Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AlllahhhAkbarrrr
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,396 Elo+
Party 2
Gilgamesh
Gilgamesh
DJ-BLiTz
Gilgamesh
Level 145
God Stats
2W - 1L
1,482 SR
Queue Stats
69W - 63L
1,515 Elo+
Party 2
Thanatos
Thanatos
DKingVII
Thanatos
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
PitOfMadness
Hou Yi
Level 211
God Stats
1W - 1L
1,700 SR
Queue Stats
226W - 207L
1,493 Elo+
Party 3
Team Averages
Level 130
1,537 SR
1,481 Elo+

VS

Team Averages
Level 175
1,549 SR
1,500 Elo+
Chaac
Chaac
Dirtydishtowel
Chaac
Level 213
God Stats
3W - 1L
1,607 SR
Queue Stats
165W - 162L
1,506 Elo+
Party 1
Scylla
Scylla
FonceLune11
Scylla
Level 107
God Stats
1W - 0L
1,291 SR
Queue Stats
24W - 17L
1,545 Elo+
Solo
Zeus
Zeus
LuxDallas
Zeus
Level 283
God Stats
7W - 5L
1,545 SR
Queue Stats
825W - 855L
1,498 Elo+
Party 1
Sylvanus
Sylvanus
TiptopBigdog
Sylvanus
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 101L
1,528 Elo+
Party 1
Hun Batz
Hun Batz
UncleCharles141
Hun Batz
Level 106
God Stats
3W - 0L
1,801 SR
Queue Stats
450W - 484L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 4 / 2
7,877
716
4,628
12,777
8,801
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 7 / 2
6,663
606
3,045
13,189
5,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
DJ-BLiTz
Gilgamesh
12
0 / 5 / 2
7,040
640
5,991
18,247
17,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
DKingVII
Thanatos
13
2 / 4 / 0
7,293
663
3,081
8,982
3,473
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
14
0 / 1 / 4
7,035
640
5,602
5,687
2,257
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 17
8,894
809
13,828
10,468
12,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
17
5 / 0 / 12
10,020
911
8,451
2,510
936
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Zeus
16
6 / 1 / 12
9,419
856
16,811
4,848
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
TiptopBigdog
Sylvanus
14
3 / 2 / 13
8,768
797
5,232
12,290
8,555
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
14
6 / 1 / 11
9,620
875
9,145
7,425
3,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
86
4
Kills
21
21
Deaths
5
10
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
4
2
0.75
L
0
7
2
0.14
L
Gilgamesh
DJ-BLiTz
Gilgamesh
0
5
2
0.2
L
Thanatos
DKingVII
Thanatos
2
4
0
0.5
W
1
1
17
9.5
W
Scylla
5
0
12
11
W
Zeus
6
1
12
12
L
Hou Yi
0
1
4
2
W
Sylvanus
TiptopBigdog
Sylvanus
3
2
13
4.75
W
Hun Batz
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,347
Damage
53,467
58,882
Taken
37,541
38,399
Mitigated
27,686
21,220
Healing
17,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,628
965
6,467
3,862
12,777
8,801
0
6,832
5,945
10,423
0
L
3,045
0
0
1,072
13,189
5,974
0
7,976
5,213
7,652
420
L
Gilgamesh
DJ-BLiTz
Gilgamesh
5,991
601
1,569
4,854
18,247
17,894
0
8,676
9,571
0
20,060
L
Thanatos
DKingVII
Thanatos
3,081
387
0
2,147
8,982
3,473
0
4,168
4,814
0
8,372
W
13,828
276
842
2,278
10,468
12,853
242
1,613
8,738
0
23,654
W
Scylla
8,451
849
0
506
2,510
936
834
871
1,559
23,106
250
W
Zeus
16,811
2,573
305
382
4,848
1,751
1,784
595
4,173
34,576
0
L
Hou Yi
5,602
1,602
444
805
5,687
2,257
0
2,779
2,908
0
14,679
W
Sylvanus
TiptopBigdog
Sylvanus
5,232
557
5,904
5,961
12,290
8,555
299
2,502
9,666
7,860
0
W
Hun Batz
9,145
1,164
986
832
7,425
3,591
145
1,311
5,954
0
20,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,908
Gold Earned
46,721
99
Minions Killed
144
0
Camps Cleared
0
1,033,112
Distance Traveled
1,073,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,877
716
11
1
0
193,851
0
L
Ares
6,663
606
16
1
0
182,468
0
L
Gilgamesh
7,040
640
32
3
0
221,347
0
L
Thanatos
7,293
663
15
1
0
213,145
0
W
Chaac
8,894
809
25
2
0
246,270
0
W
Scylla
10,020
911
50
5
0
232,774
0
W
Zeus
9,419
856
34
3
0
167,112
0
L
Hou Yi
7,035
640
25
2
0
222,301
0
W
Sylvanus
8,768
797
8
1
0
167,518
0
W
Hun Batz
9,620
875
27
2
0
260,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role