Player Matchup

Kuzenbo
Kuzenbo
Ezaizat
Kuzenbo
Level 113
God Stats
17W - 10L
1,698 SR
Queue Stats
33W - 26L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
Roxeas
Cthulhu
Level 48
God Stats
65W - 23L
1,738 SR
Queue Stats
103W - 55L
1,630 Elo+
Party 1
Pele
Pele
dahbiggestpapo
Pele
Level 52
God Stats
16W - 16L
1,562 SR
Queue Stats
134W - 80L
1,561 Elo+
Party 1
Neith
Neith
guysbeingdudes
Neith
Level 95
God Stats
3W - 1L
1,775 SR
Queue Stats
128W - 122L
1,524 Elo+
Party 1
Hera
Hera
leksacosta
Hera
Level 38
God Stats
38W - 12L
1,807 SR
Queue Stats
137W - 82L
1,607 Elo+
Party 1
Team Averages
Level 69
1,716 SR
1,573 Elo+

VS

Team Averages
Level 100
1,416 SR
1,473 Elo+
Serqet
Serqet
Gody09
Serqet
Level 69
God Stats
0W - 4L
1,129 SR
Queue Stats
78W - 99L
1,400 Elo+
Solo
Terra
Terra
Jojotasby
Terra
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,544 Elo+
Solo
Eset
Eset
Srenegeti23
Eset
Level 47
God Stats
13W - 11L
1,603 SR
Queue Stats
137W - 159L
1,458 Elo+
Solo
Charybdis
Charybdis
Warm_Nebula
Charybdis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Mulan
Mulan
t3zcatl1p0ca91
Mulan
Level 158
God Stats
5W - 8L
1,350 SR
Queue Stats
207W - 226L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ezaizat
Kuzenbo
15
4 / 0 / 11
9,248
925
6,359
13,329
12,870
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Roxeas
Cthulhu
16
9 / 0 / 6
9,818
982
9,942
11,616
12,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

15
4 / 0 / 4
9,528
953
6,344
7,231
2,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

15
2 / 0 / 9
9,035
904
10,887
7,343
2,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
2 / 2 / 10
9,698
970
10,089
6,816
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Gody09
Serqet
13
1 / 8 / 0
7,879
788
8,412
12,612
5,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Jojotasby
Terra
14
0 / 1 / 0
8,545
855
5,301
9,238
6,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 6 / 1
7,755
776
8,870
10,087
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Warm_Nebula
Charybdis
14
0 / 3 / 0
8,050
805
6,589
11,029
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 3 / 1
8,275
828
4,622
8,141
6,348

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
4
21
Kills
2
2
Deaths
21
40
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Ezaizat
Kuzenbo
4
0
11
9.5
L
Serqet
Gody09
Serqet
1
8
0
0.13
L
Terra
Jojotasby
Terra
0
1
0
0
W
Cthulhu
Roxeas
Cthulhu
9
0
6
12
L
0
6
1
0.08
L
Charybdis
Warm_Nebula
Charybdis
0
3
0
0
W
4
0
4
6
W
2
0
9
6.5
W
2
2
10
3.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,621
Damage
33,794
46,335
Taken
51,107
33,669
Mitigated
27,435
10,191
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Ezaizat
Kuzenbo
6,359
2,182
444
3,339
13,329
12,870
704
4,275
8,955
11,548
0
L
Serqet
Gody09
Serqet
8,412
1,959
0
245
12,612
5,979
0
6,025
6,587
0
19,736
L
Terra
Jojotasby
Terra
5,301
634
2,931
3,051
9,238
6,997
0
4,373
4,865
20,213
1,250
W
Cthulhu
Roxeas
Cthulhu
9,942
1,117
271
1,994
11,616
12,981
29
3,126
8,169
16,486
752
L
8,870
895
19
999
10,087
4,127
0
5,319
4,768
20,206
0
L
Charybdis
Warm_Nebula
Charybdis
6,589
1,560
0
1,526
11,029
3,984
0
5,526
5,503
0
25,174
W
6,344
1,180
0
1,925
7,231
2,621
394
2,106
4,788
0
33,930
W
10,887
3,726
0
1,908
7,343
2,973
843
3,291
4,012
0
30,565
W
10,089
1,819
0
310
6,816
2,224
539
754
5,600
41,217
0
L
4,622
390
0
1,356
8,141
6,348
0
4,696
3,445
0
17,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,327
Gold Earned
40,504
219
Minions Killed
175
0
Camps Cleared
0
1,077,216
Distance Traveled
875,555
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,248
925
8
1
0
199,851
0
L
Serqet
7,879
788
23
2
0
186,706
1
L
Terra
8,545
855
38
4
0
212,014
0
W
Cthulhu
9,818
982
16
2
0
218,883
4
L
Eset
7,755
776
29
3
0
171,963
0
L
Charybdis
8,050
805
53
5
0
188,341
0
W
Pele
9,528
953
65
7
0
241,867
4
W
Neith
9,035
904
52
5
0
204,531
2
W
Hera
9,698
970
78
8
0
212,084
5
L
Mulan
8,275
828
32
3
0
116,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role