Player Matchup

Horus
Horus
DwagonSIayer
Horus
Level 105
God Stats
5W - 3L
1,758 SR
Queue Stats
13W - 10L
1,490 Elo+
Party 2
Anubis
Anubis
Tequinh
Anubis
Level 41
God Stats
1W - 1L
1,548 SR
Queue Stats
13W - 21L
1,310 Elo+
Solo
Lancelot
Lancelot
cobra1265
Lancelot
Level 145
God Stats
24W - 25L
1,526 SR
Queue Stats
89W - 96L
1,515 Elo+
Party 2
Sylvanus
Sylvanus
ethiodude
Sylvanus
Level 141
God Stats
6W - 6L
1,412 SR
Queue Stats
136W - 127L
1,487 Elo+
Solo
Neith
Neith
xDadxx
Neith
Level 140
God Stats
2W - 2L
1,706 SR
Queue Stats
75W - 78L
1,557 Elo+
Solo
Team Averages
Level 114
1,590 SR
1,472 Elo+

VS

Team Averages
Level 100
1,514 SR
1,456 Elo+
Athena
Athena
 
Athena
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CEORHV
Danzaburou
Level 155
God Stats
32W - 26L
1,547 SR
Queue Stats
378W - 354L
1,504 Elo+
Solo
Guan Yu
Guan Yu
XoMEECHoX
Guan Yu
Level 85
God Stats
10W - 10L
1,535 SR
Queue Stats
198W - 187L
1,412 Elo+
Solo
Ah Puch
Ah Puch
vl-NoOne-lv
Ah Puch
Level 100
God Stats
0W - 2L
1,618 SR
Queue Stats
81W - 96L
1,474 Elo+
Party 1
Lancelot
Lancelot
volublecypress9
Lancelot
Level 45
God Stats
19W - 23L
1,371 SR
Queue Stats
112W - 168L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 9
9,145
572
6,876
14,289
13,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Tequinh
Anubis
14
2 / 3 / 4
8,253
516
4,957
8,358
3,787
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
cobra1265
Lancelot
19
8 / 1 / 4
10,415
651
12,238
13,346
7,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
ethiodude
Sylvanus
15
2 / 1 / 3
9,632
602
5,729
11,825
6,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
xDadxx
Neith
16
2 / 3 / 6
8,675
542
9,739
7,402
2,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 5 / 7
8,041
503
7,173
22,687
18,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
CEORHV
Danzaburou
15
3 / 3 / 3
8,595
537
7,469
9,254
3,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
XoMEECHoX
Guan Yu
4
0 / 1 / 0
5,348
334
1,437
2,671
1,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
vl-NoOne-lv
Ah Puch
16
3 / 4 / 3
9,870
617
12,236
9,498
2,869
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
13
4 / 4 / 2
8,046
503
3,095
11,475
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
16
Kills
12
12
Deaths
17
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
5
7
1.1
L
Danzaburou
CEORHV
Danzaburou
3
3
3
1.5
W
2
4
9
1.63
W
Anubis
Tequinh
Anubis
2
3
4
1.33
L
Guan Yu
XoMEECHoX
Guan Yu
0
1
0
0
W
Lancelot
cobra1265
Lancelot
8
1
4
10
W
Sylvanus
ethiodude
Sylvanus
2
1
3
3.5
L
Ah Puch
vl-NoOne-lv
Ah Puch
3
4
3
1.13
L
Lancelot
4
4
2
1.25
W
Neith
xDadxx
Neith
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,539
Damage
31,410
55,220
Taken
55,585
33,729
Mitigated
29,447
23,783
Healing
16,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,173
1,249
0
5,675
22,687
18,269
260
3,782
18,905
23,209
1,846
L
Danzaburou
CEORHV
Danzaburou
7,469
1,250
327
3,229
9,254
3,156
540
363
8,891
0
71,336
W
6,876
2,896
1,115
3,685
14,289
13,412
274
4,636
9,653
0
24,315
W
Anubis
Tequinh
Anubis
4,957
143
0
3,068
8,358
3,787
0
5,096
3,262
48,108
0
L
Guan Yu
XoMEECHoX
Guan Yu
1,437
343
0
1,322
2,671
1,027
0
1,371
1,300
0
8,376
W
Lancelot
cobra1265
Lancelot
12,238
2,769
195
6,214
13,346
7,031
1,092
2,710
10,636
0
100,882
W
Sylvanus
ethiodude
Sylvanus
5,729
1,628
895
5,491
11,825
6,682
896
4,303
7,522
59,235
12,284
L
Ah Puch
vl-NoOne-lv
Ah Puch
12,236
459
0
3,325
9,498
2,869
0
3,071
6,427
70,125
1,292
L
Lancelot
3,095
917
0
2,768
11,475
4,126
0
1,765
9,710
0
37,297
W
Neith
xDadxx
Neith
9,739
4,373
0
3,120
7,402
2,817
435
2,154
5,248
0
80,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,120
Gold Earned
39,900
538
Minions Killed
377
0
Camps Cleared
0
1,631,242
Distance Traveled
1,319,539
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,041
503
22
1
0
303,645
0
L
Danzaburou
8,595
537
135
8
0
322,788
2
W
Horus
9,145
572
34
2
0
330,227
2
W
Anubis
8,253
516
80
5
0
305,555
1
L
Guan Yu
5,348
334
20
1
0
54,977
0
W
Lancelot
10,415
651
150
9
0
411,536
2
W
Sylvanus
9,632
602
141
9
0
272,288
0
L
Ah Puch
9,870
617
126
8
0
309,010
0
L
Lancelot
8,046
503
74
5
0
329,119
0
W
Neith
8,675
542
133
8
0
311,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role