Player Matchup

Cu Chulainn
Cu Chulainn
Freerokim
Cu Chulainn
Level 150
God Stats
4W - 1L
1,749 SR
Queue Stats
212W - 91L
1,663 Elo+
Party 1
Bakasura
Bakasura
ReNewFear
Bakasura
Level 89
God Stats
2W - 1L
1,526 SR
Queue Stats
136W - 143L
1,515 Elo+
Party 2
Xing Tian
Xing Tian
SadMammothGod
Xing Tian
Level 121
God Stats
8W - 4L
1,684 SR
Queue Stats
74W - 74L
1,557 Elo+
Solo
Janus
Janus
Valrith90
Janus
Level 127
God Stats
8W - 5L
1,587 SR
Queue Stats
110W - 113L
1,486 Elo+
Party 2
Yu Huang
Yu Huang
Wh00pD3Sc00p
Yu Huang
Level 166
God Stats
5W - 2L
1,662 SR
Queue Stats
327W - 190L
1,564 Elo+
Party 1
Team Averages
Level 131
1,642 SR
1,557 Elo+

VS

Team Averages
Level 131
1,426 SR
1,454 Elo+
Cerberus
Cerberus
 
Cerberus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Atanas Rikard
Janus
Level 150
God Stats
6W - 4L
1,665 SR
Queue Stats
232W - 242L
1,490 Elo+
Solo
The Morrigan
The Morrigan
Kev_duh
The Morrigan
Level 155
God Stats
0W - 2L
1,298 SR
Queue Stats
86W - 97L
1,422 Elo+
Solo
Zeus
Zeus
MushyMountain87
Zeus
Level 68
God Stats
0W - 2L
1,304 SR
Queue Stats
4W - 10L
1,370 Elo+
Solo
Vamana
Vamana
StealUrAccount
Vamana
Level 141
God Stats
2W - 3L
1,365 SR
Queue Stats
91W - 109L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Freerokim
Cu Chulainn
9
0 / 2 / 4
5,599
933
1,969
4,261
2,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
ReNewFear
Bakasura
13
3 / 0 / 4
7,334
1,222
1,740
5,856
3,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
SadMammothGod
Xing Tian
12
3 / 1 / 4
7,154
1,192
4,296
6,335
4,675
Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
Valrith90
Janus
10
2 / 2 / 4
6,214
1,036
4,775
3,106
1,343
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
Wh00pD3Sc00p
Yu Huang
12
3 / 1 / 4
6,822
1,137
6,555
3,367
1,181
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 3 / 5
5,552
925
1,629
6,606
3,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 3 / 2
5,650
942
2,922
4,454
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

The Morrigan
Kev_duh
The Morrigan
6
0 / 0 / 0
4,636
773
520
317
78
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 3 / 1
5,710
952
1,410
3,655
924
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 2 / 0
5,840
973
4,141
5,256
3,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
11
Kills
5
6
Deaths
11
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
5
0.83
L
0
3
2
0.33
W
Cu Chulainn
Freerokim
Cu Chulainn
0
2
4
1
L
The Morrigan
Kev_duh
The Morrigan
0
0
0
0
L
2
3
1
0.83
W
Bakasura
ReNewFear
Bakasura
3
0
4
5
W
Xing Tian
SadMammothGod
Xing Tian
3
1
4
5
L
3
2
0
1.5
W
Janus
Valrith90
Janus
2
2
4
2
W
Yu Huang
Wh00pD3Sc00p
Yu Huang
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,335
Damage
10,622
22,925
Taken
20,288
13,641
Mitigated
8,922
6,762
Healing
3,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,629
166
0
1,250
6,606
3,127
0
5,163
1,443
1,944
0
L
2,922
31
0
680
4,454
1,224
0
3,716
640
12,470
219
W
Cu Chulainn
Freerokim
Cu Chulainn
1,969
418
502
847
4,261
2,772
0
825
3,323
0
4,580
L
The Morrigan
Kev_duh
The Morrigan
520
159
0
0
317
78
0
203
114
2,479
83
L
1,410
312
199
280
3,655
924
0
2,835
778
6,156
0
W
Bakasura
ReNewFear
Bakasura
1,740
1,096
108
3,160
5,856
3,670
1,055
988
4,679
0
8,050
W
Xing Tian
SadMammothGod
Xing Tian
4,296
226
343
742
6,335
4,675
228
2,384
3,599
7,558
0
L
4,141
1,177
158
1,066
5,256
3,569
0
3,544
1,579
0
7,497
W
Janus
Valrith90
Janus
4,775
105
38
368
3,106
1,343
0
835
2,138
6,505
0
W
Yu Huang
Wh00pD3Sc00p
Yu Huang
6,555
922
0
654
3,367
1,181
412
924
2,327
17,097
443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,123
Gold Earned
27,388
71
Minions Killed
52
0
Camps Cleared
0
604,610
Distance Traveled
446,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,552
925
1
0
0
99,865
0
L
Janus
5,650
942
22
4
0
98,161
0
W
Cu Chulainn
5,599
933
7
1
0
88,585
0
L
The Morrigan
4,636
773
4
1
0
48,996
0
L
Zeus
5,710
952
20
3
0
83,552
0
W
Bakasura
7,334
1,222
31
5
0
157,878
0
W
Xing Tian
7,154
1,192
10
2
0
115,258
0
L
Vamana
5,840
973
5
1
0
115,773
0
W
Janus
6,214
1,036
5
1
0
114,864
0
W
Yu Huang
6,822
1,137
18
3
0
128,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role