Player Matchup

Ne Zha
Ne Zha
Henderikus
Ne Zha
Level 106
God Stats
0W - 1L
1,715 SR
Queue Stats
106W - 105L
1,438 Elo+
Solo
Skadi
Skadi
HorraceTheCat
Skadi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
327W - 340L
1,451 Elo+
Party 2
Hades
Hades
PunjabiBarbie
Hades
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 22L
1,648 Elo+
Solo
Nu Wa
Nu Wa
Zedfer_
Nu Wa
Level 126
God Stats
40W - 40L
1,554 SR
Queue Stats
279W - 263L
1,454 Elo+
Party 2
Bakasura
Bakasura
x_-SH1N0B1-_x
Bakasura
Level 155
God Stats
14W - 6L
1,743 SR
Queue Stats
291W - 268L
1,493 Elo+
Solo
Team Averages
Level 118
1,603 SR
1,497 Elo+

VS

Team Averages
Level 101
1,497 SR
1,494 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Estrellaxs
Anubis
Level 53
God Stats
43W - 46L
1,501 SR
Queue Stats
78W - 90L
1,433 Elo+
Party 1
Jing Wei
Jing Wei
Meuusi
Jing Wei
Level 135
God Stats
3W - 2L
1,484 SR
Queue Stats
158W - 144L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Henderikus
Ne Zha
8
0 / 4 / 0
4,643
464
1,849
6,847
2,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

6
0 / 1 / 0
4,227
423
1,982
2,160
409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 5 / 1
6,220
622
4,693
10,478
5,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nu Wa
Zedfer_
Nu Wa
6
0 / 2 / 0
4,215
422
1,377
2,971
488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bakasura
x_-SH1N0B1-_x
Bakasura
10
0 / 2 / 1
5,111
511
2,910
8,979
3,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
5 / 3 / 1
7,750
775
4,925
8,049
2,909
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
 
Nu Wa
11
1 / 0 / 3
6,649
665
5,275
2,539
587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
 
Ix Chel
11
1 / 0 / 2
5,906
591
1,510
5,935
3,095
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Estrellaxs
Anubis
12
5 / 1 / 2
6,747
675
5,412
6,494
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
Meuusi
Jing Wei
13
2 / 0 / 1
6,798
680
3,232
4,993
1,574
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
14
14
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
5
3
1
1.83
W
Nu Wa
 
Nu Wa
1
0
3
2.5
W
Ix Chel
 
Ix Chel
1
0
2
2
W
Anubis
Estrellaxs
Anubis
5
1
2
6
L
Ne Zha
Henderikus
Ne Zha
0
4
0
0
L
0
1
0
0
W
Jing Wei
Meuusi
Jing Wei
2
0
1
2.5
L
2
5
1
0.5
L
Nu Wa
Zedfer_
Nu Wa
0
2
0
0
L
Bakasura
x_-SH1N0B1-_x
Bakasura
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,811
Damage
20,354
31,435
Taken
28,010
11,599
Mitigated
10,760
11,320
Healing
11,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
4,925
1,553
0
858
8,049
2,909
0
3,489
4,560
0
43,894
W
Nu Wa
 
Nu Wa
5,275
2,236
0
580
2,539
587
629
1,182
1,357
43,459
2,527
W
Ix Chel
 
Ix Chel
1,510
386
350
3,717
5,935
3,095
0
0
5,711
23,494
0
W
Anubis
Estrellaxs
Anubis
5,412
122
0
3,690
6,494
2,595
0
1,399
5,055
43,438
1,116
L
Ne Zha
Henderikus
Ne Zha
1,849
420
0
1,100
6,847
2,127
0
1,630
5,129
0
24,595
L
1,982
456
0
330
2,160
409
0
1,483
623
0
14,417
W
Jing Wei
Meuusi
Jing Wei
3,232
2,224
0
2,764
4,993
1,574
509
0
4,762
0
55,219
L
4,693
1,002
0
4,418
10,478
5,106
0
2,671
7,753
37,414
0
L
Nu Wa
Zedfer_
Nu Wa
1,377
720
0
480
2,971
488
0
2,292
546
14,558
0
L
Bakasura
x_-SH1N0B1-_x
Bakasura
2,910
2,077
0
4,992
8,979
3,469
0
3,554
5,279
0
18,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,416
Gold Earned
33,850
233
Minions Killed
394
0
Camps Cleared
0
850,916
Distance Traveled
1,039,368
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,750
775
82
8
0
208,213
0
W
Nu Wa
6,649
665
86
9
0
202,326
0
W
Ix Chel
5,906
591
46
5
0
204,201
2
W
Anubis
6,747
675
79
8
0
222,431
0
L
Ne Zha
4,643
464
41
4
0
228,499
0
L
Skadi
4,227
423
33
3
0
93,654
0
W
Jing Wei
6,798
680
101
10
0
202,197
0
L
Hades
6,220
622
76
8
0
191,711
2
L
Nu Wa
4,215
422
28
3
0
97,414
1
L
Bakasura
5,111
511
55
6
0
239,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role