Player Matchup

Zhong Kui
Zhong Kui
Andrej0ne
Zhong Kui
Level 165
God Stats
23W - 16L
1,570 SR
Queue Stats
302W - 289L
1,486 Elo+
Solo
Bacchus
Bacchus
KananirFour
Bacchus
Level 88
God Stats
1W - 1L
1,455 SR
Queue Stats
260W - 233L
1,516 Elo+
Solo
Mulan
Mulan
PurpleBarf
Mulan
Level 69
God Stats
104W - 101L
1,512 SR
Queue Stats
229W - 241L
1,400 Elo+
Solo
Medusa
Medusa
Spritteule
Medusa
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,403 Elo+
Solo
Fenrir
Fenrir
peyotemistico99
Fenrir
Level 139
God Stats
37W - 45L
1,457 SR
Queue Stats
507W - 497L
1,500 Elo+
Solo
Team Averages
Level 104
1,499 SR
1,461 Elo+

VS

Team Averages
Level 96
1,563 SR
1,433 Elo+
Achilles
Achilles
 
Achilles
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DodoBre
Pele
Level 44
God Stats
1W - 4L
1,500 SR
Queue Stats
80W - 105L
1,440 Elo+
Solo
Baba Yaga
Baba Yaga
Kerberos1
Baba Yaga
Level 140
God Stats
6W - 6L
1,556 SR
Queue Stats
232W - 215L
1,474 Elo+
Solo
Maui
Maui
LUISS096342
Maui
Level 49
God Stats
15W - 18L
1,522 SR
Queue Stats
45W - 63L
1,337 Elo+
Solo
Izanami
Izanami
X SPARK05 X
Izanami
Level 103
God Stats
2W - 2L
1,739 SR
Queue Stats
201W - 196L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Andrej0ne
Zhong Kui
15
6 / 0 / 6
9,341
667
15,365
8,081
5,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
KananirFour
Bacchus
11
1 / 2 / 7
7,055
504
5,694
12,920
12,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
13
1 / 5 / 2
8,020
573
9,565
11,352
7,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
Spritteule
Medusa
12
4 / 4 / 4
7,160
511
5,009
9,322
2,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 1 / 1
8,730
624
6,392
10,926
4,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
4 / 2 / 1
7,302
522
4,985
15,047
16,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
DodoBre
Pele
14
2 / 4 / 2
7,443
532
4,769
12,882
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Kerberos1
Baba Yaga
11
0 / 3 / 0
6,316
451
5,653
9,329
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 6 / 3
5,960
426
4,198
12,701
10,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
X SPARK05 X
Izanami
12
5 / 4 / 1
7,385
528
5,334
9,314
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
19
Kills
12
12
Deaths
19
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
2
1
2.25
W
Zhong Kui
Andrej0ne
Zhong Kui
6
0
6
9
L
Pele
DodoBre
Pele
2
4
2
0.75
W
Bacchus
KananirFour
Bacchus
1
2
7
2.25
L
Baba Yaga
Kerberos1
Baba Yaga
0
3
0
0
L
1
6
3
0.42
W
Mulan
1
5
2
0.4
W
Medusa
Spritteule
Medusa
4
4
4
1.5
L
Izanami
X SPARK05 X
Izanami
5
4
1
1.38
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,025
Damage
24,939
52,601
Taken
59,273
33,139
Mitigated
38,197
18,667
Healing
16,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,985
1,230
0
5,258
15,047
16,160
0
3,839
10,462
0
34,785
W
Zhong Kui
Andrej0ne
Zhong Kui
15,365
4,820
0
5,561
8,081
5,968
2,371
3,254
4,827
63,054
10,355
L
Pele
DodoBre
Pele
4,769
1,160
0
5,611
12,882
4,305
0
2,082
10,716
0
63,850
W
Bacchus
KananirFour
Bacchus
5,694
980
0
3,513
12,920
12,269
0
2,826
10,094
22,506
0
L
Baba Yaga
Kerberos1
Baba Yaga
5,653
370
0
1,993
9,329
3,987
138
4,923
4,361
44,309
0
L
4,198
943
0
809
12,701
10,401
62
5,378
7,280
18,569
1,046
W
Mulan
9,565
1,756
0
4,332
11,352
7,364
636
123
11,229
143
52,424
W
Medusa
Spritteule
Medusa
5,009
1,924
141
1,414
9,322
2,789
452
2,170
7,152
0
41,515
L
Izanami
X SPARK05 X
Izanami
5,334
3,622
0
2,539
9,314
3,344
86
3,653
5,661
0
50,182
W
6,392
884
0
3,706
10,926
4,749
0
1,299
9,627
0
68,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,306
Gold Earned
34,406
395
Minions Killed
370
0
Camps Cleared
0
1,384,817
Distance Traveled
1,381,444
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,302
522
61
4
0
272,024
1
W
Zhong Kui
9,341
667
126
9
0
268,070
0
L
Pele
7,443
532
111
8
0
336,685
0
W
Bacchus
7,055
504
18
1
0
286,426
5
L
Baba Yaga
6,316
451
91
7
0
267,615
0
L
Maui
5,960
426
17
1
0
272,013
0
W
Mulan
8,020
573
88
6
0
244,510
0
W
Medusa
7,160
511
68
5
0
250,741
0
L
Izanami
7,385
528
90
6
0
233,107
2
W
Fenrir
8,730
624
95
7
0
335,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role