Player Matchup

Mulan
Mulan
Platinum I
AbrisXYZ
Mulan
Platinum I
Level 159
God Stats
27W - 24L
1,651 SR
Queue Stats
212W - 241L
1,728 MMR
Party 1
Cthulhu
Cthulhu
Diamond IV
CrownidClown
Cthulhu
Diamond IV
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 170L
2,150 MMR
Party 1
Hel
Hel
Platinum II
RideTheMaverick
Hel
Platinum II
Level 288
God Stats
30W - 34L
1,496 SR
Queue Stats
434W - 507L
1,884 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 201
1,549 SR
1,921 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 114
1,559 SR
1,922 MMR
Nu Wa
Nu Wa
Platinum I
Mylesrunner2554
Nu Wa
Platinum I
Level 158
God Stats
582W - 625L
1,589 SR
Queue Stats
733W - 854L
1,976 MMR
Solo
Maui
Maui
Platinum II
Yummy Milky Way
Maui
Platinum II
Level 84
God Stats
1W - 2L
1,577 SR
Queue Stats
369W - 385L
1,980 MMR
Solo
Odin
Odin
Platinum IV
fr0zenarr0w
Odin
Platinum IV
Level 100
God Stats
1W - 1L
1,512 SR
Queue Stats
153W - 176L
1,809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AbrisXYZ
Mulan
18
3 / 2 / 2
11,360
811
17,061
20,328
26,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
CrownidClown
Cthulhu
18
2 / 3 / 0
10,639
760
11,736
18,283
19,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 0 / 0
6,195
443
0
551
64
Bans
KumbhakarnaCerberusSerqetNe ZhaKuzenbo

VS

Bans
FafnirChironHou YiAnhurMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 1
11,704
836
9,962
8,260
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
0 / 1 / 5
10,851
775
8,859
15,562
19,539
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
2 / 0 / 3
11,776
841
14,007
12,322
12,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
5
Kills
5
5
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
AbrisXYZ
Mulan
3
2
2
2
L
Cthulhu
CrownidClown
Cthulhu
2
3
0
0.67
W
3
4
1
0.88
L
0
0
0
0
W
0
1
5
2.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,797
Damage
32,828
39,162
Taken
36,144
45,344
Mitigated
35,197
9,112
Healing
7,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AbrisXYZ
Mulan
17,061
1,260
0
6,378
20,328
26,097
88
8,758
10,790
0
61,694
L
Cthulhu
CrownidClown
Cthulhu
11,736
1,131
43
2,691
18,283
19,183
0
8,690
8,967
56,298
0
W
9,962
4,546
0
743
8,260
3,632
1,505
3,079
4,973
43,879
26
L
0
0
0
0
551
64
0
551
0
0
0
W
8,859
1,828
0
3,897
15,562
19,539
906
5,555
9,308
23,705
1,378
W
14,007
2,650
0
3,009
12,322
12,026
876
3,127
8,661
0
54,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,194
Gold Earned
34,331
173
Minions Killed
190
0
Camps Cleared
0
547,537
Distance Traveled
760,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,360
811
80
6
0
275,920
0
L
Cthulhu
10,639
760
93
7
0
271,617
0
W
Nu Wa
11,704
836
75
5
0
227,324
0
L
Hel
6,195
443
0
0
0
0
0
W
Maui
10,851
775
30
2
0
264,522
0
W
Odin
11,776
841
85
6
0
268,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role