Player Matchup

Baron Samedi
Baron Samedi
Bang_Bang00420
Baron Samedi
Level 45
God Stats
0W - 3L
1,139 SR
Queue Stats
74W - 105L
1,373 Elo+
Solo
Arachne
Arachne
Nolanmt
Arachne
Level 64
God Stats
7W - 5L
1,586 SR
Queue Stats
19W - 16L
1,519 Elo+
Party 2
Bellona
Bellona
SenorBeans
Bellona
Level 17
God Stats
1W - 2L
1,524 SR
Queue Stats
9W - 13L
1,431 Elo+
Party 2
Team Averages
Level 42
1,416 SR
1,441 Elo+

VS

Team Averages
Level 115
1,582 SR
1,453 Elo+
Baron Samedi
Baron Samedi
DaddyScoops1479
Baron Samedi
Level 127
God Stats
30W - 23L
1,565 SR
Queue Stats
339W - 364L
1,478 Elo+
Party 1
Kumbhakarna
Kumbhakarna
anakin3haman
Kumbhakarna
Level 118
God Stats
2W - 1L
1,621 SR
Queue Stats
311W - 341L
1,447 Elo+
Party 1
Arachne
Arachne
dark nicademus
Arachne
Level 101
God Stats
41W - 36L
1,560 SR
Queue Stats
152W - 173L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bang_Bang00420
Baron Samedi
13
0 / 8 / 2
8,690
621
5,554
10,691
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
Nolanmt
Arachne
17
1 / 5 / 3
10,438
746
10,356
11,997
6,449
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bellona
SenorBeans
Bellona
17
3 / 5 / 1
10,535
753
7,893
17,165
14,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaddyScoops1479
Baron Samedi
19
5 / 0 / 13
11,905
850
11,795
10,745
8,641
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kumbhakarna
anakin3haman
Kumbhakarna
17
2 / 1 / 14
11,089
792
9,039
15,785
13,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
11 / 3 / 5
13,160
940
13,628
12,201
7,067
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
18
18
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bang_Bang00420
Baron Samedi
0
8
2
0.13
W
Baron Samedi
DaddyScoops1479
Baron Samedi
5
0
13
11.5
L
Arachne
Nolanmt
Arachne
1
5
3
0.5
L
Bellona
SenorBeans
Bellona
3
5
1
0.7
W
Kumbhakarna
anakin3haman
Kumbhakarna
2
1
14
9
W
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,803
Damage
34,462
39,853
Taken
38,731
25,537
Mitigated
29,375
6,447
Healing
10,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bang_Bang00420
Baron Samedi
5,554
33
453
311
10,691
4,678
0
5,319
5,014
17,552
0
W
Baron Samedi
DaddyScoops1479
Baron Samedi
11,795
310
1,687
3,455
10,745
8,641
1,176
1,303
9,274
46,554
0
L
Arachne
Nolanmt
Arachne
10,356
6,699
297
2,306
11,997
6,449
0
4,942
6,725
0
48,005
L
Bellona
SenorBeans
Bellona
7,893
2,423
0
3,080
17,165
14,410
0
9,073
7,185
0
37,015
W
Kumbhakarna
anakin3haman
Kumbhakarna
9,039
139
0
857
15,785
13,667
362
2,540
12,829
28,726
0
W
13,628
10,321
425
3,887
12,201
7,067
729
989
11,030
0
36,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,663
Gold Earned
36,154
171
Minions Killed
173
0
Camps Cleared
0
610,862
Distance Traveled
721,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,690
621
21
2
0
162,330
0
W
Baron Samedi
11,905
850
78
6
0
233,922
0
L
Arachne
10,438
746
80
6
0
241,327
0
L
Bellona
10,535
753
70
5
0
207,205
0
W
Kumbhakarna
11,089
792
41
3
0
247,389
0
W
Arachne
13,160
940
54
4
0
240,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role