Player Matchup

Set
Set
Bebius
Set
Level 76
God Stats
1W - 1L
1,337 SR
Queue Stats
62W - 46L
1,525 Elo+
Solo
Hel
Hel
Bentson
Hel
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,555 Elo+
Solo
Neith
Neith
Domino97278
Neith
Level 153
God Stats
11W - 9L
1,542 SR
Queue Stats
567W - 598L
1,526 Elo+
Solo
Chiron
Chiron
DonCarlosss
Chiron
Level 156
God Stats
0W - 2L
1,358 SR
Queue Stats
190W - 187L
1,516 Elo+
Solo
Shiva
Shiva
xEXORDIUMx
Shiva
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 81L
1,456 Elo+
Solo
Team Averages
Level 118
1,447 SR
1,516 Elo+

VS

Team Averages
Level 117
1,471 SR
1,486 Elo+
Merlin
Merlin
 
Merlin
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dicciop
Cerberus
Level 46
God Stats
1W - 1L
1,337 SR
Queue Stats
37W - 39L
1,469 Elo+
Solo
Nike
Nike
IstHaltSoMan
Nike
Level 87
God Stats
6W - 6L
1,491 SR
Queue Stats
628W - 664L
1,476 Elo+
Solo
Osiris
Osiris
Sergio0vtS
Osiris
Level 156
God Stats
4W - 3L
1,528 SR
Queue Stats
326W - 326L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Bebius
Set
12
0 / 6 / 6
7,012
701
8,213
10,742
4,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hel
14
4 / 5 / 5
7,655
766
6,491
14,187
4,779
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 9
7,363
736
10,661
10,914
3,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
14
2 / 3 / 4
7,600
760
9,549
9,692
3,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
13
4 / 5 / 5
7,884
788
9,551
14,759
13,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
11 / 2 / 7
10,876
1,088
16,762
8,439
4,582
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
 
Hel
12
4 / 5 / 10
8,351
835
7,460
12,877
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
Dicciop
Cerberus
14
1 / 2 / 21
8,484
848
9,830
14,208
14,425
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 2 / 16
9,425
943
13,476
13,663
13,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Osiris
Sergio0vtS
Osiris
15
5 / 3 / 18
9,173
917
9,767
10,785
15,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
96
11
Kills
24
24
Deaths
14
29
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
11
2
7
7.25
W
Hel
 
Hel
4
5
10
1.8
L
Set
Bebius
Set
0
6
6
0.5
L
Hel
4
5
5
1.3
W
Cerberus
Dicciop
Cerberus
1
2
21
5.75
L
1
5
9
1.1
L
Chiron
2
3
4
1.33
W
3
2
16
5.5
W
Osiris
Sergio0vtS
Osiris
5
3
18
4.67
L
Shiva
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,465
Damage
57,295
60,294
Taken
59,972
30,103
Mitigated
51,812
18,496
Healing
25,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,762
752
1,445
1,767
8,439
4,582
1,874
624
7,688
42,174
1,028
W
Hel
 
Hel
7,460
168
6,449
5,242
12,877
4,072
798
1,869
10,850
12,357
0
L
Set
Bebius
Set
8,213
2,676
853
793
10,742
4,761
0
5,219
5,376
0
15,370
L
Hel
6,491
510
5,705
6,002
14,187
4,779
0
8,566
5,456
10,640
0
W
Cerberus
Dicciop
Cerberus
9,830
327
1,027
3,633
14,208
14,425
780
1,268
12,665
15,702
1,843
L
10,661
2,574
361
829
10,914
3,518
0
5,915
4,849
0
18,106
L
Chiron
9,549
2,323
1,035
1,195
9,692
3,047
0
4,818
4,672
0
26,535
W
13,476
1,160
1,606
1,567
13,663
13,305
456
1,473
11,966
955
23,714
W
Osiris
Sergio0vtS
Osiris
9,767
1,481
798
1,669
10,785
15,428
656
1,257
9,417
0
12,200
L
Shiva
9,551
673
308
1,415
14,759
13,998
0
8,417
6,095
0
13,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,514
Gold Earned
46,309
91
Minions Killed
121
0
Camps Cleared
0
900,027
Distance Traveled
1,007,982
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,876
1,088
58
6
0
193,980
0
W
Hel
8,351
835
10
1
0
188,630
0
L
Set
7,012
701
20
2
0
188,538
0
L
Hel
7,655
766
2
0
0
184,664
0
W
Cerberus
8,484
848
16
2
0
209,176
0
L
Neith
7,363
736
15
2
0
174,118
1
L
Chiron
7,600
760
44
4
0
166,501
0
W
Nike
9,425
943
23
2
0
214,723
0
W
Osiris
9,173
917
14
1
0
201,473
0
L
Shiva
7,884
788
10
1
0
186,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role