Player Matchup

Erlang Shen
Erlang Shen
MoRizzyy-
Erlang Shen
Level 82
God Stats
3W - 7L
1,214 SR
Queue Stats
407W - 488L
1,408 Elo+
Solo
Heimdallr
Heimdallr
MysticalToucan
Heimdallr
Level 149
God Stats
0W - 1L
1,396 SR
Queue Stats
38W - 41L
1,443 Elo+
Party 1
Ao Kuang
Ao Kuang
ziBLiiTz
Ao Kuang
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 22L
1,375 Elo+
Party 1
Team Averages
Level 82
1,370 SR
1,409 Elo+

VS

Team Averages
Level 115
1,476 SR
1,407 Elo+
Hou Yi
Hou Yi
BeardForceOne
Hou Yi
Level 130
God Stats
12W - 16L
1,465 SR
Queue Stats
350W - 380L
1,380 Elo+
Solo
Agni
Agni
DirectxShotz
Agni
Level 106
God Stats
2W - 2L
1,325 SR
Queue Stats
3W - 5L
1,365 Elo+
Solo
Sun Wukong
Sun Wukong
dreadfuleye
Sun Wukong
Level 109
God Stats
40W - 24L
1,638 SR
Queue Stats
103W - 114L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MoRizzyy-
Erlang Shen
13
1 / 5 / 3
8,121
738
6,297
15,273
16,146
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
MysticalToucan
Heimdallr
15
2 / 1 / 1
8,978
816
7,918
8,683
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
ziBLiiTz
Ao Kuang
13
2 / 8 / 0
8,688
790
3,999
10,887
4,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 7
10,098
918
10,169
9,683
3,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 3 / 6
9,975
907
6,955
5,491
1,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
dreadfuleye
Sun Wukong
15
4 / 1 / 8
9,484
862
9,224
10,348
9,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
14
14
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
4
3
6
2.33
L
Erlang Shen
MoRizzyy-
Erlang Shen
1
5
3
0.5
L
Heimdallr
MysticalToucan
Heimdallr
2
1
1
2.5
W
Sun Wukong
dreadfuleye
Sun Wukong
4
1
8
8
L
Ao Kuang
ziBLiiTz
Ao Kuang
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,214
Damage
26,348
34,843
Taken
25,522
24,254
Mitigated
15,134
4,167
Healing
5,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,169
4,652
0
1,761
9,683
3,781
2,197
1,321
8,362
0
37,699
W
6,955
511
193
1,281
5,491
1,876
682
747
4,742
41,445
610
L
Erlang Shen
MoRizzyy-
Erlang Shen
6,297
3,079
33
1,222
15,273
16,146
0
3,942
10,974
0
17,401
L
Heimdallr
MysticalToucan
Heimdallr
7,918
1,809
0
1,298
8,683
3,652
0
1,558
6,838
0
30,375
W
Sun Wukong
dreadfuleye
Sun Wukong
9,224
2,166
0
1,965
10,348
9,477
261
1,717
8,631
567
22,097
L
Ao Kuang
ziBLiiTz
Ao Kuang
3,999
1,812
0
1,614
10,887
4,456
0
2,097
8,588
12,031
3,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,787
Gold Earned
29,557
68
Minions Killed
142
0
Camps Cleared
0
504,595
Distance Traveled
684,827
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,098
918
59
5
0
235,595
0
W
Agni
9,975
907
66
6
0
199,114
0
L
Erlang Shen
8,121
738
12
1
0
173,721
0
L
Heimdallr
8,978
816
39
4
0
185,634
0
W
Sun Wukong
9,484
862
17
2
0
250,118
1
L
Ao Kuang
8,688
790
17
2
0
145,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role