Player Matchup

Freya
Freya
Coco_the_Potato
Freya
Level 108
God Stats
1W - 1L
1,742 SR
Queue Stats
53W - 64L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
DemaB20
Cthulhu
Level 155
God Stats
5W - 1L
1,750 SR
Queue Stats
120W - 120L
1,456 Elo+
Party 2
Anhur
Anhur
TylerTheKid4899
Anhur
Level 87
God Stats
0W - 2L
1,311 SR
Queue Stats
111W - 125L
1,435 Elo+
Party 1
Horus
Horus
ZunDog99
Horus
Level 43
God Stats
2W - 3L
1,654 SR
Queue Stats
109W - 121L
1,436 Elo+
Party 1
Vulcan
Vulcan
thecooyon
Vulcan
Level 147
God Stats
6W - 6L
1,653 SR
Queue Stats
100W - 106L
1,488 Elo+
Solo
Team Averages
Level 108
1,622 SR
1,451 Elo+

VS

Team Averages
Level 118
1,471 SR
1,442 Elo+
Chiron
Chiron
SENPAI x117x
Chiron
Level 109
God Stats
7W - 8L
1,455 SR
Queue Stats
640W - 643L
1,440 Elo+
Solo
Nu Wa
Nu Wa
War_WolF_911
Nu Wa
Level 159
God Stats
3W - 3L
1,440 SR
Queue Stats
156W - 152L
1,505 Elo+
Solo
Danzaburou
Danzaburou
YoyoTripp
Danzaburou
Level 128
God Stats
18W - 12L
1,500 SR
Queue Stats
310W - 313L
1,489 Elo+
Party 3
Ao Kuang
Ao Kuang
mosbysjedi
Ao Kuang
Level 107
God Stats
6W - 6L
1,460 SR
Queue Stats
330W - 342L
1,495 Elo+
Party 3
Ix Chel
Ix Chel
mrbatra
Ix Chel
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 5
8,129
739
8,896
11,837
6,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
DemaB20
Cthulhu
13
2 / 4 / 6
7,819
711
10,647
12,053
9,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 4 / 8
8,090
735
7,650
9,346
3,977
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
ZunDog99
Horus
13
2 / 4 / 3
8,506
773
3,058
14,424
13,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vulcan
thecooyon
Vulcan
17
5 / 2 / 3
9,486
862
12,416
8,592
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
3 / 3 / 12
9,609
874
8,706
12,176
3,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

16
2 / 3 / 15
9,460
860
11,486
9,528
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
YoyoTripp
Danzaburou
17
8 / 3 / 12
10,965
997
18,309
8,331
2,669
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
mosbysjedi
Ao Kuang
17
7 / 2 / 8
10,104
919
7,294
13,032
8,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
mrbatra
Ix Chel
15
0 / 2 / 11
8,759
796
6,215
7,670
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
78
13
Kills
20
20
Deaths
13
25
Assists
58
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
L
Cthulhu
DemaB20
Cthulhu
2
4
6
1.25
W
Chiron
3
3
12
3
L
1
4
8
1.25
W
2
3
15
3.17
W
Danzaburou
YoyoTripp
Danzaburou
8
3
12
4.67
L
Horus
ZunDog99
Horus
2
4
3
0.88
W
Ao Kuang
mosbysjedi
Ao Kuang
7
2
8
5.5
W
Ix Chel
mrbatra
Ix Chel
0
2
11
2.75
L
Vulcan
thecooyon
Vulcan
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,667
Damage
52,010
56,252
Taken
50,737
37,163
Mitigated
20,687
16,201
Healing
21,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,896
2,058
922
2,218
11,837
6,616
0
5,848
5,901
14,991
0
L
Cthulhu
DemaB20
Cthulhu
10,647
102
946
2,461
12,053
9,326
0
4,990
6,969
17,151
0
W
Chiron
8,706
1,140
1,726
2,723
12,176
3,822
679
8,196
3,824
0
21,126
L
7,650
2,805
1,589
1,044
9,346
3,977
0
4,338
4,920
0
27,627
W
11,486
2,533
1,489
1,920
9,528
2,930
864
6,787
2,561
24,283
0
W
Danzaburou
YoyoTripp
Danzaburou
18,309
5,335
952
2,570
8,331
2,669
1,520
4,826
3,460
0
35,775
L
Horus
ZunDog99
Horus
3,058
1,352
3,007
3,751
14,424
13,491
0
5,412
8,799
99
8,692
W
Ao Kuang
mosbysjedi
Ao Kuang
7,294
1,873
2,394
4,518
13,032
8,671
576
6,549
6,361
12,292
1,133
W
Ix Chel
mrbatra
Ix Chel
6,215
216
1,706
1,628
7,670
2,595
202
5,117
2,473
23,143
88
L
Vulcan
thecooyon
Vulcan
12,416
110
77
186
8,592
3,753
0
3,643
4,949
37,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,030
Gold Earned
48,897
135
Minions Killed
155
0
Camps Cleared
0
1,003,901
Distance Traveled
1,120,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,129
739
17
2
0
195,911
0
L
Cthulhu
7,819
711
8
1
0
171,078
0
W
Chiron
9,609
874
33
3
0
211,266
0
L
Anhur
8,090
735
46
4
0
191,037
0
W
Nu Wa
9,460
860
27
2
0
235,989
0
W
Danzaburou
10,965
997
37
3
0
209,282
0
L
Horus
8,506
773
18
2
0
230,723
0
W
Ao Kuang
10,104
919
20
2
0
235,968
0
W
Ix Chel
8,759
796
38
3
0
228,244
0
L
Vulcan
9,486
862
46
4
0
215,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role