
8
Deaths
10
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
0
2
5
1.25
L
2
0
2
3
W
0
0
1
0.5
L
Achilles
Koviand
Achilles
0
3
0
0
L
Artemis
LuckyDaBoss
Artemis
1
4
3
0.63
W
2
0
1
2.5
L
Kumbhakarna
dimo107
Kumbhakarna
3
2
0
1.5
W
Arachne
empire707
Arachne
5
4
1
1.38
L
Erlang Shen
puuhapetzku
Erlang Shen
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,097
Damage
28,225
45,115
Taken
50,534
28,452
Mitigated
24,740
13,012
Healing
19,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,185
4,093
0
2,089
9,360
2,661
893
1,499
7,825
0
45,382
W
5,981
1,414
0
3,351
11,424
10,106
15
2,152
9,160
24,252
563
L
5,036
397
0
874
6,594
1,782
0
2,875
3,719
72,039
278
W
4,876
141
0
645
2,570
861
443
758
1,712
71,500
2,179
L
Achilles
Koviand
Achilles
6,938
1,511
0
2,719
10,645
11,247
0
0
10,645
0
33,756
L
Artemis
LuckyDaBoss
Artemis
8,297
3,894
0
3,324
10,450
2,854
0
2,918
7,532
0
55,913
W
5,932
930
0
5,414
11,342
10,592
910
0
10,363
0
57,798
L
Kumbhakarna
dimo107
Kumbhakarna
1,108
63
99
1,187
5,828
1,748
0
1,108
4,720
5,923
1,240
W
Arachne
empire707
Arachne
8,123
6,630
0
1,513
10,419
4,232
84
1,312
9,000
0
38,742
L
Erlang Shen
puuhapetzku
Erlang Shen
6,846
3,816
0
10,945
17,017
7,109
0
3,897
13,120
0
45,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,428
Gold Earned
33,803
403
Minions Killed
404
0
Camps Cleared
0
1,425,331
Distance Traveled
1,153,289
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,312
522
73
5
0
277,406
0
W
Khepri
6,908
493
29
2
0
289,289
0
L
Janus
8,176
584
150
11
0
294,441
2
W
Merlin
8,269
591
129
9
0
273,957
1
L
Achilles
5,961
426
60
4
0
225,645
0
L
Artemis
7,147
511
92
7
0
241,486
0
W
Tyr
8,632
617
108
8
0
259,527
0
L
Kumbhakarna
5,476
391
9
1
0
111,264
1
W
Arachne
7,307
522
64
5
0
325,152
0
L
Erlang Shen
7,043
503
93
7
0
280,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role