Player Matchup

Cernunnos
Cernunnos
Bronze III
BlackJack900724
Cernunnos
Bronze III
Level 89
God Stats
1W - 2L
1,442 SR
Queue Stats
6W - 10L
1,500 MMR
Solo
Chang'e
Chang'e
Silver III
Camiilo557
Chang'e
Silver III
Level 108
God Stats
1W - 2L
1,567 SR
Queue Stats
2W - 3L
1,408 MMR
Solo
Surtr
Surtr
Gold III
IBloodBeastI
Surtr
Gold III
Level 84
God Stats
18W - 18L
1,609 SR
Queue Stats
66W - 70L
1,479 MMR
Solo
Loki
Loki
Silver I
OnceMoreIFight
Loki
Silver I
Level 153
God Stats
16W - 11L
1,679 SR
Queue Stats
25W - 25L
1,555 MMR
Solo
Nike
Nike
Gold III
Tonicgymnast
Nike
Gold III
Level 105
God Stats
7W - 3L
1,719 SR
Queue Stats
49W - 49L
1,547 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,603 SR
1,498 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,573 SR
1,498 MMR
Shiva
Shiva
Silver I
BLACKHEART2418
Shiva
Silver I
Level 157
God Stats
5W - 3L
1,500 SR
Queue Stats
109W - 107L
1,545 MMR
Solo
Cthulhu
Cthulhu
Bronze III
D34TH--0--SH0T-
Cthulhu
Bronze III
Level 40
God Stats
1W - 2L
1,699 SR
Queue Stats
8W - 13L
1,577 MMR
Solo
Medusa
Medusa
Bronze III
Icydude
Medusa
Bronze III
Level 133
God Stats
5W - 3L
1,689 SR
Queue Stats
6W - 7L
1,445 MMR
Solo
Thanatos
Thanatos
Gold V
ItsRenzo--
Thanatos
Gold V
Level 147
God Stats
2W - 1L
1,640 SR
Queue Stats
57W - 66L
1,530 MMR
Solo
Scylla
Scylla
Gold V
tfmarcus-_-
Scylla
Gold V
Level 49
God Stats
0W - 3L
1,338 SR
Queue Stats
114W - 134L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BlackJack900724
Cernunnos
16
1 / 1 / 0
8,871
554
2,850
6,880
2,065
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Camiilo557
Chang'e
15
3 / 2 / 2
9,013
563
4,857
9,696
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 2 / 2
9,109
569
6,505
12,966
5,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 5 / 2
9,869
617
9,240
10,726
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 0 / 5
8,070
504
6,903
9,636
7,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AchillesBakasuraAnubisArachneNu Wa

VS

Bans
KumbhakarnaThorAthenaKuzenboAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 1
9,188
574
9,169
15,235
9,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

4
0 / 1 / 0
5,024
314
635
1,807
534
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Icydude
Medusa
16
0 / 2 / 2
8,718
545
6,970
9,977
3,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
ItsRenzo--
Thanatos
14
2 / 4 / 2
7,735
483
3,949
11,997
4,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
16
3 / 2 / 1
9,152
572
6,565
7,809
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
14
Kills
10
10
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
W
Cernunnos
BlackJack900724
Cernunnos
1
1
0
1
W
Chang'e
Camiilo557
Chang'e
3
2
2
2
L
0
1
0
0
W
6
2
2
3.5
L
Medusa
Icydude
Medusa
0
2
2
0.5
L
Thanatos
ItsRenzo--
Thanatos
2
4
2
0.75
W
4
5
2
1
W
0
0
5
2.5
L
Scylla
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,355
Damage
27,288
49,904
Taken
46,825
20,591
Mitigated
20,108
15,400
Healing
13,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,169
1,086
158
3,058
15,235
9,298
0
679
14,556
0
54,370
W
Cernunnos
BlackJack900724
Cernunnos
2,850
978
0
2,577
6,880
2,065
962
985
5,849
0
61,393
W
Chang'e
Camiilo557
Chang'e
4,857
441
1,448
4,276
9,696
2,621
0
2,057
7,316
55,741
3,470
L
635
130
58
80
1,807
534
0
0
1,807
4,480
0
W
6,505
2,502
0
3,261
12,966
5,741
0
2,366
10,160
1,841
61,747
L
Medusa
Icydude
Medusa
6,970
2,079
0
2,741
9,977
3,592
622
1,148
8,829
0
76,604
L
Thanatos
ItsRenzo--
Thanatos
3,949
785
0
6,558
11,997
4,385
0
2,078
9,919
0
52,618
W
9,240
2,975
0
2,539
10,726
3,153
0
591
9,505
0
71,881
W
6,903
478
0
1,299
9,636
7,011
0
913
8,639
212
47,072
L
Scylla
6,565
179
0
1,000
7,809
2,299
0
1,375
6,434
72,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,932
Gold Earned
39,817
530
Minions Killed
458
0
Camps Cleared
0
1,592,758
Distance Traveled
1,377,522
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,188
574
104
7
0
310,224
4
W
Cernunnos
8,871
554
130
8
0
290,436
0
W
Chang'e
9,013
563
106
7
0
304,434
0
L
Cthulhu
5,024
314
8
1
0
58,431
0
W
Surtr
9,109
569
92
6
0
316,335
1
L
Medusa
8,718
545
122
8
0
330,911
2
L
Thanatos
7,735
483
79
5
0
320,888
1
W
Loki
9,869
617
130
8
0
333,614
6
W
Nike
8,070
504
72
5
0
347,939
0
L
Scylla
9,152
572
145
9
0
357,068
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role