Player Matchup

Anubis
Anubis
PezPlateado54
Anubis
Level 44
God Stats
10W - 6L
1,757 SR
Queue Stats
207W - 230L
1,526 Elo+
Party 2
Charybdis
Charybdis
PoKerFa3
Charybdis
Level 148
God Stats
0W - 2L
1,724 SR
Queue Stats
32W - 25L
1,581 Elo+
Solo
Fenrir
Fenrir
XxGhostkey
Fenrir
Level 28
God Stats
16W - 16L
1,625 SR
Queue Stats
77W - 90L
1,469 Elo+
Party 2
Team Averages
Level 73
1,702 SR
1,525 Elo+

VS

Team Averages
Level 105
1,579 SR
1,484 Elo+
Discordia
Discordia
ElReligiones
Discordia
Level 146
God Stats
8W - 4L
1,550 SR
Queue Stats
169W - 155L
1,478 Elo+
Party 1
Chaac
Chaac
FerriOWNED
Chaac
Level 124
God Stats
12W - 8L
1,605 SR
Queue Stats
140W - 130L
1,518 Elo+
Party 1
Achilles
Achilles
Monaguillo69
Achilles
Level 46
God Stats
15W - 13L
1,582 SR
Queue Stats
205W - 201L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 9
9,998
909
9,779
10,608
5,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
PoKerFa3
Charybdis
15
6 / 6 / 6
9,914
901
10,395
10,175
3,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
XxGhostkey
Fenrir
15
3 / 4 / 9
9,369
852
8,413
13,696
9,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ElReligiones
Discordia
16
5 / 5 / 9
10,778
980
12,136
9,219
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
17
6 / 3 / 10
11,367
1,033
12,384
16,200
19,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Monaguillo69
Achilles
16
5 / 6 / 7
10,762
978
6,561
14,040
12,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
42
14
Kills
16
16
Deaths
14
24
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
ElReligiones
Discordia
5
5
9
1.9
W
Chaac
6
3
10
3.67
W
Achilles
Monaguillo69
Achilles
5
6
7
1.42
L
5
6
9
1.58
L
Charybdis
PoKerFa3
Charybdis
6
6
6
1.5
L
Fenrir
XxGhostkey
Fenrir
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,587
Damage
31,081
34,479
Taken
39,459
18,231
Mitigated
34,514
5,059
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ElReligiones
Discordia
12,136
773
0
1,583
9,219
2,719
409
1,191
8,028
40,188
0
W
Chaac
12,384
2,949
0
6,543
16,200
19,400
363
4,790
11,348
376
32,684
W
Achilles
Monaguillo69
Achilles
6,561
661
0
1,854
14,040
12,395
93
3,514
10,432
0
14,624
L
9,779
367
0
2,043
10,608
5,011
126
2,964
7,104
31,321
324
L
Charybdis
PoKerFa3
Charybdis
10,395
4,461
0
1,396
10,175
3,815
585
3,492
6,214
0
32,472
L
Fenrir
XxGhostkey
Fenrir
8,413
1,521
0
1,620
13,696
9,405
0
4,523
8,289
0
24,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,281
Gold Earned
32,907
126
Minions Killed
134
0
Camps Cleared
0
589,908
Distance Traveled
624,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,778
980
73
7
0
192,900
0
W
Chaac
11,367
1,033
45
4
0
226,461
0
W
Achilles
10,762
978
16
1
0
205,536
0
L
Anubis
9,998
909
48
4
0
195,912
0
L
Charybdis
9,914
901
49
4
0
178,248
0
L
Fenrir
9,369
852
29
3
0
215,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role