Player Matchup

Heimdallr
Heimdallr
DrippyTipsy
Heimdallr
Level 189
God Stats
1W - 2L
1,451 SR
Queue Stats
108W - 71L
1,693 Elo+
Party 2
Discordia
Discordia
Eaglе
Discordia
Level 172
God Stats
7W - 1L
1,636 SR
Queue Stats
118W - 87L
1,660 Elo+
Party 2
Terra
Terra
Hydrạ
Terra
Level 213
God Stats
12W - 10L
1,636 SR
Queue Stats
136W - 160L
1,540 Elo+
Party 2
Ymir
Ymir
raskcaIl
Ymir
Level 172
God Stats
9W - 8L
1,543 SR
Queue Stats
361W - 350L
1,575 Elo+
Party 2
Nemesis
Nemesis
Μungoose
Nemesis
Level 159
God Stats
15W - 15L
1,566 SR
Queue Stats
281W - 253L
1,654 Elo+
Party 2
Team Averages
Level 181
1,566 SR
1,625 Elo+

VS

Team Averages
Level 142
1,524 SR
1,444 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
EnragedLemur920
Jormungandr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,497 Elo+
Party 1
King Arthur
King Arthur
WAAAAAAAGGHH
King Arthur
Level 149
God Stats
0W - 1L
1,523 SR
Queue Stats
16W - 18L
1,493 Elo+
Party 1
Hou Yi
Hou Yi
Zounkla
Hou Yi
Level 206
God Stats
3W - 7L
1,431 SR
Queue Stats
188W - 293L
1,438 Elo+
Party 1
Aphrodite
Aphrodite
railmybussy
Aphrodite
Level 126
God Stats
0W - 3L
1,665 SR
Queue Stats
42W - 119L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrippyTipsy
Heimdallr
17
4 / 2 / 5
10,681
668
10,018
7,642
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Eaglе
Discordia
18
3 / 0 / 4
10,845
678
10,292
3,334
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Hydrạ
Terra
14
2 / 0 / 5
8,981
561
6,303
12,690
13,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ymir
17
3 / 1 / 2
10,631
664
7,241
9,180
8,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Μungoose
Nemesis
16
6 / 1 / 4
9,487
593
11,408
11,755
5,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
1 / 4 / 1
6,884
430
4,354
10,094
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
EnragedLemur920
Jormungandr
9
0 / 4 / 1
6,440
403
2,970
14,160
8,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
WAAAAAAAGGHH
King Arthur
12
1 / 4 / 0
7,240
453
3,021
14,202
12,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
Zounkla
Hou Yi
13
1 / 3 / 2
7,541
471
7,606
11,718
3,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
railmybussy
Aphrodite
14
1 / 3 / 0
7,747
484
3,728
11,650
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
18
Kills
4
4
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
4
1
0.38
W
Heimdallr
DrippyTipsy
Heimdallr
4
2
5
3.25
W
Discordia
Eaglе
Discordia
3
0
4
5
L
Jormungandr
EnragedLemur920
Jormungandr
0
4
1
0.13
W
Terra
Hydrạ
Terra
2
0
5
4.5
L
King Arthur
WAAAAAAAGGHH
King Arthur
1
4
0
0.25
L
Hou Yi
Zounkla
Hou Yi
1
3
2
0.67
L
Aphrodite
railmybussy
Aphrodite
1
3
0
0.33
W
Ymir
3
1
2
4
W
Nemesis
Μungoose
Nemesis
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,262
Damage
21,679
44,601
Taken
61,824
31,507
Mitigated
32,076
18,194
Healing
15,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,354
584
0
3,689
10,094
2,912
0
1,861
8,029
0
53,513
W
Heimdallr
DrippyTipsy
Heimdallr
10,018
5,224
0
3,609
7,642
3,317
2,464
756
6,886
0
96,419
W
Discordia
Eaglе
Discordia
10,292
315
0
763
3,334
1,331
91
922
2,412
82,832
1,572
L
Jormungandr
EnragedLemur920
Jormungandr
2,970
519
0
1,871
14,160
8,886
0
5,249
8,540
16,807
0
W
Terra
Hydrạ
Terra
6,303
1,205
867
3,908
12,690
13,022
1,448
3,186
9,464
18,569
1,742
L
King Arthur
WAAAAAAAGGHH
King Arthur
3,021
74
0
999
14,202
12,531
0
5,658
7,789
0
33,752
L
Hou Yi
Zounkla
Hou Yi
7,606
3,047
0
895
11,718
3,768
0
2,230
9,488
0
58,703
L
Aphrodite
railmybussy
Aphrodite
3,728
47
947
7,234
11,650
3,979
0
6,003
4,876
52,476
0
W
Ymir
7,241
996
0
2,085
9,180
8,470
0
743
8,102
68,257
2,407
W
Nemesis
Μungoose
Nemesis
11,408
5,555
0
6,962
11,755
5,367
0
1,649
10,023
0
78,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,625
Gold Earned
35,852
584
Minions Killed
390
0
Camps Cleared
0
1,686,176
Distance Traveled
1,649,320
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,884
430
96
6
0
384,985
0
W
Heimdallr
10,681
668
156
10
0
300,442
2
W
Discordia
10,845
678
151
9
0
331,793
1
L
Jormungandr
6,440
403
27
2
0
319,663
10
W
Terra
8,981
561
26
2
0
352,815
2
L
King Arthur
7,240
453
66
4
0
304,502
0
L
Hou Yi
7,541
471
84
5
0
330,908
0
L
Aphrodite
7,747
484
117
7
0
309,262
2
W
Ymir
10,631
664
136
9
0
301,681
2
W
Nemesis
9,487
593
115
7
0
399,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role