Player Matchup

Cthulhu
Cthulhu
Kronbloms
Cthulhu
Level 154
God Stats
119W - 87L
1,563 SR
Queue Stats
409W - 414L
1,465 Elo+
Solo
Zeus
Zeus
Neycoo0MG
Zeus
Level 123
God Stats
36W - 46L
1,585 SR
Queue Stats
312W - 328L
1,512 Elo+
Solo
Arachne
Arachne
Zeltiii
Arachne
Level 122
God Stats
25W - 17L
1,346 SR
Queue Stats
230W - 223L
1,462 Elo+
Solo
Nu Wa
Nu Wa
ZzYUGOzZ
Nu Wa
Level 159
God Stats
52W - 28L
1,677 SR
Queue Stats
262W - 248L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
el_palote2001
Danzaburou
Level 124
God Stats
4W - 3L
1,541 SR
Queue Stats
82W - 72L
1,531 Elo+
Party 1
Team Averages
Level 136
1,543 SR
1,491 Elo+

VS

Team Averages
Level 93
1,513 SR
1,487 Elo+
Maman Brigitte
Maman Brigitte
Cascana_69
Maman Brigitte
Level 115
God Stats
7W - 9L
1,639 SR
Queue Stats
106W - 111L
1,514 Elo+
Party 2
Hercules
Hercules
Cordovil_36
Hercules
Level 141
God Stats
3W - 9L
1,378 SR
Queue Stats
174W - 199L
1,464 Elo+
Party 2
Ymir
Ymir
MrDior2004
Ymir
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Neith
Neith
NaveSilva
Neith
Level 156
God Stats
3W - 3L
1,574 SR
Queue Stats
364W - 396L
1,527 Elo+
Party 2
Danzaburou
Danzaburou
exame-misto
Danzaburou
Level 51
God Stats
19W - 21L
1,472 SR
Queue Stats
48W - 75L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kronbloms
Cthulhu
13
1 / 0 / 16
8,770
585
6,450
8,409
6,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
14
3 / 3 / 4
8,335
556
10,834
7,628
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
Zeltiii
Arachne
14
5 / 4 / 6
8,113
541
6,973
13,474
5,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
ZzYUGOzZ
Nu Wa
14
2 / 1 / 3
8,650
577
9,293
6,195
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
el_palote2001
Danzaburou
17
16 / 0 / 2
11,273
752
14,505
8,613
3,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Cascana_69
Maman Brigitte
13
3 / 4 / 2
7,459
497
7,960
13,974
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
Cordovil_36
Hercules
13
3 / 2 / 0
7,919
528
7,513
13,701
12,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 7 / 1
6,396
426
905
11,728
7,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
NaveSilva
Neith
12
2 / 3 / 0
7,085
472
6,251
9,762
3,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
exame-misto
Danzaburou
11
0 / 11 / 0
7,209
481
987
12,494
3,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
27
Kills
8
8
Deaths
27
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
Cascana_69
Maman Brigitte
3
4
2
1
L
Hercules
Cordovil_36
Hercules
3
2
0
1.5
W
Cthulhu
Kronbloms
Cthulhu
1
0
16
9
L
0
7
1
0.07
L
Neith
NaveSilva
Neith
2
3
0
0.67
W
Zeus
3
3
4
1.67
W
Arachne
Zeltiii
Arachne
5
4
6
2
W
Nu Wa
ZzYUGOzZ
Nu Wa
2
1
3
3.5
W
Danzaburou
el_palote2001
Danzaburou
16
0
2
17
L
Danzaburou
exame-misto
Danzaburou
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,055
Damage
23,616
44,319
Taken
61,659
19,228
Mitigated
30,376
17,893
Healing
13,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
Cascana_69
Maman Brigitte
7,960
430
0
4,391
13,974
4,353
0
6,341
7,447
48,664
0
L
Hercules
Cordovil_36
Hercules
7,513
1,233
0
4,750
13,701
12,535
0
6,612
6,468
0
50,845
W
Cthulhu
Kronbloms
Cthulhu
6,450
896
3,336
3,136
8,409
6,627
371
1,297
7,031
32,000
1,263
L
905
182
0
676
11,728
7,203
0
4,591
6,942
6,042
0
L
Neith
NaveSilva
Neith
6,251
1,576
0
2,322
9,762
3,101
0
5,632
4,021
0
58,238
W
Zeus
10,834
1,141
0
490
7,628
2,208
138
1,963
5,581
58,092
2,451
W
Arachne
Zeltiii
Arachne
6,973
5,315
0
3,525
13,474
5,205
390
3,360
10,034
0
54,314
W
Nu Wa
ZzYUGOzZ
Nu Wa
9,293
2,809
0
1,888
6,195
1,788
1,065
324
5,534
53,863
0
W
Danzaburou
el_palote2001
Danzaburou
14,505
7,445
0
5,518
8,613
3,400
997
1,921
6,608
0
85,651
L
Danzaburou
exame-misto
Danzaburou
987
259
0
1,619
12,494
3,184
825
1,300
11,093
0
36,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,141
Gold Earned
36,068
489
Minions Killed
378
0
Camps Cleared
0
1,533,418
Distance Traveled
1,452,120
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,459
497
87
6
0
339,286
0
L
Hercules
7,919
528
99
7
0
293,934
0
W
Cthulhu
8,770
585
46
3
0
330,142
6
L
Ymir
6,396
426
4
0
0
266,828
0
L
Neith
7,085
472
122
8
0
276,031
0
W
Zeus
8,335
556
111
7
0
272,551
1
W
Arachne
8,113
541
88
6
0
339,939
0
W
Nu Wa
8,650
577
102
7
0
289,177
7
W
Danzaburou
11,273
752
142
9
0
301,609
0
L
Danzaburou
7,209
481
66
4
0
276,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role