Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BloodyThebes
Osiris
Level 141
God Stats
37W - 33L
1,583 SR
Queue Stats
275W - 279L
1,461 Elo+
Solo
Merlin
Merlin
NotRosieOdonnel
Merlin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,350 Elo+
Solo
Amaterasu
Amaterasu
keyboardxmosh
Amaterasu
Level 144
God Stats
8W - 12L
1,484 SR
Queue Stats
90W - 98L
1,481 Elo+
Solo
Anhur
Anhur
xGENERAL PLATZx
Anhur
Level 66
God Stats
1W - 0L
1,663 SR
Queue Stats
5W - 7L
1,320 Elo+
Solo
Team Averages
Level 113
1,546 SR
1,422 Elo+

VS

Team Averages
Level 72
1,546 SR
1,480 Elo+
Scylla
Scylla
 
Scylla
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BMB_ThaSavage
Pele
Level 67
God Stats
3W - 2L
1,716 SR
Queue Stats
64W - 52L
1,472 Elo+
Solo
Osiris
Osiris
Prophet_elite11
Osiris
Level 85
God Stats
53W - 48L
1,536 SR
Queue Stats
155W - 149L
1,490 Elo+
Solo
Mulan
Mulan
sgtcaimo
Mulan
Level 89
God Stats
24W - 29L
1,478 SR
Queue Stats
519W - 526L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
4 / 0 / 1
6,501
650
7,588
8,516
4,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
12
5 / 1 / 2
7,282
728
7,243
8,367
4,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
6 / 3 / 2
6,885
689
5,592
5,093
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
keyboardxmosh
Amaterasu
11
4 / 0 / 5
6,548
655
3,560
8,757
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 0 / 3
5,038
504
3,815
4,588
1,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 4 / 2
4,655
466
2,042
6,741
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
 
Hachiman
8
0 / 4 / 0
4,296
430
3,528
6,301
1,857
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
4 / 5 / 0
5,511
551
4,292
8,264
2,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 0 / 0
4,603
460
4,052
12,175
5,452
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
sgtcaimo
Mulan
8
0 / 6 / 2
4,592
459
2,698
8,774
3,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
19
Kills
4
4
Deaths
19
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
1
4.5
L
Scylla
 
Scylla
0
4
2
0.25
L
Hachiman
 
Hachiman
0
4
0
0
L
4
5
0
0.8
W
Osiris
5
1
2
6
W
6
3
2
2.33
L
0
0
0
0
W
Amaterasu
keyboardxmosh
Amaterasu
4
0
5
6.5
L
Mulan
sgtcaimo
Mulan
0
6
2
0.17
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,798
Damage
16,612
35,321
Taken
42,255
15,257
Mitigated
15,210
14,025
Healing
9,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,588
1,016
157
3,737
8,516
4,442
207
0
8,516
38,721
0
L
Scylla
 
Scylla
2,042
378
0
0
6,741
1,663
0
3,360
3,381
22,309
0
L
Hachiman
 
Hachiman
3,528
2,024
0
1,776
6,301
1,857
0
3,170
3,047
0
19,671
L
4,292
1,210
0
757
8,264
2,542
0
2,455
5,747
0
29,616
W
Osiris
7,243
1,330
0
3,174
8,367
4,738
0
0
8,125
0
44,296
W
5,592
930
0
250
5,093
1,490
84
1,579
3,441
30,893
0
L
4,052
1,633
62
4,524
12,175
5,452
0
3,643
8,448
0
27,353
W
Amaterasu
keyboardxmosh
Amaterasu
3,560
1,782
0
3,973
8,757
3,586
146
463
8,226
0
40,094
L
Mulan
sgtcaimo
Mulan
2,698
435
0
1,940
8,774
3,696
123
552
7,676
0
13,665
W
3,815
3,269
0
2,734
4,588
1,001
634
0
4,588
0
19,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,254
Gold Earned
23,657
293
Minions Killed
191
0
Camps Cleared
0
1,018,090
Distance Traveled
941,353
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,501
650
49
5
0
208,997
5
L
Scylla
4,655
466
34
3
0
180,892
0
L
Hachiman
4,296
430
29
3
0
171,980
0
L
Pele
5,511
551
59
6
0
207,178
0
W
Osiris
7,282
728
69
7
0
203,456
0
W
Merlin
6,885
689
52
5
0
174,991
1
L
Osiris
4,603
460
46
5
0
224,846
0
W
Amaterasu
6,548
655
76
8
0
255,757
0
L
Mulan
4,592
459
23
2
0
156,457
0
W
Anhur
5,038
504
47
5
0
174,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role