Player Matchup

Osiris
Osiris
Silver II
Biomechanicaltoy
Osiris
Silver II
Level 147
God Stats
0W - 1L
1,309 SR
Queue Stats
8W - 9L
1,474 MMR
Solo
Camazotz
Camazotz
Gold IV
Fate_DNG
Camazotz
Gold IV
Level 145
God Stats
5W - 2L
1,622 SR
Queue Stats
642W - 659L
1,491 MMR
Solo
Neith
Neith
Platinum V
HighCTheG
Neith
Platinum V
Level 145
God Stats
12W - 13L
1,554 SR
Queue Stats
256W - 263L
1,587 MMR
Party 1
Cthulhu
Cthulhu
Gold III
LetMeFreakk
Cthulhu
Gold III
Level 121
God Stats
3W - 2L
1,537 SR
Queue Stats
185W - 197L
1,502 MMR
Party 1
Scylla
Scylla
Gold II
xKenjin110
Scylla
Gold II
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 113L
1,536 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,504 SR
1,518 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 150
1,547 SR
1,518 MMR
Amaterasu
Amaterasu
Gold III
AnimeNiac51
Amaterasu
Gold III
Level 176
God Stats
15W - 19L
1,531 SR
Queue Stats
238W - 245L
1,445 MMR
Solo
Xing Tian
Xing Tian
Silver II
CompetingBlaze
Xing Tian
Silver II
Level 157
God Stats
3W - 2L
1,547 SR
Queue Stats
4W - 3L
1,525 MMR
Solo
Hades
Hades
Bronze III
Raku5874611
Hades
Bronze III
Level 122
God Stats
1W - 0L
1,349 SR
Queue Stats
3W - 2L
1,516 MMR
Party 2
Artemis
Artemis
Bronze III
Sirgoober4458
Artemis
Bronze III
Level 125
God Stats
2W - 0L
1,629 SR
Queue Stats
3W - 0L
1,572 MMR
Party 2
Ra
Ra
Gold II
Vixtai-
Ra
Gold II
Level 171
God Stats
10W - 5L
1,678 SR
Queue Stats
197W - 202L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,177
513
5,202
17,619
14,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
Fate_DNG
Camazotz
12
1 / 7 / 2
7,256
518
4,859
15,684
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
HighCTheG
Neith
12
0 / 1 / 2
7,075
505
7,303
7,242
2,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
LetMeFreakk
Cthulhu
11
0 / 4 / 0
6,574
470
5,958
12,146
8,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
xKenjin110
Scylla
12
0 / 4 / 0
6,771
484
2,740
8,276
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HeraIx ChelMedusaThanatos

VS

Bans
KumbhakarnaNu WaAthenaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AnimeNiac51
Amaterasu
16
6 / 2 / 6
10,330
738
15,177
15,772
7,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Xing Tian
CompetingBlaze
Xing Tian
14
2 / 0 / 6
8,639
617
6,144
15,819
12,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
7 / 1 / 3
8,878
634
7,352
8,508
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
15
3 / 0 / 1
8,523
609
6,615
8,064
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 0 / 6
9,927
709
9,269
7,125
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
2
Kills
22
22
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AnimeNiac51
Amaterasu
6
2
6
4.5
L
1
6
1
0.25
W
Xing Tian
CompetingBlaze
Xing Tian
2
0
6
5
L
Camazotz
Fate_DNG
Camazotz
1
7
2
0.29
L
Neith
HighCTheG
Neith
0
1
2
1
L
Cthulhu
LetMeFreakk
Cthulhu
0
4
0
0
W
7
1
3
8.5
W
Artemis
3
0
1
3.5
W
4
0
6
7
L
Scylla
xKenjin110
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,062
Damage
44,557
60,967
Taken
55,288
32,370
Mitigated
29,703
15,354
Healing
31,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AnimeNiac51
Amaterasu
15,177
7,332
0
9,425
15,772
7,694
118
737
15,035
0
79,372
L
5,202
2,200
0
5,406
17,619
14,197
0
4,239
13,225
0
40,721
W
Xing Tian
CompetingBlaze
Xing Tian
6,144
747
0
4,439
15,819
12,923
0
3,901
11,918
26,515
2,102
L
Camazotz
Fate_DNG
Camazotz
4,859
698
0
5,168
15,684
4,717
0
4,686
10,824
0
38,805
L
Neith
HighCTheG
Neith
7,303
1,577
0
1,458
7,242
2,539
495
2,347
4,855
0
50,812
L
Cthulhu
LetMeFreakk
Cthulhu
5,958
377
118
2,954
12,146
8,476
270
5,249
6,684
36,222
0
W
7,352
909
388
5,598
8,508
2,974
948
547
7,961
50,620
0
W
Artemis
6,615
2,783
0
4,758
8,064
2,786
10
2,422
5,642
0
74,488
W
9,269
832
2,837
4,177
7,125
3,326
345
1,591
5,534
82,996
916
L
Scylla
xKenjin110
Scylla
2,740
156
0
250
8,276
2,441
0
4,917
2,964
39,703
802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,853
Gold Earned
46,297
386
Minions Killed
508
0
Camps Cleared
0
1,353,944
Distance Traveled
1,447,891
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,330
738
123
9
0
275,297
0
L
Osiris
7,177
513
74
5
0
247,942
4
W
Xing Tian
8,639
617
39
3
0
288,402
6
L
Camazotz
7,256
518
71
5
0
256,171
0
L
Neith
7,075
505
95
7
0
303,094
0
L
Cthulhu
6,574
470
55
4
0
280,051
6
W
Hades
8,878
634
80
6
0
320,213
3
W
Artemis
8,523
609
127
9
0
266,453
4
W
Ra
9,927
709
139
10
0
297,526
3
L
Scylla
6,771
484
91
7
0
266,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role