Player Matchup

Artemis
Artemis
Gold II
AnbuVibe
Artemis
Gold II
Level 84
God Stats
0W - 3L
1,208 SR
Queue Stats
311W - 323L
1,579 MMR
Solo
Fafnir
Fafnir
Gold IV
BigbyVanLupus
Fafnir
Gold IV
Level 149
God Stats
15W - 18L
1,582 SR
Queue Stats
40W - 51L
1,570 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
BxP Om3n
Xing Tian
Platinum IV
Level 157
God Stats
5W - 7L
1,507 SR
Queue Stats
124W - 120L
1,569 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
wildchasm
Tsukuyomi
Gold III
Level 159
God Stats
2W - 2L
1,876 SR
Queue Stats
43W - 42L
1,585 MMR
Solo
Chronos
Chronos
Platinum V
ßronos
Chronos
Platinum V
Level 125
God Stats
49W - 49L
1,582 SR
Queue Stats
167W - 166L
1,585 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,551 SR
1,578 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,547 SR
1,545 MMR
Zhong Kui
Zhong Kui
Gold III
 
Zhong Kui
Gold III
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Silver I
 
Cupid
Silver I
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold III
DearPlayer
Maui
Gold III
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 40L
1,585 MMR
Party 1
Mercury
Mercury
Gold II
ElHotdog212
Mercury
Gold II
Level 45
God Stats
10W - 3L
1,765 SR
Queue Stats
46W - 39L
1,595 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
fruitloopdingis
Sun Wukong
Silver I
Level 155
God Stats
1W - 0L
1,470 SR
Queue Stats
7W - 9L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AnbuVibe
Artemis
13
0 / 8 / 4
7,275
428
8,215
13,802
4,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 2
8,400
494
6,549
10,150
8,734
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
BxP Om3n
Xing Tian
11
3 / 5 / 2
7,891
464
6,384
16,875
13,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
wildchasm
Tsukuyomi
14
3 / 7 / 4
7,841
461
7,583
14,118
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chronos
ßronos
Chronos
15
1 / 4 / 0
8,496
500
4,100
11,503
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
PoseidonJanusKumbhakarnaNut

VS

Bans
ThorAresAmaterasuAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
8 / 0 / 3
10,897
641
12,868
10,504
8,645
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
 
Cupid
15
5 / 4 / 3
9,898
582
10,066
15,610
6,345
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 1 / 12
10,050
591
7,968
11,340
12,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
ElHotdog212
Mercury
18
4 / 2 / 4
10,360
609
6,832
12,739
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
fruitloopdingis
Sun Wukong
15
3 / 1 / 1
9,759
574
8,741
12,697
7,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
8
Kills
24
24
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
8
0
3
9.5
W
Cupid
 
Cupid
5
4
3
1.63
L
Artemis
AnbuVibe
Artemis
0
8
4
0.25
L
1
0
2
2
L
Xing Tian
BxP Om3n
Xing Tian
3
5
2
0.8
W
4
1
12
10
W
Mercury
ElHotdog212
Mercury
4
2
4
3
W
Sun Wukong
fruitloopdingis
Sun Wukong
3
1
1
3.5
L
Tsukuyomi
wildchasm
Tsukuyomi
3
7
4
0.71
L
Chronos
ßronos
Chronos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,831
Damage
46,475
66,448
Taken
62,890
35,674
Mitigated
39,824
15,037
Healing
29,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,868
429
0
7,610
10,504
8,645
1,250
2,779
7,517
93,291
0
W
Cupid
 
Cupid
10,066
6,103
136
8,836
15,610
6,345
975
3,618
11,992
0
69,637
L
Artemis
AnbuVibe
Artemis
8,215
4,686
0
2,134
13,802
4,408
0
2,673
11,129
0
47,414
L
6,549
417
286
4,382
10,150
8,734
0
1,023
9,127
51,361
3,625
L
Xing Tian
BxP Om3n
Xing Tian
6,384
775
0
3,394
16,875
13,569
0
5,256
11,619
21,484
852
W
7,968
2,502
0
1,479
11,340
12,007
296
2,814
8,470
32,934
507
W
Mercury
ElHotdog212
Mercury
6,832
2,799
0
7,008
12,739
5,194
3,189
1,031
11,690
0
94,588
W
Sun Wukong
fruitloopdingis
Sun Wukong
8,741
1,732
0
4,009
12,697
7,633
557
5,298
7,301
0
65,759
L
Tsukuyomi
wildchasm
Tsukuyomi
7,583
1,476
0
4,256
14,118
4,845
0
5,423
8,695
0
53,663
L
Chronos
ßronos
Chronos
4,100
758
0
585
11,503
4,118
0
6,406
5,097
62,445
1,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,903
Gold Earned
50,964
418
Minions Killed
610
0
Camps Cleared
0
1,613,774
Distance Traveled
1,694,712
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,897
641
167
10
0
318,299
0
W
Cupid
9,898
582
109
6
0
297,076
0
L
Artemis
7,275
428
80
5
0
260,258
0
L
Fafnir
8,400
494
96
6
0
329,399
5
L
Xing Tian
7,891
464
25
1
0
308,002
13
W
Maui
10,050
591
57
3
0
346,439
5
W
Mercury
10,360
609
155
9
0
371,758
0
W
Sun Wukong
9,759
574
122
7
0
361,140
5
L
Tsukuyomi
7,841
461
94
6
0
370,209
4
L
Chronos
8,496
500
123
7
0
345,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role