Player Matchup

Maui
Maui
Silver II
 
Maui
Silver II
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver III
ANEDRA10
Anubis
Silver III
Level 66
God Stats
16W - 26L
1,410 SR
Queue Stats
23W - 37L
1,042 MMR
Party 1
Thanatos
Thanatos
Silver II
Gabei
Thanatos
Silver II
Level 149
God Stats
2W - 1L
1,305 SR
Queue Stats
22W - 30L
1,050 MMR
Solo
Danzaburou
Danzaburou
Silver III
HashtagNoLag
Danzaburou
Silver III
Level 157
God Stats
6W - 6L
1,463 SR
Queue Stats
26W - 38L
979 MMR
Solo
Chaac
Chaac
Silver II
Nalgas-Calurosas
Chaac
Silver II
Level 110
God Stats
2W - 2L
1,448 SR
Queue Stats
32W - 49L
960 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,425 SR
1,106 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,583 SR
998 MMR
Mulan
Mulan
Silver I
DuskFrame86
Mulan
Silver I
Level 101
God Stats
2W - 1L
1,785 SR
Queue Stats
210W - 229L
1,023 MMR
Solo
Poseidon
Poseidon
Silver II
Phrosyne
Poseidon
Silver II
Level 87
God Stats
11W - 9L
1,587 SR
Queue Stats
120W - 136L
974 MMR
Solo
Hun Batz
Hun Batz
Silver III
insidiousgrin
Hun Batz
Silver III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 286L
953 MMR
Solo
Medusa
Medusa
Silver I
juanitorosito
Medusa
Silver I
Level 100
God Stats
1W - 4L
1,325 SR
Queue Stats
129W - 145L
1,064 MMR
Solo
Bacchus
Bacchus
Silver II
velomantras
Bacchus
Silver II
Level 60
God Stats
12W - 5L
1,721 SR
Queue Stats
94W - 111L
974 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
3 / 2 / 14
7,956
568
4,101
11,141
8,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
ANEDRA10
Anubis
14
3 / 1 / 2
8,706
622
5,056
8,095
3,821
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Gabei
Thanatos
15
8 / 0 / 7
8,921
637
10,702
11,533
4,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
HashtagNoLag
Danzaburou
13
5 / 4 / 5
8,945
639
8,705
10,765
3,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
6 / 2 / 2
9,211
658
11,436
12,655
9,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bans
LokiKing ArthurJanusHades

VS

Bans
CthulhuGilgameshVulcanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
7,818
558
8,376
14,108
9,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Phrosyne
Poseidon
12
2 / 9 / 5
7,161
512
8,284
9,522
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
insidiousgrin
Hun Batz
12
2 / 5 / 1
6,871
491
5,057
12,758
4,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 5 / 0
6,238
446
6,359
9,475
3,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
velomantras
Bacchus
10
2 / 3 / 5
7,365
526
5,243
11,815
9,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
25
Kills
9
9
Deaths
25
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
2
14
5
W
Anubis
ANEDRA10
Anubis
3
1
2
4
L
3
3
0
1
W
Thanatos
Gabei
Thanatos
8
0
7
11.5
W
Danzaburou
HashtagNoLag
Danzaburou
5
4
5
1.88
W
6
2
2
3.5
L
Poseidon
Phrosyne
Poseidon
2
9
5
0.5
L
Hun Batz
insidiousgrin
Hun Batz
2
5
1
0.5
L
0
5
0
0
L
Bacchus
velomantras
Bacchus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,000
Damage
33,319
54,189
Taken
57,678
30,820
Mitigated
29,481
23,090
Healing
10,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,101
1,047
0
1,769
11,141
8,843
0
4,769
6,014
16,100
0
W
Anubis
ANEDRA10
Anubis
5,056
524
0
2,805
8,095
3,821
244
298
7,757
51,412
973
L
8,376
2,182
0
3,542
14,108
9,677
0
2,563
11,545
0
53,287
W
Thanatos
Gabei
Thanatos
10,702
3,200
0
10,367
11,533
4,762
0
2,731
8,689
0
71,305
W
Danzaburou
HashtagNoLag
Danzaburou
8,705
3,927
0
2,687
10,765
3,726
396
4,334
6,163
0
65,368
W
11,436
3,326
0
5,462
12,655
9,668
195
734
11,875
0
64,539
L
Poseidon
Phrosyne
Poseidon
8,284
1,417
0
456
9,522
2,433
0
1,000
8,522
45,956
0
L
Hun Batz
insidiousgrin
Hun Batz
5,057
1,478
0
919
12,758
4,481
0
2,628
10,130
0
45,493
L
6,359
2,529
0
1,406
9,475
3,147
0
833
8,642
0
43,544
L
Bacchus
velomantras
Bacchus
5,243
684
1,679
2,437
11,815
9,743
0
1,981
9,834
19,813
2,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,739
Gold Earned
35,453
436
Minions Killed
343
0
Camps Cleared
0
1,462,857
Distance Traveled
1,315,570
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,956
568
16
1
0
300,944
6
W
Anubis
8,706
622
111
8
0
275,892
0
L
Mulan
7,818
558
96
7
0
255,259
4
W
Thanatos
8,921
637
101
7
0
328,572
1
W
Danzaburou
8,945
639
100
7
0
253,764
0
W
Chaac
9,211
658
108
8
0
303,685
0
L
Poseidon
7,161
512
74
5
0
271,434
0
L
Hun Batz
6,871
491
78
6
0
307,440
0
L
Medusa
6,238
446
63
5
0
210,541
4
L
Bacchus
7,365
526
32
2
0
270,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role