Player Matchup

Cthulhu
Cthulhu
Aint Judas
Cthulhu
Level 157
God Stats
15W - 13L
1,600 SR
Queue Stats
217W - 211L
1,495 Elo+
Party 3
Artemis
Artemis
Iroh1452
Artemis
Level 157
God Stats
2W - 0L
1,776 SR
Queue Stats
236W - 225L
1,492 Elo+
Party 3
Pele
Pele
Killer-Re-
Pele
Level 148
God Stats
9W - 8L
1,523 SR
Queue Stats
393W - 449L
1,437 Elo+
Party 1
Ah Puch
Ah Puch
X_Gundogan_X
Ah Puch
Level 176
God Stats
34W - 22L
1,620 SR
Queue Stats
671W - 742L
1,456 Elo+
Party 1
Anubis
Anubis
YoungxBobMarley
Anubis
Level 119
God Stats
1W - 0L
1,322 SR
Queue Stats
69W - 50L
1,530 Elo+
Party 3
Team Averages
Level 151
1,568 SR
1,482 Elo+

VS

Team Averages
Level 108
1,550 SR
1,487 Elo+
Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
AnbuVenteicher
Serqet
Level 128
God Stats
8W - 4L
1,712 SR
Queue Stats
59W - 54L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
Psychadelic145
Danzaburou
Level 113
God Stats
37W - 33L
1,582 SR
Queue Stats
288W - 279L
1,500 Elo+
Party 2
Agni
Agni
Skeeyahh
Agni
Level 40
God Stats
14W - 25L
1,417 SR
Queue Stats
14W - 25L
1,366 Elo+
Solo
Cthulhu
Cthulhu
epiloughe
Cthulhu
Level 114
God Stats
0W - 1L
1,538 SR
Queue Stats
1W - 2L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aint Judas
Cthulhu
11
1 / 1 / 3
6,716
517
5,870
9,099
5,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Iroh1452
Artemis
12
2 / 2 / 1
7,044
542
5,225
7,485
2,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
7 / 5 / 0
7,804
600
4,234
11,906
4,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
X_Gundogan_X
Ah Puch
12
1 / 5 / 1
7,164
551
3,849
7,602
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 1 / 2
7,116
547
2,839
5,005
1,988
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
7 / 1 / 2
8,714
670
8,105
9,164
5,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 3 / 5
7,394
569
6,417
10,338
3,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
Psychadelic145
Danzaburou
12
2 / 3 / 0
6,975
537
4,895
9,847
3,415
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Agni
11
0 / 4 / 1
6,154
473
2,353
4,915
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
epiloughe
Cthulhu
2
0 / 1 / 0
4,245
327
0
1,348
511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
12
Kills
13
14
Deaths
12
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
7
1
2
8
W
Cthulhu
Aint Judas
Cthulhu
1
1
3
2.5
L
4
3
5
2.17
W
Artemis
Iroh1452
Artemis
2
2
1
1.25
W
7
5
0
1.4
L
Danzaburou
Psychadelic145
Danzaburou
2
3
0
0.67
L
Agni
0
4
1
0.13
W
Ah Puch
X_Gundogan_X
Ah Puch
1
5
1
0.3
W
1
1
2
2
L
Cthulhu
epiloughe
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,017
Damage
21,770
41,097
Taken
35,612
16,752
Mitigated
14,357
15,349
Healing
10,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,105
850
0
3,096
9,164
5,963
0
4,032
5,132
166
62,256
W
Cthulhu
Aint Judas
Cthulhu
5,870
608
1,884
3,454
9,099
5,134
0
982
8,117
28,528
0
L
6,417
1,405
0
3,087
10,338
3,374
0
2,438
7,900
0
41,822
W
Artemis
Iroh1452
Artemis
5,225
2,513
0
2,959
7,485
2,513
0
0
7,340
0
49,417
W
4,234
1,116
0
2,962
11,906
4,414
0
138
11,365
0
54,104
L
Danzaburou
Psychadelic145
Danzaburou
4,895
1,662
0
3,918
9,847
3,415
0
2,455
7,392
0
52,585
L
Agni
2,353
122
0
80
4,915
1,094
0
3,091
1,824
31,382
0
W
Ah Puch
X_Gundogan_X
Ah Puch
3,849
125
0
1,920
7,602
2,703
0
0
7,602
42,910
1,505
W
2,839
337
0
2,170
5,005
1,988
636
1,425
3,493
50,245
2,822
L
Cthulhu
epiloughe
Cthulhu
0
0
354
305
1,348
511
0
356
992
1,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,844
Gold Earned
33,482
415
Minions Killed
349
0
Camps Cleared
0
1,216,612
Distance Traveled
1,067,517
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,714
670
116
9
0
236,124
0
W
Cthulhu
6,716
517
41
3
0
279,260
8
L
Serqet
7,394
569
72
6
0
314,637
0
W
Artemis
7,044
542
87
7
0
216,084
5
W
Pele
7,804
600
95
7
0
271,629
0
L
Danzaburou
6,975
537
87
7
0
236,989
0
L
Agni
6,154
473
72
6
0
246,178
0
W
Ah Puch
7,164
551
84
6
0
217,071
0
W
Anubis
7,116
547
108
8
0
232,568
4
L
Cthulhu
4,245
327
2
0
0
33,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role