Player Matchup

Amaterasu
Amaterasu
ConchaSenpai
Amaterasu
Level 108
God Stats
2W - 0L
1,702 SR
Queue Stats
22W - 28L
1,431 Elo+
Party 2
Baba Yaga
Baba Yaga
DeJDaddy
Baba Yaga
Level 42
God Stats
2W - 0L
1,720 SR
Queue Stats
23W - 33L
1,414 Elo+
Party 2
Fafnir
Fafnir
MyNameIsJeff012
Fafnir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 40L
1,501 Elo+
Solo
Surtr
Surtr
fdfgdfgdfgdf
Surtr
Level 64
God Stats
1W - 1L
1,302 SR
Queue Stats
119W - 137L
1,430 Elo+
Solo
Thoth
Thoth
yama4161
Thoth
Level 101
God Stats
5W - 5L
1,416 SR
Queue Stats
353W - 347L
1,417 Elo+
Solo
Team Averages
Level 84
1,528 SR
1,439 Elo+

VS

Team Averages
Level 83
1,453 SR
1,407 Elo+
Rama
Rama
Dannybanany96
Rama
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 89L
1,460 Elo+
Solo
Scylla
Scylla
Hunga gool
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,446 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SpaceTulio
Tsukuyomi
Level 89
God Stats
1W - 2L
1,327 SR
Queue Stats
74W - 87L
1,453 Elo+
Party 1
Da Ji
Da Ji
bighead23
Da Ji
Level 46
God Stats
0W - 2L
1,204 SR
Queue Stats
11W - 34L
1,248 Elo+
Solo
He Bo
He Bo
ifreakout
He Bo
Level 124
God Stats
1W - 1L
1,732 SR
Queue Stats
17W - 31L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ConchaSenpai
Amaterasu
16
4 / 2 / 13
9,479
948
9,201
16,175
14,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
DeJDaddy
Baba Yaga
15
2 / 1 / 17
9,343
934
9,767
7,695
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 22
10,018
1,002
4,145
13,497
17,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
18 / 2 / 7
11,344
1,134
14,543
13,583
11,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
yama4161
Thoth
15
4 / 3 / 10
9,338
934
5,726
7,079
2,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
7,829
783
10,136
9,307
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Scylla
Hunga gool
Scylla
13
1 / 4 / 4
7,183
718
3,297
6,641
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
SpaceTulio
Tsukuyomi
15
5 / 4 / 4
8,690
869
10,277
10,458
3,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
bighead23
Da Ji
9
1 / 10 / 5
6,603
660
4,281
10,756
6,902
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
ifreakout
He Bo
14
3 / 6 / 3
7,833
783
7,864
10,103
3,305
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
32
29
Kills
11
11
Deaths
29
69
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ConchaSenpai
Amaterasu
4
2
13
5.25
L
1
5
5
0.7
W
Baba Yaga
DeJDaddy
Baba Yaga
2
1
17
10.5
L
Scylla
Hunga gool
Scylla
1
4
4
0.75
W
1
3
22
4
L
Tsukuyomi
SpaceTulio
Tsukuyomi
5
4
4
1.75
L
Da Ji
bighead23
Da Ji
1
10
5
0.35
W
18
2
7
10.75
L
He Bo
ifreakout
He Bo
3
6
3
0.75
W
Thoth
yama4161
Thoth
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,382
Damage
35,855
58,029
Taken
47,265
48,073
Mitigated
18,699
26,873
Healing
8,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ConchaSenpai
Amaterasu
9,201
2,021
406
7,972
16,175
14,409
1,481
3,484
12,691
0
20,637
L
10,136
6,164
0
869
9,307
2,978
0
4,569
4,738
0
23,732
W
Baba Yaga
DeJDaddy
Baba Yaga
9,767
706
652
2,517
7,695
3,163
1,735
1,730
5,965
20,293
0
L
Scylla
Hunga gool
Scylla
3,297
532
395
996
6,641
1,997
0
2,741
3,900
7,583
0
W
4,145
2,189
4,279
4,121
13,497
17,034
30
2,873
10,624
6,005
1,759
L
Tsukuyomi
SpaceTulio
Tsukuyomi
10,277
2,199
32
2,822
10,458
3,517
0
5,315
5,143
0
27,035
L
Da Ji
bighead23
Da Ji
4,281
717
0
222
10,756
6,902
0
4,520
6,236
0
6,553
W
14,543
4,969
1,184
3,661
13,583
11,130
1,927
2,084
10,887
1,111
24,415
L
He Bo
ifreakout
He Bo
7,864
456
711
2,199
10,103
3,305
19
2,817
7,286
20,708
0
W
Thoth
yama4161
Thoth
5,726
164
562
1,519
7,079
2,337
1,866
990
6,089
25,326
817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,522
Gold Earned
38,138
136
Minions Killed
108
0
Camps Cleared
0
1,063,604
Distance Traveled
837,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,479
948
24
2
0
235,510
0
L
Rama
7,829
783
32
3
0
167,867
0
W
Baba Yaga
9,343
934
32
3
0
218,472
0
L
Scylla
7,183
718
14
1
0
167,629
0
W
Fafnir
10,018
1,002
9
1
0
197,345
0
L
Tsukuyomi
8,690
869
26
3
0
193,914
0
L
Da Ji
6,603
660
4
0
0
130,207
0
W
Surtr
11,344
1,134
27
3
0
206,439
0
L
He Bo
7,833
783
32
3
0
177,602
0
W
Thoth
9,338
934
44
4
0
205,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role