Player Matchup

Thanatos
Thanatos
FuzzyHOBOS
Thanatos
Level 147
God Stats
7W - 6L
1,569 SR
Queue Stats
642W - 618L
1,532 Elo+
Solo
Sylvanus
Sylvanus
Only Yareli
Sylvanus
Level 149
God Stats
11W - 4L
1,750 SR
Queue Stats
265W - 277L
1,493 Elo+
Party 2
Jormungandr
Jormungandr
Ratcel
Jormungandr
Level 154
God Stats
18W - 30L
1,464 SR
Queue Stats
303W - 321L
1,489 Elo+
Party 2
Charybdis
Charybdis
Samuria7
Charybdis
Level 89
God Stats
74W - 54L
1,710 SR
Queue Stats
244W - 196L
1,614 Elo+
Party 2
Nu Wa
Nu Wa
Xyllr
Nu Wa
Level 116
God Stats
11W - 9L
1,664 SR
Queue Stats
174W - 173L
1,561 Elo+
Solo
Team Averages
Level 131
1,631 SR
1,538 Elo+

VS

Team Averages
Level 134
1,647 SR
1,563 Elo+
Danzaburou
Danzaburou
Breggen
Danzaburou
Level 62
God Stats
1W - 1L
1,838 SR
Queue Stats
38W - 39L
1,543 Elo+
Party 1
Ra
Ra
Briqey
Ra
Level 149
God Stats
2W - 3L
1,610 SR
Queue Stats
64W - 43L
1,635 Elo+
Party 1
Bellona
Bellona
Megafoon
Bellona
Level 124
God Stats
20W - 10L
1,726 SR
Queue Stats
57W - 47L
1,590 Elo+
Party 1
Terra
Terra
bogs fn binny
Terra
Level 186
God Stats
5W - 8L
1,563 SR
Queue Stats
286W - 262L
1,437 Elo+
Solo
Lancelot
Lancelot
iPh0nx
Lancelot
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 350L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FuzzyHOBOS
Thanatos
11
3 / 2 / 1
5,945
595
1,938
9,371
3,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Only Yareli
Sylvanus
9
1 / 0 / 7
5,748
575
3,478
7,167
4,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
Ratcel
Jormungandr
11
3 / 1 / 2
6,490
649
6,195
6,698
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
Samuria7
Charybdis
10
6 / 0 / 3
5,970
597
10,319
4,602
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nu Wa
Xyllr
Nu Wa
10
0 / 1 / 0
5,550
555
4,595
4,865
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Breggen
Danzaburou
8
0 / 5 / 1
4,678
468
1,848
7,890
1,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ra
10
0 / 3 / 1
5,349
535
2,873
6,379
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Megafoon
Bellona
11
1 / 2 / 1
6,069
607
5,058
8,815
6,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

8
1 / 1 / 1
5,164
516
2,415
7,703
4,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
iPh0nx
Lancelot
10
2 / 2 / 1
5,437
544
5,376
6,448
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
13
Kills
4
4
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Breggen
Danzaburou
0
5
1
0.1
L
Ra
0
3
1
0.17
W
Thanatos
FuzzyHOBOS
Thanatos
3
2
1
1.75
L
Bellona
Megafoon
Bellona
1
2
1
0.75
W
Sylvanus
Only Yareli
Sylvanus
1
0
7
4.5
W
Jormungandr
Ratcel
Jormungandr
3
1
2
4
W
Charybdis
Samuria7
Charybdis
6
0
3
7.5
W
Nu Wa
Xyllr
Nu Wa
0
1
0
0
L
1
1
1
1.5
L
Lancelot
iPh0nx
Lancelot
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,525
Damage
17,570
32,703
Taken
37,235
13,477
Mitigated
17,104
15,917
Healing
10,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Breggen
Danzaburou
1,848
748
0
1,292
7,890
1,865
0
1,665
6,059
0
22,584
L
Ra
2,873
709
120
1,189
6,379
2,130
0
2,611
3,308
36,920
0
W
Thanatos
FuzzyHOBOS
Thanatos
1,938
674
0
6,332
9,371
3,516
0
558
8,739
0
45,686
L
Bellona
Megafoon
Bellona
5,058
710
0
2,416
8,815
6,718
0
3,147
5,188
0
43,048
W
Sylvanus
Only Yareli
Sylvanus
3,478
1,050
546
2,939
7,167
4,983
0
1,569
5,496
19,167
0
W
Jormungandr
Ratcel
Jormungandr
6,195
1,136
0
1,825
6,698
2,546
0
2,503
4,195
34,646
2,012
W
Charybdis
Samuria7
Charybdis
10,319
6,057
0
2,342
4,602
1,307
0
676
3,852
0
44,094
W
Nu Wa
Xyllr
Nu Wa
4,595
771
0
1,933
4,865
1,125
0
0
4,444
33,555
0
L
2,415
419
1,612
2,812
7,703
4,094
0
2,606
4,745
15,561
0
L
Lancelot
iPh0nx
Lancelot
5,376
2,168
0
600
6,448
2,297
0
2,206
3,938
0
33,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,703
Gold Earned
26,697
334
Minions Killed
280
0
Camps Cleared
0
994,704
Distance Traveled
1,052,830
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,678
468
52
5
0
191,140
1
L
Ra
5,349
535
68
7
0
201,751
0
W
Thanatos
5,945
595
74
7
0
223,607
0
L
Bellona
6,069
607
81
8
0
198,264
1
W
Sylvanus
5,748
575
26
3
0
182,487
2
W
Jormungandr
6,490
649
90
9
0
201,604
0
W
Charybdis
5,970
597
74
7
0
202,439
0
W
Nu Wa
5,550
555
70
7
0
184,567
2
L
Terra
5,164
516
20
2
0
213,536
1
L
Lancelot
5,437
544
59
6
0
248,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role