Player Matchup

Cerberus
Cerberus
Gold II
IXMaslerr
Cerberus
Gold II
Level 171
God Stats
0W - 3L
1,205 SR
Queue Stats
121W - 122L
1,634 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
MikE izZ FtW
Baron Samedi
Platinum V
Level 159
God Stats
21W - 20L
1,607 SR
Queue Stats
365W - 366L
1,712 MMR
Solo
Pele
Pele
Platinum I
TheRealAvatar1
Pele
Platinum I
Level 169
God Stats
2W - 6L
1,406 SR
Queue Stats
501W - 512L
1,854 MMR
Solo
Medusa
Medusa
Platinum III
sappy124
Medusa
Platinum III
Level 147
God Stats
9W - 5L
1,727 SR
Queue Stats
312W - 305L
1,793 MMR
Party 2
Olorun
Olorun
Gold II
sephiwhait
Olorun
Gold II
Level 158
God Stats
4W - 3L
1,726 SR
Queue Stats
309W - 316L
1,588 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 161
1,534 SR
1,716 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 104
1,550 SR
1,721 MMR
Horus
Horus
Gold V
BigAsHercules
Horus
Gold V
Level 100
God Stats
8W - 4L
1,743 SR
Queue Stats
11W - 6L
1,599 MMR
Party 3
Geb
Geb
Platinum III
BobEdGoatsHelp
Geb
Platinum III
Level 52
God Stats
3W - 1L
1,523 SR
Queue Stats
40W - 28L
1,752 MMR
Solo
Ix Chel
Ix Chel
Platinum II
IsseiHyudo
Ix Chel
Platinum II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 32L
1,907 MMR
Party 1
Ne Zha
Ne Zha
Gold V
apaxvn
Ne Zha
Gold V
Level 105
God Stats
9W - 5L
1,600 SR
Queue Stats
12W - 6L
1,612 MMR
Party 3
Hun Batz
Hun Batz
Gold I
yyasgramor
Hun Batz
Gold I
Level 107
God Stats
1W - 0L
1,382 SR
Queue Stats
33W - 18L
1,737 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IXMaslerr
Cerberus
7
0 / 1 / 0
3,802
634
1,251
4,020
2,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
MikE izZ FtW
Baron Samedi
6
0 / 1 / 1
3,413
569
2,448
3,520
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
3 / 1 / 1
4,252
709
3,348
5,399
1,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
sappy124
Medusa
6
2 / 2 / 2
3,922
654
2,252
3,906
1,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
sephiwhait
Olorun
5
0 / 1 / 0
3,225
538
1,634
2,838
564
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bans
ThanatosCthulhuChang'eBake Kujira

VS

Bans
Nu WaZeusRavanaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,232
705
1,646
4,164
2,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 0 / 2
4,473
746
2,662
3,938
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
IsseiHyudo
Ix Chel
8
1 / 2 / 2
4,349
725
2,383
3,737
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ne Zha
apaxvn
Ne Zha
8
2 / 1 / 0
4,314
719
3,337
3,913
1,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
yyasgramor
Hun Batz
7
3 / 3 / 1
4,313
719
2,911
4,730
1,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
5
Kills
6
6
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
0
0
2
1
L
Cerberus
IXMaslerr
Cerberus
0
1
0
0
W
Ix Chel
IsseiHyudo
Ix Chel
1
2
2
1
L
Baron Samedi
MikE izZ FtW
Baron Samedi
0
1
1
0.5
L
3
1
1
3.5
W
Ne Zha
apaxvn
Ne Zha
2
1
0
2
L
Medusa
sappy124
Medusa
2
2
2
1.5
L
Olorun
sephiwhait
Olorun
0
1
0
0
W
Hun Batz
yyasgramor
Hun Batz
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,933
Damage
12,939
19,683
Taken
20,482
6,824
Mitigated
7,307
7,211
Healing
8,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,646
637
240
2,520
4,164
2,093
0
1,591
2,343
0
9,720
W
2,662
889
0
1,786
3,938
1,752
0
1,251
2,687
22,961
1,138
L
Cerberus
IXMaslerr
Cerberus
1,251
184
0
1,234
4,020
2,708
0
1,945
1,843
20,833
0
W
Ix Chel
IsseiHyudo
Ix Chel
2,383
476
405
1,704
3,737
924
0
0
3,737
24,351
0
L
Baron Samedi
MikE izZ FtW
Baron Samedi
2,448
212
173
1,324
3,520
851
0
0
3,520
10,871
269
L
3,348
934
0
1,858
5,399
1,682
0
1,148
4,211
0
22,896
W
Ne Zha
apaxvn
Ne Zha
3,337
1,010
0
1,185
3,913
1,077
0
1,982
1,755
0
28,239
L
Medusa
sappy124
Medusa
2,252
621
0
1,379
3,906
1,019
0
1,680
2,226
0
14,664
L
Olorun
sephiwhait
Olorun
1,634
715
100
1,143
2,838
564
0
0
2,838
11,444
623
W
Hun Batz
yyasgramor
Hun Batz
2,911
1,185
0
366
4,730
1,461
0
0
4,730
0
15,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,614
Gold Earned
21,681
155
Minions Killed
190
0
Camps Cleared
0
590,624
Distance Traveled
738,174
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,232
705
19
3
0
153,593
2
W
Geb
4,473
746
50
8
0
151,168
0
L
Cerberus
3,802
634
55
9
0
118,685
0
W
Ix Chel
4,349
725
47
8
0
136,341
2
L
Baron Samedi
3,413
569
18
3
0
128,669
1
L
Pele
4,252
709
42
7
0
147,603
0
W
Ne Zha
4,314
719
45
8
0
148,690
0
L
Medusa
3,922
654
18
3
0
101,867
0
L
Olorun
3,225
538
22
4
0
93,800
1
W
Hun Batz
4,313
719
29
5
0
148,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role