Player Matchup

Pele
Pele
Charybdes69
Pele
Level 43
God Stats
0W - 1L
1,717 SR
Queue Stats
96W - 95L
1,480 Elo+
Party 1
Chang'e
Chang'e
EasyBOT2
Chang'e
Level 153
God Stats
0W - 2L
1,218 SR
Queue Stats
58W - 64L
1,455 Elo+
Solo
Jing Wei
Jing Wei
Luapus
Jing Wei
Level 108
God Stats
2W - 2L
1,792 SR
Queue Stats
98W - 107L
1,430 Elo+
Party 1
Thoth
Thoth
louloullala
Thoth
Level 142
God Stats
1W - 3L
1,509 SR
Queue Stats
134W - 146L
1,436 Elo+
Party 1
Kumbhakarna
Kumbhakarna
wiertek96
Kumbhakarna
Level 152
God Stats
1W - 1L
1,743 SR
Queue Stats
226W - 216L
1,505 Elo+
Solo
Team Averages
Level 120
1,596 SR
1,461 Elo+

VS

Team Averages
Level 112
1,517 SR
1,478 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KuBReIs
Sun Wukong
Level 89
God Stats
5W - 4L
1,584 SR
Queue Stats
246W - 251L
1,451 Elo+
Solo
Heimdallr
Heimdallr
Ubalgram
Heimdallr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,433 Elo+
Solo
Terra
Terra
Zargara
Terra
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
8,161
816
6,139
8,678
3,343
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
EasyBOT2
Chang'e
14
1 / 5 / 7
8,026
803
6,341
12,943
4,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Luapus
Jing Wei
13
1 / 5 / 3
8,009
801
10,678
10,555
3,967
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 3 / 5
9,600
960
16,435
8,016
3,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
wiertek96
Kumbhakarna
13
0 / 7 / 6
7,337
734
6,921
17,145
15,236
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
10 / 2 / 11
10,195
1,020
14,684
11,545
5,764
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
 
Kuzenbo
13
2 / 3 / 15
8,170
817
6,168
14,829
21,891
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
KuBReIs
Sun Wukong
16
5 / 2 / 18
9,689
969
11,069
13,576
18,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Ubalgram
Heimdallr
15
5 / 2 / 14
8,857
886
10,366
7,568
3,674
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Terra
Zargara
Terra
15
3 / 2 / 13
9,295
930
9,236
16,942
15,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
96
10
Kills
25
25
Deaths
11
26
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
2
11
7.75
W
Kuzenbo
 
Kuzenbo
2
3
15
3.17
L
2
5
5
0.9
L
Chang'e
EasyBOT2
Chang'e
1
5
7
0.9
W
Sun Wukong
KuBReIs
Sun Wukong
5
2
18
7
L
Jing Wei
Luapus
Jing Wei
1
5
3
0.5
W
Heimdallr
Ubalgram
Heimdallr
5
2
14
6
W
Terra
Zargara
Terra
3
2
13
4.75
L
6
3
5
2.83
L
Kumbhakarna
wiertek96
Kumbhakarna
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,514
Damage
51,523
57,337
Taken
64,460
30,724
Mitigated
64,741
19,332
Healing
30,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,684
4,339
758
3,212
11,545
5,764
2,457
6,488
4,974
0
34,369
W
Kuzenbo
 
Kuzenbo
6,168
1,462
347
2,429
14,829
21,891
217
5,751
8,911
12,368
0
L
6,139
572
762
726
8,678
3,343
689
2,367
6,311
0
18,142
L
Chang'e
EasyBOT2
Chang'e
6,341
956
7,203
5,112
12,943
4,970
120
2,973
9,970
17,248
0
W
Sun Wukong
KuBReIs
Sun Wukong
11,069
669
803
2,034
13,576
18,262
157
3,122
10,312
0
22,114
L
Jing Wei
Luapus
Jing Wei
10,678
7,927
858
639
10,555
3,967
224
3,020
7,535
0
19,516
W
Heimdallr
Ubalgram
Heimdallr
10,366
3,878
332
1,256
7,568
3,674
2,481
3,961
3,534
0
23,147
W
Terra
Zargara
Terra
9,236
582
12,009
7,319
16,942
15,150
868
8,672
8,072
11,700
1,353
L
16,435
575
553
1,019
8,016
3,208
645
2,416
5,600
28,063
0
L
Kumbhakarna
wiertek96
Kumbhakarna
6,921
131
587
1,873
17,145
15,236
0
4,403
12,742
10,692
1,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,133
Gold Earned
46,206
120
Minions Killed
117
0
Camps Cleared
0
954,431
Distance Traveled
929,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,195
1,020
54
5
0
181,685
0
W
Kuzenbo
8,170
817
6
1
0
154,236
0
L
Pele
8,161
816
26
3
0
201,946
0
L
Chang'e
8,026
803
33
3
0
213,052
0
W
Sun Wukong
9,689
969
27
3
0
243,612
0
L
Jing Wei
8,009
801
22
2
0
171,354
0
W
Heimdallr
8,857
886
19
2
0
155,754
0
W
Terra
9,295
930
11
1
0
194,260
0
L
Thoth
9,600
960
30
3
0
202,541
0
L
Kumbhakarna
7,337
734
9
1
0
165,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role