Player Matchup

Ix Chel
Ix Chel
Javachiipp
Ix Chel
Level 7
God Stats
0W - 1L
1,543 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Wolfgod7777
Medusa
Level 126
God Stats
18W - 10L
1,689 SR
Queue Stats
44W - 38L
1,514 Elo+
Solo
Loki
Loki
batmatt56
Loki
Level 102
God Stats
0W - 1L
1,748 SR
Queue Stats
9W - 2L
1,780 Elo+
Party 1
Team Averages
Level 78
1,660 SR
1,598 Elo+

VS

Team Averages
Level 102
1,470 SR
1,511 Elo+
Merlin
Merlin
Arthur master14
Merlin
Level 109
God Stats
4W - 0L
1,583 SR
Queue Stats
204W - 202L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
FalcoDante
Sun Wukong
Level 129
God Stats
7W - 6L
1,414 SR
Queue Stats
139W - 93L
1,559 Elo+
Solo
Kali
Kali
T3CHN0M3CH4
Kali
Level 67
God Stats
43W - 68L
1,412 SR
Queue Stats
287W - 314L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Javachiipp
Ix Chel
13
0 / 3 / 1
7,221
722
5,736
5,229
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
15
1 / 1 / 0
7,776
778
4,933
6,865
2,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
10
0 / 6 / 0
6,562
656
2,433
7,162
2,049
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 6
8,633
863
5,623
3,671
1,361
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
FalcoDante
Sun Wukong
15
3 / 0 / 6
8,772
877
6,211
8,206
5,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

14
4 / 1 / 4
8,350
835
4,821
6,939
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
10
10
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
Sun Wukong
FalcoDante
Sun Wukong
3
0
6
6
L
Ix Chel
Javachiipp
Ix Chel
0
3
1
0.17
W
4
1
4
6
L
Medusa
1
1
0
1
L
Loki
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,102
Damage
16,655
19,256
Taken
18,816
6,396
Mitigated
9,202
2,141
Healing
6,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,623
63
0
1,386
3,671
1,361
265
789
2,882
26,120
167
W
Sun Wukong
FalcoDante
Sun Wukong
6,211
565
0
3,219
8,206
5,354
507
3,233
4,973
0
32,412
L
Ix Chel
Javachiipp
Ix Chel
5,736
884
437
784
5,229
1,813
0
1,959
3,220
18,818
0
W
4,821
2,175
0
1,848
6,939
2,487
0
1,814
5,125
0
28,493
L
Medusa
4,933
1,515
0
920
6,865
2,534
0
2,050
4,751
0
35,358
L
Loki
2,433
736
0
0
7,162
2,049
0
1,490
5,660
0
17,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,559
Gold Earned
25,755
121
Minions Killed
152
0
Camps Cleared
0
569,398
Distance Traveled
599,338
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,633
863
51
5
0
181,253
2
W
Sun Wukong
8,772
877
55
6
0
189,655
2
L
Ix Chel
7,221
722
44
4
0
169,411
0
W
Kali
8,350
835
46
5
0
228,430
4
L
Medusa
7,776
778
54
5
0
203,862
0
L
Loki
6,562
656
23
2
0
196,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role