Player Matchup

Hercules
Hercules
BerserkRobin411
Hercules
Level 75
God Stats
3W - 1L
1,915 SR
Queue Stats
133W - 109L
1,437 Elo+
Solo
Terra
Terra
Big_bengie_3
Terra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 139L
1,493 Elo+
Solo
Danzaburou
Danzaburou
Dude4200
Danzaburou
Level 84
God Stats
3W - 4L
1,656 SR
Queue Stats
183W - 207L
1,441 Elo+
Solo
Zeus
Zeus
HungryrobeII
Zeus
Level 47
God Stats
2W - 2L
1,564 SR
Queue Stats
13W - 19L
1,394 Elo+
Party 2
Gilgamesh
Gilgamesh
Jormungandr19745
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,447 Elo+
Party 2
Team Averages
Level 72
1,627 SR
1,442 Elo+

VS

Team Averages
Level 105
1,512 SR
1,414 Elo+
Ra
Ra
AndraxZz T
Ra
Level 84
God Stats
6W - 6L
1,504 SR
Queue Stats
108W - 109L
1,410 Elo+
Solo
Hou Yi
Hou Yi
Frosted Qc
Hou Yi
Level 58
God Stats
1W - 0L
1,553 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
QcDollarsBiLL
Chaac
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,239 Elo+
Party 1
Loki
Loki
Shadowninja1342
Loki
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 61L
1,423 Elo+
Solo
Ymir
Ymir
thepunisher6546
Ymir
Level 121
God Stats
1W - 0L
1,503 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
2 / 4 / 0
7,763
457
4,777
12,623
5,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 0 / 1
6,751
397
2,721
11,024
9,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Dude4200
Danzaburou
11
1 / 4 / 1
7,377
434
6,510
12,225
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 1
7,479
440
2,047
5,667
1,628
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
11
1 / 5 / 2
7,269
428
5,394
13,267
11,251
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 2
9,614
566
5,889
4,901
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
Frosted Qc
Hou Yi
11
0 / 1 / 3
6,455
380
5,239
5,331
1,512
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

14
3 / 1 / 5
8,886
523
9,893
14,824
9,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
9 / 3 / 3
8,800
518
6,669
11,584
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
2 / 0 / 2
6,218
366
4,106
9,056
4,014
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
16
17
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Hercules
2
4
0
0.5
L
0
0
1
0.5
L
Danzaburou
Dude4200
Danzaburou
1
4
1
0.38
W
Hou Yi
Frosted Qc
Hou Yi
0
1
3
1.5
L
0
4
1
0.13
L
Gilgamesh
1
5
2
0.4
W
3
1
5
5.5
W
9
3
3
3.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,449
Damage
31,796
54,806
Taken
45,696
31,133
Mitigated
20,574
14,247
Healing
15,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,889
89
552
2,449
4,901
1,958
0
1,584
3,317
86,155
1,173
L
Hercules
4,777
1,149
0
3,115
12,623
5,164
555
2,887
9,467
0
40,805
L
2,721
287
1,062
5,476
11,024
9,546
0
1,928
9,096
24,458
3,951
L
Danzaburou
Dude4200
Danzaburou
6,510
1,645
0
4,364
12,225
3,544
127
1,913
10,312
0
48,845
W
Hou Yi
Frosted Qc
Hou Yi
5,239
2,885
0
0
5,331
1,512
0
784
4,547
0
35,794
L
2,047
0
0
0
5,667
1,628
431
1,379
4,094
48,620
0
L
Gilgamesh
5,394
1,212
0
230
13,267
11,251
0
1,051
12,066
0
32,139
W
9,893
2,507
0
7,158
14,824
9,194
632
463
14,361
0
60,388
W
6,669
1,253
0
4,450
11,584
3,896
0
70
11,514
0
56,154
W
4,106
808
250
912
9,056
4,014
0
1,500
7,556
13,640
151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,639
Gold Earned
39,973
329
Minions Killed
415
0
Camps Cleared
0
1,551,271
Distance Traveled
1,746,435
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,614
566
159
9
0
378,577
0
L
Hercules
7,763
457
66
4
0
359,268
0
L
Terra
6,751
397
53
3
0
307,974
0
L
Danzaburou
7,377
434
66
4
0
290,329
2
W
Hou Yi
6,455
380
49
3
0
303,656
0
L
Zeus
7,479
440
85
5
0
291,338
0
L
Gilgamesh
7,269
428
59
3
0
302,362
6
W
Chaac
8,886
523
100
6
0
310,252
8
W
Loki
8,800
518
90
5
0
392,493
0
W
Ymir
6,218
366
17
1
0
361,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role