Player Matchup

Hou Yi
Hou Yi
AL-_-FA8EEH
Hou Yi
Level 146
God Stats
25W - 25L
1,546 SR
Queue Stats
422W - 430L
1,534 Elo+
Party 3
Yemoja
Yemoja
MisterSaber
Yemoja
Level 17
God Stats
2W - 2L
1,461 SR
Queue Stats
12W - 16L
1,442 Elo+
Party 2
Bastet
Bastet
YHALANSARI_
Bastet
Level 153
God Stats
7W - 5L
1,616 SR
Queue Stats
404W - 401L
1,546 Elo+
Party 3
Hades
Hades
marinwolf237
Hades
Level 83
God Stats
5W - 6L
1,506 SR
Queue Stats
214W - 188L
1,505 Elo+
Party 2
Nox
Nox
rovius26
Nox
Level 88
God Stats
1W - 2L
1,418 SR
Queue Stats
122W - 108L
1,525 Elo+
Solo
Team Averages
Level 97
1,510 SR
1,510 Elo+

VS

Team Averages
Level 89
1,472 SR
1,470 Elo+
Medusa
Medusa
Beefstéak
Medusa
Level 111
God Stats
55W - 42L
1,551 SR
Queue Stats
209W - 190L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
Rehosko
Cthulhu
Level 69
God Stats
116W - 89L
1,598 SR
Queue Stats
262W - 241L
1,530 Elo+
Party 1
Anubis
Anubis
Zagerus8
Anubis
Level 38
God Stats
17W - 27L
1,361 SR
Queue Stats
98W - 108L
1,329 Elo+
Solo
Tyr
Tyr
charly_30_3
Tyr
Level 141
God Stats
3W - 3L
1,347 SR
Queue Stats
235W - 222L
1,484 Elo+
Solo
Poseidon
Poseidon
tsp454
Poseidon
Level 84
God Stats
73W - 70L
1,503 SR
Queue Stats
120W - 125L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
1 / 5 / 1
6,505
465
8,416
12,353
3,243
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
10
0 / 5 / 2
6,399
457
2,997
14,157
7,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
15
4 / 3 / 2
8,843
632
9,443
11,952
4,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
2 / 5 / 2
6,576
470
9,337
16,840
6,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 6 / 2
7,106
508
3,769
8,994
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Beefstéak
Medusa
13
5 / 2 / 10
8,088
578
12,518
7,539
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
Rehosko
Cthulhu
13
5 / 1 / 10
8,375
598
9,054
12,415
10,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Zagerus8
Anubis
13
4 / 0 / 6
7,896
564
5,990
6,551
3,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 4 / 2
7,845
560
6,088
13,058
11,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
tsp454
Poseidon
15
9 / 1 / 5
9,810
701
15,874
10,398
4,200
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
8
Kills
24
24
Deaths
8
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
5
1
0.3
W
Medusa
Beefstéak
Medusa
5
2
10
5
L
Yemoja
0
5
2
0.2
W
Cthulhu
Rehosko
Cthulhu
5
1
10
10
L
Bastet
4
3
2
1.67
W
Anubis
Zagerus8
Anubis
4
0
6
7
W
1
4
2
0.5
L
2
5
2
0.6
L
1
6
2
0.33
W
Poseidon
tsp454
Poseidon
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,962
Damage
49,524
64,296
Taken
49,961
24,184
Mitigated
32,584
22,655
Healing
20,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
8,416
3,232
0
2,570
12,353
3,243
0
5,091
7,262
0
48,290
W
Medusa
Beefstéak
Medusa
12,518
7,157
0
3,924
7,539
3,061
1,165
3,038
4,501
0
53,540
L
Yemoja
2,997
665
4,121
2,948
14,157
7,747
0
6,645
7,512
13,726
0
W
Cthulhu
Rehosko
Cthulhu
9,054
574
158
3,033
12,415
10,441
84
3,845
8,570
37,578
382
L
Bastet
9,443
1,469
0
3,598
11,952
4,213
0
1,441
10,511
0
56,041
W
Anubis
Zagerus8
Anubis
5,990
416
0
1,581
6,551
3,386
0
2,509
4,042
49,948
0
W
6,088
430
0
5,640
13,058
11,496
96
1,496
11,562
0
45,761
L
9,337
1,417
265
7,657
16,840
6,506
0
10,520
6,320
51,178
0
L
3,769
387
0
1,496
8,994
2,475
0
6,839
2,155
40,106
1,216
W
Poseidon
tsp454
Poseidon
15,874
4,196
0
6,031
10,398
4,200
917
5,434
4,964
90,128
842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,429
Gold Earned
42,014
366
Minions Killed
448
0
Camps Cleared
0
1,345,032
Distance Traveled
1,436,835
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,505
465
79
6
0
251,042
0
W
Medusa
8,088
578
91
7
0
280,854
0
L
Yemoja
6,399
457
20
1
0
248,555
0
W
Cthulhu
8,375
598
46
3
0
298,208
0
L
Bastet
8,843
632
94
7
0
273,562
2
W
Anubis
7,896
564
81
6
0
314,835
5
W
Tyr
7,845
560
101
7
0
260,600
0
L
Hades
6,576
470
91
7
0
303,112
0
L
Nox
7,106
508
82
6
0
268,761
0
W
Poseidon
9,810
701
129
9
0
282,338
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role