Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DoniTheKiid
Cerberus
Level 126
God Stats
17W - 5L
1,646 SR
Queue Stats
171W - 180L
1,589 Elo+
Party 1
Merlin
Merlin
GambitTiger
Merlin
Level 159
God Stats
2W - 0L
1,443 SR
Queue Stats
20W - 10L
1,655 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxYWNMxX
Ah Muzen Cab
Level 156
God Stats
2W - 2L
1,547 SR
Queue Stats
88W - 80L
1,592 Elo+
Party 1
Team Averages
Level 154
1,527 SR
1,567 Elo+

VS

Team Averages
Level 139
1,382 SR
1,472 Elo+
Sylvanus
Sylvanus
ElVari17
Sylvanus
Level 158
God Stats
1W - 1L
1,413 SR
Queue Stats
31W - 40L
1,468 Elo+
Party 2
Janus
Janus
Espi11
Janus
Level 145
God Stats
0W - 1L
1,558 SR
Queue Stats
19W - 36L
1,422 Elo+
Party 2
Jing Wei
Jing Wei
King cigz
Jing Wei
Level 137
God Stats
0W - 2L
1,216 SR
Queue Stats
119W - 147L
1,461 Elo+
Solo
Persephone
Persephone
ulisess97
Persephone
Level 147
God Stats
1W - 3L
1,465 SR
Queue Stats
76W - 82L
1,589 Elo+
Solo
Thoth
Thoth
xSecto
Thoth
Level 109
God Stats
0W - 2L
1,260 SR
Queue Stats
20W - 34L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
5 / 2 / 2
8,429
843
5,486
8,243
8,116
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
 
Hou Yi
13
2 / 1 / 5
7,860
786
4,285
4,540
1,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
DoniTheKiid
Cerberus
13
1 / 2 / 2
7,116
712
3,414
9,545
8,837
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Merlin
12
0 / 2 / 4
7,120
712
7,250
5,402
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
XxYWNMxX
Ah Muzen Cab
16
0 / 1 / 7
8,409
841
10,239
8,611
3,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElVari17
Sylvanus
15
3 / 3 / 4
7,884
788
4,003
11,367
10,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Janus
Espi11
Janus
15
1 / 2 / 2
7,885
789
8,313
7,054
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
King cigz
Jing Wei
1
0 / 0 / 0
2,476
248
0
0
0
Persephone
ulisess97
Persephone
16
0 / 0 / 7
7,564
756
7,434
5,672
1,888
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Thoth
xSecto
Thoth
14
4 / 3 / 2
7,833
783
7,618
8,330
2,631
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
8
Kills
8
8
Deaths
8
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
2
2
3
W
Hou Yi
 
Hou Yi
2
1
5
4.5
W
Cerberus
DoniTheKiid
Cerberus
1
2
2
1
L
Sylvanus
ElVari17
Sylvanus
3
3
4
1.67
L
Janus
Espi11
Janus
1
2
2
1
W
Merlin
0
2
4
1
L
Jing Wei
King cigz
Jing Wei
0
0
0
0
W
Ah Muzen Cab
XxYWNMxX
Ah Muzen Cab
0
1
7
3.5
L
Persephone
ulisess97
Persephone
0
0
7
3.5
L
Thoth
xSecto
Thoth
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,674
Damage
27,368
36,341
Taken
32,423
23,697
Mitigated
17,439
13,695
Healing
15,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,486
400
2,911
2,597
8,243
8,116
0
5,019
2,977
0
8,749
W
Hou Yi
 
Hou Yi
4,285
1,302
487
613
4,540
1,590
0
3,825
505
0
11,370
W
Cerberus
DoniTheKiid
Cerberus
3,414
0
877
3,024
9,545
8,837
0
5,297
3,981
7,244
216
L
Sylvanus
ElVari17
Sylvanus
4,003
556
3,741
4,612
11,367
10,406
0
4,521
6,636
6,314
579
L
Janus
Espi11
Janus
8,313
48
1,813
2,377
7,054
2,514
0
2,087
4,848
29,798
0
W
Merlin
7,250
56
300
581
5,402
1,931
0
4,880
372
16,255
11
L
Jing Wei
King cigz
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
XxYWNMxX
Ah Muzen Cab
10,239
718
1,022
1,283
8,611
3,223
0
7,047
1,276
0
37,290
L
Persephone
ulisess97
Persephone
7,434
104
283
1,933
5,672
1,888
0
1,610
3,971
15,651
0
L
Thoth
xSecto
Thoth
7,618
249
214
644
8,330
2,631
0
2,219
6,041
14,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,934
Gold Earned
33,642
133
Minions Killed
118
0
Camps Cleared
0
998,101
Distance Traveled
742,112
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,429
843
10
1
0
194,795
0
W
Hou Yi
7,860
786
18
2
0
195,819
0
W
Cerberus
7,116
712
16
2
0
202,798
0
L
Sylvanus
7,884
788
20
2
0
169,057
0
L
Janus
7,885
789
49
5
0
187,740
0
W
Merlin
7,120
712
30
3
0
182,775
1
L
Jing Wei
2,476
248
0
0
0
0
0
W
Ah Muzen Cab
8,409
841
59
6
0
221,914
0
L
Persephone
7,564
756
25
3
0
208,624
0
L
Thoth
7,833
783
24
2
0
176,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role